NICE JOB SO FAR
Submod: Additional LAPD Patrol Units, Fire and Ambulance Changes
#121
Guest_fireguynh1984_*
Posted 24 February 2009 - 02:41 PM
NICE JOB SO FAR
#122
Posted 02 March 2009 - 03:57 AM
#123
Posted 02 March 2009 - 10:25 AM
I can help sort out the AMR problems, I also have some nice browser icons for the ambulance. Just contact me and I'll help
Hi MCERT1,
Not sure where things are at with AMR, it's currently with Carl. But I appreciate the offer and the icons sound good. Hopefully, I can find out where Carl is up to and we could take you up on your kind offer.
Will be it touch. Thanks again for your offer.
#124
Posted 13 March 2009 - 11:05 AM
Thanks!
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#125
Posted 13 March 2009 - 12:53 PM
Hi Xplorer4x4,Great job here Shane! Just wondered if you would be able to add the directional lights to your EMS Supervisor SUV since the function is there, it just lacks the cosmetics? Also maybe you could add a smal EMS symbol on the top to help tell it apart from the Fire Supervisor when both are on seen?
Thanks!
Thanks, I'm glad you enjoy the changes.
Unfortunately, I have yet to try my hand at lights so I don't expect to be looking into that at this stage (it is a good idea though).
At least the redirection works even if we can't see the lights.
I am not sure if you have noticed, but if you look at the rear window, the BC SUV has command vehicle written, whilst the EMS SUV has Paramedic written.
That is generally how I tell them apart. Plus of course the EMS/Battalion written on the side windows.
#126
Posted 14 March 2009 - 02:33 PM
The AMR Private Ambulance is now available for download. In a stand alone package for a clean install of Los Angeles Mod v1.8 as well as a package to add to the Additional Vehicles Submod if you have already downloaded if. As of today (15th March 2009), all downloads of the Additional Vehicles Submod will include the AMR Private Ambulance. Thanks must go to billythehill for his hard work on this release.
I am also very close to releasing firestation scripts to allow new all engines in the additional vehicles submod to function with the BC call engine script.
Engine 1, 2 or 3 will respond to ALS Engine call, based on which ever is closest and available. Same with BLS Engines 201 and 203 - either can also respond as part of the light force depending on which is closest and available. Unfortunately the standby feature will not function with fire units at this stage, nor will the automatic purchase of new units. Ambulances however, will function with the standby feature and LAX, Vintage and AMR Ambulances will function with the standby feature as well.
#127
Posted 14 March 2009 - 02:51 PM
Signature removed. Please use a smaller image.
#128
Posted 14 March 2009 - 03:29 PM
Heres a few pics http://mikesphotos.u...-Expo-2008/AMR/
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#129
Posted 15 March 2009 - 04:09 AM
and what about patrol? do i have to fix that like you have described in another topic in the forum?
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#130
Posted 15 March 2009 - 04:29 AM
im thinking of downloading your EMS SUV mod but does it have 2 or 4 seats?
and what about patrol? do i have to fix that like you have described in another topic in the forum?
Hi Sirius7dk,
The EMS SUV seats up to 4 personnel.
I have just now uploaded a new version of the EMS SUV download (see the first post) which does have the patrol command included.
#131
Posted 15 March 2009 - 05:46 AM
thanks for the answer and the mods
(From http://uncyclopedia.wikia.com)
#132
Posted 20 March 2009 - 07:44 PM
I actually deleted all the lights then copied the set over from the Fire Captain SUV. The only glitch is the directional light is on at all times, but of course it only redirects when the button is pushed. Good enough for now thoughUnfortunately, I have yet to try my hand at lights so I don't expect to be looking into that at this stage (it is a good idea though).
At least the redirection works even if we can't see the lights.
I know but i figured if there was an EMS symbol on top, it would help in those times when your rushing to move units from one scene to another.I am not sure if you have noticed, but if you look at the rear window, the BC SUV has command vehicle written, whilst the EMS SUV has Paramedic written.
That is generally how I tell them apart. Plus of course the EMS/Battalion written on the side windows.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#133
Guest_tjhugentobler_*
Posted 23 March 2009 - 12:11 AM
How do I "uninstall" this submod so I don't have it anymore?
Thanks,
Taylor
#134
Posted 23 March 2009 - 12:16 AM
Hi,
How do I "uninstall" this submod so I don't have it anymore?
Thanks,
Taylor
Hi tjhegentobler (a.k.a. Taylor),
The submod over-writes existing mod files so you will need to uninstall the Los Angeles Mod v1.8 using the mod installer then install Hoppahs original version and you are back to normal.
Hope this helps
#135
Posted 23 March 2009 - 12:56 AM
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#136
Posted 23 March 2009 - 03:40 AM
We have the paramedic skin from 1.4 and the prototypes ready to go, the problem is in the scripts. The stabilize script specificly refers to the LAFD/EMT stretcher team prototype. Since the prototype is different for our AMR personnel, the script doesen't work at this time. We have also been having trouble with the lift script.Shane, I don't know if you do people reskins too, but I dont think the AMR paramedics wear the same as LAFD ones, so maybe you could reskin those, what do you think, I think it would go nice with the AMR ambo,
#137
Posted 23 March 2009 - 01:10 PM
Or change to AMR ambulance XD
#138
Posted 23 March 2009 - 07:08 PM
lol, jks, but seriously if you need help with the scripts, contact me and I can help
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#139
Posted 23 March 2009 - 11:16 PM
Can u fix the ambulance at Fire Station 2??? it only have paramedic with stretcher dont have paramedic with EMT bag can u fix it??
Or change to AMR ambulance XD
Hi JoseOu,
The ambulance at firestation 2 is a BLS (Basic Life Support) Ambulance which is crewed by Firefighter/EMT's not by Paramedics. Therefore they can not be equipped with the EMT bag. If you need a Paramedic then you will have to back this Ambulance up with an ALS (Adanced Life Support) or other vehicles staffed with paramedics e.g. The ALS Engine at Station 2, EMS supervisor, Heavy Equipment Squad, or any Ambulance from Firestation 1.
I don't think that AMR works that closely with LAFD that you would be seeing AMR Ambulances based at LAFD Firestations
You could do what I have done on my personal mod, and park an AMR Ambulance at the Hospital.
If you have difficulties adding virtual object and editing the scripts, then you can always call AMR Ambulance onto the map, park at Hospital and use the standby feature.
Hope this clears a few things up for you
Hi, if you guys need help with the scripts, I can attempt to work it out, but make sure that Hoppah is okay with it first... I don't wanna be goin against his rules, and get in trouble with him, they might even lock the downloads door :O
lol, jks, but seriously if you need help with the scripts, contact me and I can help
Hi Newfoundking,
Thanks for the very kind offer. I am all for it. billythehill has the scripts at the moment, I will see if I can get a copy of where they are at and if he is happy I will forward on to you. Once again thank you for your kind offer.
Oh, and by the way, Hoppah has been consulted prior to undertaking this project
Will be in touch
#140
Guest_jaywilly_*
Posted 24 March 2009 - 01:13 AM




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