
Coastal Rescue UK Mod [Alpha Released]
#341
Posted 22 November 2009 - 07:54 PM
#342
Posted 22 November 2009 - 07:58 PM

You'll have to have that Armed Response Police Car!
Simplicity In Design | www.harrykirkby.co.uk | www.twitter.com/HarryKirkby
#343
Guest_Grizzly_*
Posted 22 November 2009 - 08:04 PM
#344
Posted 22 November 2009 - 08:08 PM

Make a police car version of that. That's a brand new raid car that has just been produced in my area.


Gotta have the ANPR interception cars too, if not then you suck

Simplicity In Design | www.harrykirkby.co.uk | www.twitter.com/HarryKirkby
#345
Posted 22 November 2009 - 08:11 PM


#346
Posted 22 November 2009 - 08:33 PM
#347
Posted 22 November 2009 - 08:34 PM
I think the mod makers would know what a british light bar looks like.There are modern light bars but don't foget old: http://farm4.static...._e10c6a4b41.jpg - thi is typicle light bar for british police cars.
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#348
Posted 22 November 2009 - 09:19 PM
You'll have to have that Armed Response Police Car!
thats london met, this isnt a london mod. nice car etc and we may include it later on but at the minute we are trying to make more specific units found around coastal areas rather than at areas that are non coastal related ('tis a coastal mod after all


lightbars etc are to be reviewed later, we are trying to get a working mod with the brit feel to it as a first release, but a decent one at that. suggestions are always listened to and where fit, added to the already maaaaaaassive to do list. but we have a list of priority tasks and that one is midway up the list at the moment.
Bless him, i think dosedmonkey has lost some hair whilst being on this mod

#349
Posted 24 November 2009 - 02:36 AM
As far as the BMW ARV, that is a london one, i had the skin for, but now changed to harbour police as thats more accrete for the vehicle, the ARV here actually uses estates... see update below

As for ANPR, where this mod is doesn't have massive dual carriage way systems, but they have rescently implimented hell of a lot of static ANPR cameras in the town, on almost every slightly busy road in the area, which turns out to be more effective, someone who stole quarter of a million pounds from her daughters dance class in the midlands did not get detected until she got to her hide away location of Weymouth, and then she got arrested with in 24hrs thanks to ANPR, you can't beat that! But good idea, as only now i think of adding static ANPR and the possibilities of coding in some sort of suspect detection system, with different levels of ANPR 'pinging', e.g. no car insurance, suspected drug dealer, upto absolute wanted suspect.
So, THE BIG UPDATE...
I actually wish i had time to do more, but went Airsofting on Sunday, bought a sweet M4 CQB rifle, more about that another time lol


- Harbour Police silver car
- ARV BMW
- Highway Agency Land Rover Discovery
- Highway Agency Traffic Officer
- Police Traffic Officer

- Updated Engineers Flatbed Van
- Roadwork warning vehicle, with light control script button shown
- Slightly updated engineers skin






- Module carrying flatbed with assocaited script
- Module 1-3 equipment container
- Module 4 with dozer

- Firestation being tested in one corner of the freeplay map

And of course, the latest overview of the vehicles in game!

Hope you enjoy guys, got a lot of very important stuff on at work next couple of weeks, so updates might be a bit slower, I pre-apologise now.

#350
Posted 24 November 2009 - 04:37 AM

btw, keep it up! nice mod
#351
Posted 24 November 2009 - 08:32 AM
Looking absolutely brilliant

Just a quick question in regards to the truck, will the vehicle force cars to go round it, or it is just a re-direct script attached?
I was online when LA2.0 was released!
"Courage is not the absence of fear, but the realization that there is something more important"
#353
Posted 24 November 2009 - 02:20 PM
#354
Posted 24 November 2009 - 02:40 PM
#356
Posted 24 November 2009 - 06:16 PM

#357
Posted 24 November 2009 - 06:51 PM
nice work!!
#358
Posted 24 November 2009 - 07:07 PM
And as someone already said will it redirect or make cars move to the direction of the arrow or what? or does it do noting?
I agree it would be great if you could lay out cones.
#359
Posted 24 November 2009 - 07:14 PM
P.s. the updates look ace.
#360
Posted 24 November 2009 - 07:18 PM

Found another very good and detailed website about the modules:
http://www.hantsfire...k/usarvehicles2