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Submod: Additional LAPD Patrol Units, Fire and Ambulance Changes


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#201 Guest_zeke555666_*

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Geschrieben 06 August 2009 - 12:37

yay i want the new amr ambulances you should make a amr supervisor like this Eingefügtes Bild

#202 Xplorer4x4

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Geschrieben 06 August 2009 - 12:58

Shane I have a Box Style AMR if you want the texture(assuming Hoppah doesnt mind) I just have been busy/lazy and havent felt like making unit pics,unit xml files and so forth.

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#203 cletus

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Geschrieben 06 August 2009 - 08:32

what about the life guard truck? i mean i could prob. do it my self one day but its almost a hassle. as far as getting permission to add it in the script as well.
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#204 Xplorer4x4

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Geschrieben 06 August 2009 - 11:39

^what about the lifeguard mod?? Its at a stand still. I am stumped on fixing it for those that cant get it to work. Unless you all are using the wrong instructions file, or just screwing up the file edits.

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#205 cletus

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Geschrieben 07 August 2009 - 12:37

lol i just left something in your form. i just need to figure out the script and how to add the unit with the amr and the l.e.v. the l.e.v over writes the amr and life guard truck. the guy who came out with the a.m.r ambulance needs or is waiting on permission to add these things together in one big script. make sense? :schreiben:
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#206 Guest_zeke555666_*

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Geschrieben 07 August 2009 - 08:15

cant wait till alll of the extra vehicles are just this easy to install

#207 simking

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Geschrieben 07 August 2009 - 09:25

Someone needs to model the freightliner ambulances you know the ones..the BIG boys.

#208 Guest_zeke555666_*

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Geschrieben 08 August 2009 - 01:29

ya deffinately they need to make those and the international ones

#209 gary599

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Geschrieben 08 August 2009 - 05:05

Are you or have you fixed the BUY feature from the Bat Chief when additional pieces are called for.

#210 Xplorer4x4

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Geschrieben 08 August 2009 - 05:12

cant wait till alll of the extra vehicles are just this easy to install

What you have to understand is that with each submod comes file edits. The only easy way to accomplish this with out file edits is if some one compiles a set of scripts that contain all the needed edits for every submod, and that way we can post a set of files for those making a submod so all they have to do is add there new vehicles to said scripts so that the end users can download a submod and over write there old files with the new ones that contain all the necessary edits. As easy as it is, it would be a bit of a time consuming proces, and even then may require some edits to scripts depending on which submods are installed. For example if you have this submod installed, but not the Lifeguard mod, the siren script may cause errors because it knows there is no lifeguard mod installed. That may or may not be the case, but as I said its a time consuming process, and really its in your own interest to learn to edit the files your self so you can make changes for submods and such. ;)

Someone needs to model the freightliner ambulances you know the ones..the BIG boys.

While I would love nothing more to have Freightliner ambulances, as far as I have seen(hopefully mikesphotos will see this and correct me if I am wrong) but these are not in use in LA or LA County, so its doubtful Hoppah would approve such a sub mod as it would be unrealistic and his goal is to keep the mod realistic for the most part.

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#211 MikesPhotos

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Geschrieben 08 August 2009 - 07:16

While I would love nothing more to have Freightliner ambulances, as far as I have seen(hopefully mikesphotos will see this and correct me if I am wrong) but these are not in use in LA or LA County, so its doubtful Hoppah would approve such a sub mod as it would be unrealistic and his goal is to keep the mod realistic for the most part.


In the LA Area, the only ones who use them are the smaller departments such as Beverly hills, Burbank, Alhambra, and a couple of others. None of the Private ambulance companies contracting with LACoFD uses them, and LAFD had 2 but they're now covered in a ton of dust on a dirt lot by the shops. Just too big and unwieldy for use in LA City was the final result.
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#212 Xplorer4x4

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Geschrieben 08 August 2009 - 11:50

Thanks for the answer Mike. :)

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#213 Guest_zeke555666_*

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Geschrieben 09 August 2009 - 09:25

so everything will hopefully be put together in one whole pack

#214 Xplorer4x4

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Geschrieben 11 August 2009 - 02:35

^your not getting the point. I hope so to as it would make it easier on those of us releasing submods, but it may or may not cause problems. I may work at this later to see what I can some up with.

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#215 Guest_zeke555666_*

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Geschrieben 11 August 2009 - 05:29

ok well ya that sounds good if it will work no problems

#216 ShaneGreen

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Geschrieben 13 August 2009 - 09:42

That is correct. The Light Equipment Truck (LEV) is not included in the package so it will not appear once the files are overwritten. I have PM'ed MCERT1 to obtain permision to add the LEV to the package and that should solve the problem. I am just awaiting a reply. Other than that the new package is ready to go and should be available soon.

Take care

Shane


update

Still have not heard back regarding permission to include LEV. If no news by monday, I think I will release the submod without LEV for now.
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#217 Xplorer4x4

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Geschrieben 13 August 2009 - 11:00

^are you adding the actual model and texture to your package or just altering the scripts to include the LEV?

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#218 ShaneGreen

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Geschrieben 14 August 2009 - 01:16

^are you adding the actual model and texture to your package or just altering the scripts to include the LEV?


If I get permission, my intention is to include the LEV model, it is slightly different, to match the markings of the HES in the submod.
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#219 nycguy555666

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Geschrieben 15 August 2009 - 12:29

yay the submod's gonna be a lot easier
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#220 nycguy555666

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Geschrieben 22 August 2009 - 05:18

not trying to be nasty but will this be released soon
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