
Project: New Freeplaymap
#1141
Geschrieben 20 September 2009 - 06:38
#1142
Geschrieben 20 September 2009 - 06:53
I think there will be some bug fixes too, right?
(you said only: New map, new installer, tiller, chase cmd)

#1143
Geschrieben 20 September 2009 - 07:11
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#1144
Geschrieben 20 September 2009 - 07:19


#1145
Geschrieben 20 September 2009 - 08:21
Hoppah, I do have a quick question for you, Will, you make a new updated version of the mission patch, where you could play the original EM4 missions, I enjoyed that a lot especially with some of the more difficult missions of EM4 that were made easier with the LA mod units, just to note I own 911/FR, and unfortunately people keep bringing up the deluxe version and everything I have not bought it, yet.
Oh, I forgot about that. The mission patch will already be integrated in v1.9. That means the main missionlist will contain 30 missions (10 la mod + 20 original ones). The bugs from v1.8 will be fixed ofcourse.

#1146
Geschrieben 20 September 2009 - 09:14
EDIT: Forgot about what you said in your first post.
#1147
Geschrieben 20 September 2009 - 09:18
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#1149
Geschrieben 20 September 2009 - 09:35


Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#1150
Geschrieben 20 September 2009 - 09:36
#1151
Geschrieben 20 September 2009 - 09:50
O.O I am currently driving one of these, bought it about a week ago after market, but yeah...


#1152
Geschrieben 20 September 2009 - 09:53
O.O I am currently driving one of these, bought it about a week ago after market, but yeah...
I wish I could. I am currently driving a Ford Fiesta.

#1153
Guest_juice01_*
Geschrieben 20 September 2009 - 09:55
That's a good sign.Here's the final update post of v1.9.
#1154
Geschrieben 20 September 2009 - 10:05
#1155
Geschrieben 20 September 2009 - 11:19
That's a good sign.
Oh yea!
#1156
Geschrieben 21 September 2009 - 12:42


#1157
Geschrieben 21 September 2009 - 01:01
#1158
Geschrieben 21 September 2009 - 01:05
#1159
Geschrieben 21 September 2009 - 01:13
if im wrong feel free to correct me, but i think that style ladder/boom isnt possible
i think its possible but it probably take a very very high level of scripting ability
Beacon Fire Department Staion 2:
Engine 33-12
Engine 33-13
Rescue 33-55

#1160
Geschrieben 21 September 2009 - 01:39
i think its possible but it probably take a very very high level of scripting ability
When I brought this up I was already aware of this and was thinking of having it look like that as an aesthetic appendage until it was fully understood to make it functional.

