
Submod: Additional LAPD Patrol Units, Fire and Ambulance Changes
#181
Posted 16 June 2009 - 07:30 AM
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#182
Posted 12 July 2009 - 05:26 AM
However, when I'm playing, the doors on the EMS SUV are all wrong. They are in the wrong place, open the wrong way, and it basically looks like a mangled wreak. Anybody have any ideas?
#183
Posted 12 July 2009 - 05:29 AM
For the EMS SUV addition, what files do we have to overwrite? I basically just took ALL of the files in the submod download and overwrote them into my game files.
However, when I'm playing, the doors on the EMS SUV are all wrong. They are in the wrong place, open the wrong way, and it basically looks like a mangled wreak. Anybody have any ideas?
Same here, I think it may be the lights package that messes it up but I'm not sure.
#184
Posted 12 July 2009 - 03:36 PM
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#185
Posted 26 July 2009 - 08:12 AM
#186
Posted 26 July 2009 - 07:32 PM
is there any way to make it so the AMR ambulances can have a stand by mode, and be able to be called out by the battalian chief/ EMS supervisor like the regular ambulances are? I'd like to use them as my primary ALS service but its a hassle to go and manually click them when i wanna send them somewhere.
Here is how you get the AMR ambulance on standby mode.
Load the editor, load the mod under the modificatins tab. It may take quite a while to load, i think it takes my computer close to 5 minutes. After its loaded, a prototypes window should open. In that window, click on the vehicles tab then in the files find 01 LA Ambulance and click on it. Now find and select the AMR ambulance and click on the edit button. A new window should appear. You will see in the right hand side a button that says Commands (may be worded different) click on that. You will see like a transfer window pop up. The left box is all the commands available and the right box is what commands are on the vehicle. You need to scroll down in the left box until you find vcmdStandbyOn and select it, then click the arrow > and you will see it transfer it to the right box. Now, scroll down until you see vcmdStandbyOff and do the same thing. Before you click OK, make sure that you see those 2 commands in the right box. If so, click ok and exit out of the editor. I think that should do it. Just load the game, and test it to see if it works.
I can't assist you on the call command from batallion, sorry.
#187
Posted 27 July 2009 - 04:22 AM
is there any way to make it so the AMR ambulances can have a stand by mode, and be able to be called out by the battalian chief/ EMS supervisor like the regular ambulances are? I'd like to use them as my primary ALS service but its a hassle to go and manually click them when i wanna send them somewhere.
i have a few amr bus's patroling the city and if their close by and if i call for a bls unit... or pd requests ems, i sometimes get a AMR truck, depends on if their nearby
#189
Posted 03 August 2009 - 11:33 AM
is the AMR skin only for the vintage ambulance or is it also for the regular ambulance?
Funny you should ask

Sorry I have been quiet for a while (work does that sometimes). I was just hopping on to post a few screenshots of an AMR Critical Care Transport Ambulance (the box style) that I have been working on (based on photos from Mike's site). It could be used to replace the LAX Ambuance for those who don't use that, or it would involve creating a new package with modifications to several files. Any thoughts/suggestions would be greatly appreciated.


Take care
Shane
EDIT: I have edited the current AMR ambulance so that the colour scheme and the logos match.
#190
Posted 03 August 2009 - 12:37 PM

Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#191
Posted 03 August 2009 - 06:30 PM
Funny you should ask
![]()
Sorry I have been quiet for a while (work does that sometimes). I was just hopping only to post a few screenshots of an AMR Critical Care Transport Ambulance (the box style) that I have been working on (based on photos from Mike's site). It could be used to replace the LAX Ambuance for those who don't use that, or it would involve creating a new package with modifications to several files. Any thoughts/suggestions would be greatly appreciated.
Take care
Shane
looks good, will this be available for download?
#193
Posted 03 August 2009 - 09:54 PM
Absolute favorite.
Don't reskin the LAX ambulance PLEASE
#194
Posted 03 August 2009 - 11:29 PM
I love this mod a lot.
Absolute favorite.
Don't reskin the LAX ambulance PLEASE
I think I might add the New AMR to the submod as a new vehicle, so that the LAX is kept. Unfortunately this will mean downloading the whole submod again.
Is everybody happy with that ? I could have it done within a day.
#195
Posted 04 August 2009 - 01:16 AM
I think I might add the New AMR to the submod as a new vehicle, so that the LAX is kept. Unfortunately this will mean downloading the whole submod again.
Is everybody happy with that ? I could have it done within a day.
yeah, sounds good, I don't have the submod yet so that works for me lol
#196
Guest_zeke555666_*
Posted 04 August 2009 - 01:25 AM
yeah, sounds good, I don't have the submod yet so that works for me lol
The ambulance looks exactly like a real one great work
#197
Posted 05 August 2009 - 12:03 AM
has kindly given permission for the release of the new AMR Critical Care Transport Ambulance.
I will now add it to the submod as an extra vehicle. I t should be available for download very soon.
Watch this space

Thank you again Hoppah, for your kindness ( and of course the models to start with

Take care
Shane
#199
Guest_zeke555666_*
Posted 05 August 2009 - 11:33 PM
#200
Posted 06 August 2009 - 12:02 AM
i seem to be having a issue with the amr and my l.e.v. they seem to over write each other. any ideas?
I do not think they overwrite each other its just that the lev isnt in the script then
That is correct. The Light Equipment Truck (LEV) is not included in the package so it will not appear once the files are overwritten. I have PM'ed MCERT1 to obtain permision to add the LEV to the package and that should solve the problem. I am just awaiting a reply. Other than that the new package is ready to go and should be available soon.
Take care
Shane