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Submod: New Freeplay map v1.2 Released!


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#481 Conormo

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Posted 09 November 2008 - 12:02 PM

idont know how to install is :1046275873_shakehead:
I downloaded Normal, en floor, like it says!
i extracted them, and then i put the files into the lamod1.7 map,
but then i just get the whole map in the system, but them I basicly still got the same!
Can some one please just tell me small step by step?
because it just doesn't make sence

sorry for the probs

Conor

#482 Guest_GB619_*

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Posted 09 November 2008 - 04:02 PM

idont know how to install is :1046275873_shakehead:
I downloaded Normal, en floor, like it says!
i extracted them, and then i put the files into the lamod1.7 map,
but then i just get the whole map in the system, but them I basicly still got the same!
Can some one please just tell me small step by step?
because it just doesn't make sence

sorry for the probs

Conor


when you extract the files you drop them into C/programFiles/sixteen tons entertainments or wizardworks,depends on if you got EM4 or 911 first responder/EM4 or 911/Mods/LaMod 1.7

you dont open the maps folder at all,when u drop the folders into LaMod it over writes the files for you

My target llocation for the files is C/ProgramFiles/Sixteentons Entertainment/EM4/Mods/LaMod 1.7

#483 Conormo

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Posted 09 November 2008 - 05:28 PM

when you extract the files you drop them into C/programFiles/sixteen tons entertainments or wizardworks,depends on if you got EM4 or 911 first responder/EM4 or 911/Mods/LaMod 1.7

you dont open the maps folder at all,when u drop the folders into LaMod it over writes the files for you

My target llocation for the files is C/ProgramFiles/Sixteentons Entertainment/EM4/Mods/LaMod 1.7


oke I'll try that, thanks :1046275747_biggthumpup:

#484 w00d

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Posted 09 November 2008 - 11:33 PM

*******New Update******

As I allready mentioned earlier, there won't be a 1.3 update of this map.. Why? Well this map is just a modified campaign map and that is bothering me. Itsn't really mine and the map isn't perfect. The highway is causing alot of problem, just like the little river trough the city.

I have been working the last 2 or 3 weeks on something different. And it's going to take alot of time to finish but making a brand new map just takes time. Yeah you read it good, a brand new, well almost brand new, map. The map is new, no doubt about that, but I used parts of mission maps to speed up the proces. A combined 4 mission maps into one. It wasn't that easy as it sound, you just can't add the maps together, the streets won't fit and the city parts just don't look nice then.
The current status of the map is that I almost finished with adding all the nessary streets etc (the underground / floor) and added almost all the models (building, streetlight, trafficlights, road sign, trees etc. except civils, cars and events)

How does the map look like? Well there is no harbor and no airport. There is a larger trainstation, a big city, a small village contected to it, a "highway/B-road", bit of industry in the map, some forests, a park, o and a lake.
I choosed not to add a harbor or airpot because of the amount of space that it takes compared with the amount of events that can happen. If you look at new freeplay map 1.x , there are almost no events at the airport or at the harbor (do not confuse the industry part of the harbor with the actual harbor)
So the main focus of this map will be citylife.

I really don't know when it's finished, so plz don't ask for it

More info will follow ;)
A little preview:
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-Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning. (Rich Cook)
- Visit www.lazyadmin.nl - Creator of the new freeplay map and the second edition freeplay map -

#485 darkray

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Posted 10 November 2008 - 12:35 AM

OMG yes!! :1046276086_Hail:
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#486 Sirius7dk

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Posted 10 November 2008 - 01:27 AM

OMG yes!! :1046276086_Hail:



What he said :)
Did you know that two wrongs don't make a right, but two Wrights make an airplane?

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#487 Fisk1

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Posted 10 November 2008 - 01:54 AM

w00d: You're a great modder, and I really appreciate your work. Keep up the good work, I enjoy playing the new freeplay map, I've been playing it since I got hold of it. Gonna test v1.2 now! :)
Looking forward to the new map you're making, but don't stress it so much that you'll get tired and bored of the whole modding process.

Keep it up! :12:

#488 billyfromhill

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Posted 10 November 2008 - 02:30 AM

Good, when this map comes out we will have a map that feels more like a big city. The 911FR freeplay map doesn't give me the feeling of being in a big city. I like something more like the drug deal (mission 3) map or the other drug deal map.

#489 Guest_GB619_*

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Posted 10 November 2008 - 08:03 AM

Very nice looking map,i can almost think of a certain event,like a nice big forest fire...lol,anyways keep up the good work,and the other map ok,the freeway accidents are good,and i think your right about airport and harbour,good on ya,i look forward to the release,but take your time,we can all wait,as we know it takes time to do these things :1046275747_biggthumpup:

#490 Lithium

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Posted 10 November 2008 - 08:14 AM

Nice development... now if I only could give you a cookie.

I agree with you on the functionality on adding a harbour or an airport. You could still have plane crashes anyway, if you could script it properly.

Lithium


#491 Guest_lord_bonev_*

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Posted 10 November 2008 - 11:53 AM

Very good news for one very good day :) Exsellent w00d, you are number 1 in this.

#492 Commander Rasseru

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Posted 10 November 2008 - 12:06 PM

Jeez... I need to show my underground mapping skills more...

Then we will know who is really great. :P
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#493 Guest_RESCUE_*

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Posted 10 November 2008 - 03:16 PM

Very good news for one very good day :) Exsellent w00d, you are number 1 in this.

Yes thats a great news but i think we need some high rise building in that citylife map. Is that possible...
Map is really great now but thats my suggestion.

#494 Soldjaboy

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Posted 10 November 2008 - 04:53 PM

I like how you are mixing the Urban and Sub-Urban buildings up. I can't wait to see the new map. Keep up the hard work!

#495 billyfromhill

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Posted 10 November 2008 - 05:05 PM

w00d, just spotted two road striping errors that you might want to fix.

The white stripes circled need to be deleted.

#496 Commander Rasseru

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Posted 10 November 2008 - 05:13 PM

From that picture it looks like a quarter of the map. The map size sure sucks in the game...

Even with the max size of the underground... It sure takes alot of time to paint it.
Is that a different texture pack? Or Hoppah didn't submit the whole pack for download?
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#497 w00d

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Posted 10 November 2008 - 06:04 PM

w00d, just spotted two road striping errors that you might want to fix.

The white stripes circled need to be deleted.


Ehh, just wait untill the map is released. Trust me, that striped there are totaly correct.

From that picture it looks like a quarter of the map. The map size sure sucks in the game...

Ehh this isn't the hole map dude. only about 1/4 or less, so plz keep your comments to your self if you don't know where you talking about.

Even with the max size of the underground... It sure takes alot of time to paint it.
Is that a different texture pack? Or Hoppah didn't submit the whole pack for download?


Yes it indeed takes a lot of time to paint it, and no not a different texture pack. I made a lot of parts myself. Are you jealous or something??? Looks like you are only flaming on the map..
-Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning. (Rich Cook)
- Visit www.lazyadmin.nl - Creator of the new freeplay map and the second edition freeplay map -

#498 Guest_lord_bonev_*

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Posted 10 November 2008 - 06:55 PM

Nice development... now if I only could give you a cookie.

I agree with you on the functionality on adding a harbour or an airport. You could still have plane crashes anyway, if you could script it properly.

Good idea :)

#499 erfd

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Posted 10 November 2008 - 11:41 PM

Good idea :)


WOOT WOOT!!!!!!!1

#500 w00d

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Posted 10 November 2008 - 11:56 PM

Nice development... now if I only could give you a cookie.

I agree with you on the functionality on adding a harbour or an airport. You could still have plane crashes anyway, if you could script it properly.


We will see if it will fit in the map. But accidents are the last thing that I am going to do. But I am making slow progress. (And I can tell you that it is possible, done it before)
-Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning. (Rich Cook)
- Visit www.lazyadmin.nl - Creator of the new freeplay map and the second edition freeplay map -