Yes, If both have the same mod version and the map installed, they can play it in multiplayer.Last time i checked as long as the other player has the same map, and exact same mods, then yes.

Submod: New Freeplay map v1.2 Released!
#741
Guest_Thokeren_*
Geschrieben 01 April 2009 - 09:30
#742
Geschrieben 01 April 2009 - 10:28
greetz,PyroThijs, (Moderator/FAQ author)
See something that doesn't belong? Report it, don't take matters into your own hands.
#743
Geschrieben 01 April 2009 - 10:33
I think Nick means that the map will not be set as multiplayer map, only as freeplay map. So if you want to have it as a multiplayer map you would have to adapt it manually yourself. And off course the others with whom you want to play need exactly the same version of the files as you do.
Yes, this is what i mean.
#745
Geschrieben 04 April 2009 - 08:03
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
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#746
Guest_Zohar_*
Geschrieben 05 April 2009 - 06:35
#747
Geschrieben 06 April 2009 - 04:17
For 1.8 it crashes on load up of the mod, how can I fix it?
If you only tried loading it once, try it again. If twice, the other option is uninstalling LA Mod and reinstalling it.
Just to check and make sure you have all files, did you download the freeplay floor and the freeplay map. The Freeplay floor is always needed and did you copy everything in the right folder.
#748
Geschrieben 09 April 2009 - 05:05
#749
Geschrieben 10 April 2009 - 08:58
Hey, did anyone ever fix the paths on his map? If you did can you send me the file?My email is on my profile.
A version with fixed paths is waiting for approvel in the download centre atm.
greetz,PyroThijs, (Moderator/FAQ author)
See something that doesn't belong? Report it, don't take matters into your own hands.
#750
Guest_Taylor_*
Geschrieben 11 April 2009 - 02:51
#751
Geschrieben 11 April 2009 - 04:39
On this map I only get small fires and a lot of EMS missions.
I got that most of the time to. But got a few accident calls about the 3rd time playing the map on a saved game.
#752
Guest_GB619_*
Geschrieben 11 April 2009 - 10:36
A version with fixed paths is waiting for approvel in the download centre atm.
Edit
I decided to take a look at changing the paths myself and after reading the instructions posted earlier,i have done the firestation ones,found one
on the highway,i also removed the road works on the highway,and the road works that were trafiic light controlled,you know the ones where the
traffic gets jammed up,that was tricky as i had to level the ground,also removed the traffic lights and wait boxes,im no expert but just searching
on the forums and trying things im self fixing stuff,also removed the accident under the bridge as this also caused a headache,and moved the
injured person that was under wall at hospital so you can see her,the suicide in water is tricky as it does not show,lol,but at least wOOds map
runs better now,im not moaning as i could not build a map,and i now see how long it takes to edit maps so fair play to the guys that build these
maps i have full respect for you all
#753
Geschrieben 12 April 2009 - 02:56
A version with fixed paths is waiting for approvel in the download centre atm.
Cool thanks!
#754
Geschrieben 13 April 2009 - 12:58
Edit
I decided to take a look at changing the paths myself and after reading the instructions posted earlier,i have done the firestation ones,found one
on the highway,i also removed the road works on the highway,and the road works that were trafiic light controlled,you know the ones where the
traffic gets jammed up,that was tricky as i had to level the ground,also removed the traffic lights and wait boxes,im no expert but just searching
on the forums and trying things im self fixing stuff,also removed the accident under the bridge as this also caused a headache,and moved the
injured person that was under wall at hospital so you can see her,the suicide in water is tricky as it does not show,lol,but at least wOOds map
runs better now,im not moaning as i could not build a map,and i now see how long it takes to edit maps so fair play to the guys that build these
maps i have full respect for you all
Lol, I messed around with the same stuff you did except the construction and the accident under bridge. I just got tired of not being able to complete mission with the person in wall and I let the suicide person die but since I figured out how to edit the map, I moved them where I could see the person.
#755
Geschrieben 14 April 2009 - 05:01
I have tried downloading it and i can't extract the files from the .rar folderA version with fixed paths is waiting for approvel in the download centre atm.
Has anybody else had the same problem?
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#756
Geschrieben 14 April 2009 - 05:14
I have tried downloading it and i can't extract the files from the .rar folder
Has anybody else had the same problem?
EDIT: I thought you meant the submod freeplay map. I didn't know that someone completed the pathing issues with the map on here yet.
#757
Geschrieben 14 April 2009 - 05:35
Yes and I get a diagnostic messages saying Unknown method in fp_params_endless.xml and No files to extractJust downloaded it and I could extract fine, are you using WinRAR?
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#758
Geschrieben 14 April 2009 - 05:41
Yes and I get a diagnostic messages saying Unknown method in fp_params_endless.xml and No files to extract
I should search for it but where did you find the file?
#759
Geschrieben 14 April 2009 - 05:43
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#760
Geschrieben 14 April 2009 - 06:06
I downloaded it from the download manager
Ahh ic, I got the same error. Tried to repair and do several different things and still get errors.