
U.S. Coast Guard & National Guard Outposts
#21
Posted 08 August 2009 - 06:09 PM
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#22
Guest_zeke555666_*
Posted 08 August 2009 - 06:12 PM
#23
Posted 08 August 2009 - 06:46 PM
wow i have the same thing at the harbor with a foam tender, brush, boat, my made dive unit, A LEV, and one lapp unit
lol nice. Same set up?
#24
Posted 08 August 2009 - 06:48 PM
How do you get them to park with enough space for the rest of the vehicles?i just drive them back im too new to this to script
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#25
Posted 08 August 2009 - 09:13 PM
How do you get them to park with enough space for the rest of the vehicles?
For now i'm doing that, and sometimes they go in with no problem at all, however most of the time, you need to try numerous times... and even then you are lucky if they go in.
#26
Guest_zeke555666_*
Posted 09 August 2009 - 03:32 AM
#27
Posted 09 August 2009 - 11:04 PM
However, I am having trouble with scripting the vehicles so that they return to their respective spots.
Below are screenshots of the VOs that I have put in for the Military Base and the Harbour Station. The problem is, I'm not sure how to create/modify the scripts to allow the vehicles to return to their spots. If someone is able to explain that to me, or help me with it, I would GREATLY appreciate it.
I can give you the names of each VO if it is needed, and if you are able to help me, Please post on this thread or drop me a PM! Thanks!
Attached Files
#28
Posted 09 August 2009 - 11:20 PM
#29
Posted 10 August 2009 - 01:05 PM
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#30
Posted 10 August 2009 - 01:20 PM

#31
Posted 11 August 2009 - 03:28 AM
How do you place VO's are that waiting points?
You can place them in the editor. Load the mod and map, then you just go under the edit tab, or press F5. Then you just click new and add the VOs anywhere on the map. From there, you would name each VO with a unique name, and then you would change the scripts to add those VOs into the game. The VOs can act as barriers or parking spots I believe, with a few other functions.
Right now I'm trying to get these to work. I just haven't had time yet. I might be done in the next couple of days, so I'll post here to see if I can get the VOs to work.
#32
Posted 13 August 2009 - 09:45 PM
#33
Posted 15 August 2009 - 05:28 PM
#34
Posted 09 September 2009 - 08:44 AM
Where are those found?You know you could make Asphalt and Concrete decals and make your own paved areas, that gives you some more flexibility.
#36
Posted 24 January 2010 - 08:26 PM
Probably not.so will this be out for download or not
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#37
Posted 01 February 2010 - 09:50 PM
#38
Posted 07 February 2010 - 01:47 AM
-Hilltop Hose Company #3 ~ Celebrating 100 Years-
#39
Posted 08 November 2010 - 05:53 PM
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