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Coastal Rescue UK Mod [Alpha Released]


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#521 Forensics

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Posted 14 December 2009 - 05:16 PM

Amazing stuff!!!! :12:
Keep it up! :)


#522 elt97

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Posted 14 December 2009 - 05:19 PM

great update really like the police motorbike :gut:
i need to post more i am sure of it
saints were going to wembley!!!
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#523 ppaapp5

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Posted 14 December 2009 - 06:04 PM

great work! :12:
nice scripting! :12:
this is so amazing, you even have created a pedestrian crossing area with working trafic lights! :12:

keep it up! :12: just keep it up :12:
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#524 randomperson139

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Posted 14 December 2009 - 06:31 PM

The update's great. Keep it up. :gut:
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#525 Shadow16

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Posted 14 December 2009 - 06:41 PM

Must say Dosedmonkey your making some fantastic progress with the Mod. From the first time you announced the Mod i thought it was just gonna be another reskin of the defualt vehicles and such more... but you've proved me wrong :D.

I like the lastest update and by the looks of things so does everyone else. Nice Police motorbike you've made and not to mention Pedsteran crossing. I liked your video as well :).

Anyways sure I speak for everyone else when I say, keep up the fantasic work and look forward to some future updates :gut:

#526 Forensics

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Posted 14 December 2009 - 06:43 PM

Must say Dosedmonkey your making some fantastic progress with the Mod. From the first time you announced the Mod i thought it was just gonna be another reskin of the defualt vehicles and such more... but you've proved me wrong :D .


Yep just what I thought. But now, for me, it has turned into the best mod for EM4!!!


#527 SleepyLizard

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Posted 14 December 2009 - 07:54 PM

Fantastic work! looks really good!!
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#528 randomperson139

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Posted 14 December 2009 - 07:56 PM

Are you going to do a paramedic motorbike?
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#529 Fuzzyface

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Posted 14 December 2009 - 08:31 PM

Love the tractor in the video, haha :)

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#530 sniped222

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Posted 14 December 2009 - 08:39 PM

I like the fact that you have created a differnt path for emergency vehicles, its looks really good the way they go though traffic!
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#531 Cybexx

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Posted 14 December 2009 - 10:42 PM

This is a test map, I might turn into mission 01. It also has cliff segments onto the sea. ;)

The freeplay map is currently under construction. Based on Weymouth town centre.

The alien was just a joke for you geys hehe. ;)

UPDATE!

So most of what I did on the weekend is coding, try to show as much as possible above, but will explain...

- Now all vehicles do not run without a person onboard to drive.
- All new motorbike assocaited scripts, first ever scripts I coded from scratch!
- All new paramedic stretcher script, can be compared to Winterburg style, to get a stretcher, you must have both individual paramedics (can now heal) in the ambulance, then press the 'paramedic stretcher' button unload both of them with their stretcher.
- I think this possibly the first ever purely pedestrain crossing, with working pedestrain lights for EM4.

Looks good :gut:
Jamespuff powerbond :D

#532 Guest_EnglandGamers_*

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Posted 15 December 2009 - 12:26 AM

good work on the mod so far, 1 week and my computer will be set up for em4 again cant wait! I :welcome: myself to the forums :)


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#533 Forensics

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Posted 15 December 2009 - 12:28 AM

I also :welcome: you to the forum! :)


#534 ppaapp5

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Posted 15 December 2009 - 07:37 AM

i just can't stop saying it: realy nice updates! :cool: :12:

and i :welcome: EnglandGamers to the forum! :laugh:

keep up the good work! :12:
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#535 FireFightersKid

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Posted 15 December 2009 - 11:01 AM

Keep up the good work! :gut:

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#536 Fuzzyface

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Posted 15 December 2009 - 01:50 PM

Looking very forward to seeing this released, the addition of the vehicles driving down the centre of the lanes is brilliant.

Do you think you could make the civilian cars kerb their cars while they are at it?
:P

I'll apologise for the off topic post straight away, but just on a sidenote, what does 'IRFQ' stand for?

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#537 Dosedmonkey

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Posted 15 December 2009 - 02:23 PM

Kerbing their cars, possible, but its far too hardcoded for me to do. My scripting knowledge is minimal! Don't actually know C++ other then from reading EM4 standard scripts, and guessing what commands exsist, then trying them, and trying new combinations to achieve what I want. Seems to be working well lol. :P Same section of code would apply to get the go around sign to work most realistic on the Road Work Traffic Management vehicle. Also having problems with redirecting traffic, it gets mighty confused now they drive on the left. :P

Sea King is coming along, however it appears I need someone who knows how to animate for a small task to get it working correctlty, please get in contact if you can help.

Paramedic bike - easily done. Will go on my to do list. :P
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#538 Fuzzyface

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Posted 15 December 2009 - 03:15 PM

Maybe we could ask the Samoan government if they could spare some of their forces for use in-game
:P :)
(For those of you who don't understand, look here)

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#539 ppaapp5

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Posted 15 December 2009 - 03:46 PM

Maybe we could ask the Samoan government if they could spare some of their forces for use in-game
:P :)
(For those of you who don't understand, look here)


hahaha chaos! i think it is realy hard for a country to switch from the right side of the road to the left side of the road.
i think it causes to much troubble :s

anny way, i like the trafic rediction truck with the big arow to the left or right on it! it realy turned out verry good! :12:
but it would be more realistic if trafic goes around the truck at the indicated direction, but scripting that is almost impossible! :s

just keep up the good work! :12:
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#540 pyrothijs

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Posted 15 December 2009 - 04:12 PM

I'll apologise for the off topic post straight away, but just on a sidenote, what does 'IRFQ' stand for?


IRFQ is top secret moderator language :grinsevil:
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greetz,PyroThijs, (Moderator/FAQ author)
See something that doesn't belong? Report it, don't take matters into your own hands.
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