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Submod: New Freeplay map v1.2 Released!


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#401 quasar3210

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Gepost 30 oktober 2008 - 03:22

Its not that there is not room to park things there. Its that there have been no scripts written so the vehicles can return to that spot or that certain types of vehicles have been assigned to park there. Im sure its something that might be able to be done, although I have no clue how.

#402 Sirius7dk

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Gepost 30 oktober 2008 - 05:02

Its not that there is not room to park things there. Its that there have been no scripts written so the vehicles can return to that spot or that certain types of vehicles have been assigned to park there. Im sure its something that might be able to be done, although I have no clue how.


you are right, but i think that you have to be careful about which cars you assign to that parking spot, as the other vehicles should still be able to pass through the small road between the parking spots and the fire station.

But i cant really see what car you should park there? you could park an LA county car there but they are not parked at the LA city stations in real life.
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#403 Guest_FFM19_*

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Gepost 30 oktober 2008 - 12:52

Ok I have tried downloading this several times but when I extract the files all I get in the Maps folder is Freeplay.dds and freeplay.e4m not the other one. Whats going on there?

#404 Guest_GB619_*

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Gepost 30 oktober 2008 - 02:52

Ok I have tried downloading this several times but when I extract the files all I get in the Maps folder is Freeplay.dds and freeplay.e4m not the other one. Whats going on there?


Did you download both the freeplay floor file,and either the delux map file or the EM4/911 file
also what operating system you using,and which version of EM4 have you got,and it easier to open the downloaded folders and drop them into the correct folder,i know this might seem a stupid question,but where did you extract the files too,another sillly question,have you actually downloaded hoppah's actual los angeles 1.7 mod

Give us the answers and we will help you,

#405 w00d

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Gepost 30 oktober 2008 - 06:39

It has been a bit quite from my site due a personal situation. Besides that I also have alot of work at the moment (I am a freelance webdeveloper) so I didn't do anything on the map and probaly won't be able to do that untill the weekend.

Its not that there is not room to park things there. Its that there have been no scripts written so the vehicles can return to that spot or that certain types of vehicles have been assigned to park there. Im sure its something that might be able to be done, although I have no clue how.


What you have seen in the editor are some virtual object that I made for personal use. In 1.6 I editted the script so I also could send brush and second battalion chief to the firestation. Didn't do anything with that anymore.
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#406 JoseOu

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Gepost 31 oktober 2008 - 11:44

pls help on this i download 2 time and is same thing
Posted Image
C:\Downloads\New_Freeplay_Floor_v1.2.zip: The archive is either in unknown format or damaged(when extract)

#407 Sirius7dk

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Gepost 31 oktober 2008 - 01:39

pls help on this i download 2 time and is same thing
Posted Image
C:\Downloads\New_Freeplay_Floor_v1.2.zip: The archive is either in unknown format or damaged(when extract)


i think i got the same error when i downloaded it, (not 100% sure) but i just ignored it and it works, so try to install the mod and see if it works

just rmember backup in case it doesnt work
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#408 rihis

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Gepost 31 oktober 2008 - 02:26

What is that places With Virtual objects(brush,..) net to fire dept. 1?

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#409 JoseOu

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Gepost 31 oktober 2008 - 03:39

i think i got the same error when i downloaded it, (not 100% sure) but i just ignored it and it works, so try to install the mod and see if it works

just rmember backup in case it doesnt work

i cant extract it out

#410 Guest_GB619_*

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Gepost 01 november 2008 - 12:16

i cant extract it out


An easy way to install this mod is as follows

Depending on what version you have
My location for my games is C/Program files/sixteen tons entertainment/Emergency4/Mods
and listed there is Los Angeles Mod v1.7
Copy then paste this file to your desktop,reason for making a copy of this file is simple,if it go wrong you can drag this folder back and it willbe back to normal....
Then open but dont not extract any files from V1.2,in there you should see a folder called Los Angeles Mod v1.7,drag this folder into
C/Program files/sixteen tons entertainment/Emergency4/Mods,it will then ask if you wish to over write the file already present,and you do
If you you do this for both files you have downloaded then it should work,as sometimes using the extract to system can cause problems,oh and make sure you install the Floor zip version,i hope this solves your problem

#411 JoseOu

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Gepost 01 november 2008 - 01:46

An easy way to install this mod is as follows

Depending on what version you have
My location for my games is C/Program files/sixteen tons entertainment/Emergency4/Mods
and listed there is Los Angeles Mod v1.7
Copy then paste this file to your desktop,reason for making a copy of this file is simple,if it go wrong you can drag this folder back and it willbe back to normal....
Then open but dont not extract any files from V1.2,in there you should see a folder called Los Angeles Mod v1.7,drag this folder into
C/Program files/sixteen tons entertainment/Emergency4/Mods,it will then ask if you wish to over write the file already present,and you do
If you you do this for both files you have downloaded then it should work,as sometimes using the extract to system can cause problems,oh and make sure you install the Floor zip version,i hope this solves your problem

i open the zip/rar and come out this [C:\New_Freeplay_Floor_v1.2.zip: Unexpected end of archive]
and i try to extract and come out this [C:\New_Freeplay_Floor_v1.2.zip: The archive is either in unknown format or damaged]

#412 Guest_GB619_*

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Gepost 01 november 2008 - 01:51

So if you right click on the file you downloaded,are u selecting open file or extract,it not easy to sort these things by msg,but hopefully we can sort it

#413 Guest_lala_*

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Gepost 01 november 2008 - 02:19

it is not possible to park there, its only for show they are there.


another thing: had a rollback truck collecting a car on the motorway bridge near the gas station and while it passed the road works it did a 2-wheelie in order to pass a cone :D didnt get a picture though, but i could probably recreate the moment and take a picture then :)


I saw that also. :1046274367_lol: :1046274367_lol:

#414 JoseOu

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Gepost 01 november 2008 - 02:38

So if you right click on the file you downloaded,are u selecting open file or extract,it not easy to sort these things by msg,but hopefully we can sort it

i test open and extract too and is the same thing

#415 Guest_GB619_*

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Gepost 01 november 2008 - 03:29

I have sent you a PM so check your inbox

#416 Guest_firemanzac_*

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Gepost 01 november 2008 - 06:10

Hi!

I love the new map! However, let me throw the problems I am noticing.
1. Station 1, I click on an apparatus or hot key 3 of them like I normally do (Basically, a Task Force) and try and get them to respond. It takes several minutes and several clicks to try and get them to move (same with station 2 and the engine there as well as the police comming from the police station). Then at station 1 they get bottle necked. I am sure you are aware of the slowness in getting the vehicle to do what you want and are working on it. However a suggestion as far as the bottle necking goes is to get rid of that center section of the wall (with the two flag poles on either side of it) allowing free access to the street. This should allow the vehicles to roll right onto the street and onto the call. Relocate the flag poles to in front of the building or on either side of the remaining wall.
2. Ambulance- once at the hospital, if it goes in one way (south to north), the emt with stretcher crew will get out of the ambulance, but wont go in the hospital. If it goes in the other way (top to bottom) they will go in, but it takes like 5 minutes, then another 5 minutes for the ambulance to even return to the fire station. Thanks :)


Thanks,

zac

#417 Sirius7dk

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Gepost 01 november 2008 - 06:36

do you use 911: first responders?

if thats the case then it is a known bug and W00D is working on it
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#418 Guest_firemanzac_*

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Gepost 01 november 2008 - 10:24

Yes i do, and thanks. I figured he was :) This map has a lot of potential :)


do you use 911: first responders?

if thats the case then it is a known bug and W00D is working on it



#419 JoseOu

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Gepost 01 november 2008 - 11:41

I have downloaded
I find something cool i dont know wan call wht
Posted Image

#420 w00d

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Gepost 03 november 2008 - 11:29

I have downloaded
I find something cool i dont know wan call wht
Posted Image


O thats only a misplaced decal. There are some more of that in the map.
-Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning. (Rich Cook)
- Visit www.lazyadmin.nl - Creator of the new freeplay map and the second edition freeplay map -