
Submod: New Freeplay Map Second Edition - update
#201
Guest_GB619_*
Posted 03 July 2009 - 06:49 PM
#203
Posted 05 July 2009 - 06:43 PM
#204
Guest_[SAP]Francis_*
Posted 05 July 2009 - 07:21 PM
There is a thread for the map if you wanted to make a request. But furthermore, Wood stopped working on that map and a separate team is working on it now. That team will release updates and release the map when they are ready to. No need for a request in the LA Mod forum about a submod with it's own thread.
Though the only thing he wanted is to see how the actual RELEASED second edition map is. Nothing more.
#205
Posted 05 July 2009 - 09:00 PM
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#206
Posted 05 July 2009 - 11:05 PM
#207
Guest_zeke555666_*
Posted 06 July 2009 - 02:21 AM
#208
Guest_GB619_*
Posted 06 July 2009 - 08:39 AM
A few more details,do you meen you cant install it,or you cant get the game to run with this MOD?Can someone help me because i cannot get this to work
#209
Guest_blablaman_*
Posted 06 July 2009 - 08:48 AM
#210
Posted 06 July 2009 - 05:55 PM
if you do then you should probably state that some where. i just installed the 3 files you have posted for the second edition and they do not work by themselves.
so im guess that you need at least one of the original files plus the new ones to get the second edition to work.
#211
Posted 06 July 2009 - 06:33 PM
#212
Guest_zeke555666_*
Posted 06 July 2009 - 07:15 PM
#213
Posted 06 July 2009 - 07:36 PM
- Jon
#214
Guest_zeke555666_*
Posted 06 July 2009 - 08:33 PM
#215
Posted 07 July 2009 - 12:36 AM
- Jon
#216
Guest_cartagena101x_*
Posted 07 July 2009 - 12:57 AM
but has the map been released yet??
#217
Guest_zeke555666_*
Posted 07 July 2009 - 03:55 AM
#218
Posted 07 July 2009 - 04:46 AM
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#219
Guest_zeke555666_*
Posted 07 July 2009 - 05:07 AM
Read the topic. It explains what to rename the files to. And ya know, theres an edit button for a reason.
ok thanx for letting me know
#220
Posted 07 July 2009 - 02:47 PM
Read the topic. It explains what to rename the files to. And ya know, theres an edit button for a reason.
Ya know its funny you should say that! cause ive read the begining post with the instructions and i dont see anywhere in there about having to rename any files!!!

below is a copy of the post for you to look over again!
Download the files
You can download the files here
F.A.Q.
How do I install the map?
The same way as you installed the first new freeplay map wink.gif
1. Download and unpack the dfreeplayr.zip file. (30mb's! large)
2. Move the folder 3 files' to your Emergency 4Mod\Los Angeles Mod v1.x\maps folder.
3. This is a universal file, so it's for both versions and won't replace any file.
4. Make sure all older files will be overwritten (otherwise you did something wrong).
You should have replaced this 2 files:
dfreeplay.e4m
dfreeplay.dds
And also added the .eft file.
Some info
As already announced in my topic of the first new freeplay map am I working on a second edition. As I am closing in on the first beta release of this map I thought that it would be nice to keep you guys updated.
The first release of the map will be compatible with the normal and 911:FR version of EM4. So there won't be any deluxe events in the first place. That doesn't mean that you can't play the map if you have the deluxe version.
Later if all the bugs are out of the map and if I still have the time I will maybe add the deluxe events.
Do's and don't in this topic
- Don't ask howto make or modify things. The maps is released as it is. So just except it.
News
14-01-09: Getting closer and closer to the first beta release. Problems at the moment: traffic management.
Screens
(plz ignore the striping in the first screenshot. Still searching for the best solution)