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[EM4] Los Angeles Mod Bugs


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#341 Grim_Wizard

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Posted 09 September 2009 - 09:26 PM

Ya, I don't know what happened either and I doubted that it had anything to do with it. I haven't had the time yet though to check the log file.
I thought what I'd do was pretend I was one of those deaf-mutes.

#342 Guest_[SAP]Francis_*

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Posted 13 September 2009 - 11:52 PM

If the bombsquad guy dies with the robot activated, the robot cannot be removed/controlled/exploded. Meaning it is there and does nothing. Shooting on it isn't a solution.

#343 JoseOu

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Posted 21 September 2009 - 05:18 PM

Aerial Ladder Bug
Light Force = Aerial Ladder + Engine 2
when your firefighter is at the ladder and u scoll Light Force[Aerial Ladder + Engine 2]
and press "To Fire Station" command and the Aerial Ladder will move with the man on top the ladder



#344 randomperson139

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Posted 21 September 2009 - 05:37 PM

That's quite funny. :P
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#345 festival

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Posted 21 September 2009 - 07:13 PM

If the bombsquad guy dies with the robot activated, the robot cannot be removed/controlled/exploded. Meaning it is there and does nothing. Shooting on it isn't a solution.


i second this bug, cannot get rid of the robot
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#346 Ami89E1234

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Posted 21 September 2009 - 09:41 PM

ahaha i had the bug with the ladder too during multi, only i just sent the ladder home (must have been due to lag). and the guy on the ladder was even connected to a hydrant so i kinda broke the hardcoded hose :) wonder if i would have sent him out it would have let him have the huge hose or just crashed?

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#347 PFAexplorer

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Posted 21 September 2009 - 10:12 PM

every time i get firefighters into SCBA's in freeplay, the vehicle they got them from freezes and becomes unplayable

#348 Hoppah

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Posted 21 September 2009 - 10:15 PM

The vehicle is supposed to freeze for a couple of seconds. I fixed the aerial ladder bug for v1.9 btw. That bomb robot bug is hard to fix, but I'll give it a try.

#349 randomperson139

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Posted 21 September 2009 - 10:43 PM

For the Bomb Squad Robot can't you make it shootable then if the guy dies you can just blow it up?
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#350 Newfoundking

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Posted 22 September 2009 - 12:44 AM

Well if it becomes vulnerable, then won't it be able to be affected by the bomb explosion too?

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#351 Brendon

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Posted 22 September 2009 - 01:08 AM

How about making it an object that can be lifted by the flatbed?

#352 Ami89E1234

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Posted 22 September 2009 - 01:30 AM

Well if it becomes vulnerable, then won't it be able to be affected by the bomb explosion too?

Well normally youd defuse the bomb before it went off lol. besides, i dont think a robot could withstand a big explosion like that, no matter how well its designed for it

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#353 Newfoundking

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Posted 22 September 2009 - 02:22 AM

I;ve never attempted to blow it up, I shall try next time I'm playing, but I do agree that towable should be a trait for that prototype... make cleanup easier..., though my bomb squad guy has never died...

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#354 Grim_Wizard

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Posted 22 September 2009 - 02:44 AM

To get rid of bomb robot:
Park car behind robot
position snipers or shooters in front of robot
shoot at car
kills robot.
I thought what I'd do was pretend I was one of those deaf-mutes.

#355 starsairsoft101

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Posted 22 September 2009 - 02:54 AM

what mission 19 it only goes up to
10 :cheers-mate:

v1.9 isn't out yet :cheers-mate:
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#356 Sgt.Wulf

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Posted 22 September 2009 - 08:52 AM

When playing the mission "hacker causes total blackout" there is no way to arrest all loooters. They arent marked, and even if you try to catch all you saw, later in the mission comes "The looters are about to escape" and not long from here, came ends because you did not catch the looters.
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#357 Xplorer4x4

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Posted 22 September 2009 - 01:12 PM

Aerial Ladder Bug
Light Force = Aerial Ladder + Engine 2
when your firefighter is at the ladder and u scoll Light Force[Aerial Ladder + Engine 2]
and press "To Fire Station" command and the Aerial Ladder will move with the man on top the ladder

Where did you find 1.9 at? ;)

When playing the mission "hacker causes total blackout" there is no way to arrest all loooters. They arent marked, and even if you try to catch all you saw, later in the mission comes "The looters are about to escape" and not long from here, came ends because you did not catch the looters.

There is a way as plenty of people have done it, its just difficult. I usually set up a parameter with about 5 water cannons. It hurts your ratting but it works. Plus this has nothing to with the mod.

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#358 Guest_juice01_*

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Posted 24 September 2009 - 04:34 AM

Where did you find 1.9 at? ;)


I don't think that is 1.9 because he was using the old map.

#359 Guest_[SAP]Francis_*

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Posted 24 September 2009 - 01:11 PM

I don't think that is 1.9 because he was using the old map.

He was kidding because he made a typo in the video's first screen. "Cool Bug In LA MOD 1.9"

#360 Guest_[SAP]Francis_*

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Posted 25 September 2009 - 03:06 AM

Sorry about the double-post but it is because there is a new bug.

In the convoy mission, you can redirect the general's limousine, causing both last cars to do the convoy in the wrong side, but the other car continuing in the good way.