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[EM4] Los Angeles Mod Bugs


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#261 Guest_Mav1701_*

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Posted 19 June 2009 - 08:44 AM

I ran into a weird thing, not sure you can do anything about it though. This was in freeplay

Something caught the hospital on fire near the ambulance bay. An ambulance pulled in to drop of a patient. The stretcher guys immediately start taking fire damage but make it inside the doors. Then they collapse and drop the patient. My patient count goes up 2. The engine arrives and puts out the fire. I bring 3 paramedics.

There is no way to reach them. If you leave them standing there they'll auto treat of course, and I can click N drag and get the paramedics out, but there is no way to click on the patients with a stretcher or fireman to carry them out because they're inside the doors and hidden, even in the lowest camera angle.

Needless to say I had to reload a save.

#262 Hoppah

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Posted 19 June 2009 - 09:35 AM

Yeah I will see if I can fix that. I will probably disable the fires near the hospital entrance.

#263 Emergency-fan

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Posted 21 June 2009 - 09:06 PM

hello
when i play the fifth mission(wooden barn) , the game crash ~30s
can you fix it


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#264 Hoppah

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Posted 21 June 2009 - 09:16 PM

hello
when i play the fifth mission(wooden barn) , the game crash ~30s
can you fix it


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Details please?
You got an error message? What did it say?

#265 Grim_Wizard

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Posted 21 June 2009 - 10:51 PM

That's another thing.

In mission three the one with the suicide bomber, (I must addmit that was a good idea, it scared the shit out of me, I hadden't expected it.) I accidentaly failed, and armed with t he new knowladge I clicked repeat mission. The game crashed. I figured it was isolated but I tried it by forcing a fail on every mission, and every time I repeated the game crashed.

And the hospital is the buggiest building ever, sorry Hoppah, but random criminals will appear there, and I can't get to them, due to the trees, arsons will stay there, it will catch on fire without the mission thing saying. "OH SHIT A FIRE" ect.
I thought what I'd do was pretend I was one of those deaf-mutes.

#266 Hoppah

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Posted 22 June 2009 - 08:37 AM

That's another thing.

In mission three the one with the suicide bomber, (I must addmit that was a good idea, it scared the shit out of me, I hadden't expected it.) I accidentaly failed, and armed with t he new knowladge I clicked repeat mission. The game crashed. I figured it was isolated but I tried it by forcing a fail on every mission, and every time I repeated the game crashed.

And the hospital is the buggiest building ever, sorry Hoppah, but random criminals will appear there, and I can't get to them, due to the trees, arsons will stay there, it will catch on fire without the mission thing saying. "OH SHIT A FIRE" ect.


I guess that happens on the normal freeplay (not the Deluxe one)? Can you make some screenshots the next time? Well, they shouldn't go around the building. Arsonists and hooligans set things on fire without a warning.

I can't really do much about the mission crashes. At least they only seem to crash when you repeat them, not when you are already in the middle of one.

#267 Emergency-fan

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Posted 22 June 2009 - 04:50 PM

Nothing it just a come bact to windows
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#268 Grim_Wizard

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Posted 22 June 2009 - 09:30 PM

I guess that happens on the normal freeplay (not the Deluxe one)? Can you make some screenshots the next time? Well, they shouldn't go around the building. Arsonists and hooligans set things on fire without a warning.

I can't really do much about the mission crashes. At least they only seem to crash when you repeat them, not when you are already in the middle of one.


Yeah it wasn't on Deluxe, and I will get some pics for you.
I thought what I'd do was pretend I was one of those deaf-mutes.

#269 Xplorer4x4

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Posted 23 June 2009 - 09:27 PM

Small bug imo, easily avoidable in most cases but if you deploy the hazmat tent with some one standing behind the tent, they become trapped until you remove the tent.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

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#270 Smoothe88

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Posted 24 June 2009 - 03:45 AM

Hey I have V. 1.8.1 and I notice that my police cars take a couple of minutes to respond to my "patrol" commands and when I dispatch fire vehicles they have a tendency to stop halfway to the fire for a couple of minutes also then continue. Is there any way to fix this? :1046274283_heul:
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#271 Grim_Wizard

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Posted 24 June 2009 - 12:52 PM

Yeah...
I think that you may have a problem more with your computer with the patrol command, but the main problem for both is because path finding is very unpredictable...

Edited by MikeyPI, 26 June 2009 - 09:37 PM.
Language Removed.

I thought what I'd do was pretend I was one of those deaf-mutes.

#272 Xplorer4x4

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Posted 24 June 2009 - 01:20 PM

^you might wana watch the language a little bit.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

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#273 Smoothe88

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Posted 24 June 2009 - 05:36 PM

Well I have an Windows XP Intel Celeron 2.53 GHz with 2Gb of RAM and an 512Mb video card so I dont see why my PC should be an issue.
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#274 Guest_bobtom115_*

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Posted 26 June 2009 - 08:34 AM

Hi guys, Im a newbie. Nice to join this forum.



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#275 randomperson139

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Posted 26 June 2009 - 08:39 AM

welcome to the forums :welcome:
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#276 Smoothe88

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Posted 26 June 2009 - 04:50 PM

Nice to meet ya BobTom :1046276057_GroupHug:
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#277 Xplorer4x4

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Posted 26 June 2009 - 04:53 PM

Well I have an Windows XP Intel Celeron 2.53 GHz with 2Gb of RAM and an 512Mb video card so I dont see why my PC should be an issue.

Well I dont recall the games minimum requirements off hand, but technically speaking, the Celeron is a weak processor. Its the weakest processor made by Intel. If its a Celeron Dual Core then its a step up from a Celeron, but still a very weak processor in the grand scheme of things. I am not saying it is to weak to Run EM4, but in this day and age anything lower then a Core 2 Duo(in the Intel line up) isnt worth the money in most cases. The celerons arent bad for netbook applications, but generally speaking I would run nothing less then a Core 2 Duo these days.

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#278 Emergency-fan

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Posted 28 June 2009 - 06:41 PM

hello
when i play the fifth mission(wooden barn) , the game crash ~30s
back to Windows
can you fix it please


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#279 Agentchung

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Posted 28 June 2009 - 08:19 PM

I am quite surprised nobody has come across this yet... I used the search function but there was nothing coming up when I typed trailer (& trailer, just incase there were spelling errors) into the search bar.

Anyways, I like to use my trailor on the East side of the map, so I leave one outside of LAFD Station 2.

I've noticed that the trailors are not actual objects you can say. I can hook them up to cars, and get equipment from them perfectly, however when they are driving, they do not really exist.

My trucks and cars that are pulling the trailor goes THROUGH the trailor. An example would be when i'm backing up a truck, the truck reverses INTO the trailor, so basically the truck and trailor are embedded in each other. Even my firefighters run THROUGH the trailor sometimes.

Anybody else notice this?

#280 Hoppah

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Posted 28 June 2009 - 10:20 PM

I think most of the people don't use the trailer. And that bug you mentioned is known. I don't know if it can be fixed. It's one of the many reasons why I won't make a tiller for the mod. Sorry. :)