Jump to content


Photo

[EM4] Central suggestions/ideas topic (CLOSED)


  • This topic is locked This topic is locked
1817 replies to this topic

#1741 billyfromhill

billyfromhill

    Battalion Chief

  • Members
  • 766 posts
  • Gender:Male
  • Location:Ohio, USA

Posted 26 September 2008 - 10:16 PM

What if a single EMT or PM could get a stretcher? All they could do is push it around. The second person on the RA would be a regular FF/PM or EMT. When you want to transport the patient you select the single FF/PM or EMT and right click on the PM/EMT with the stretcher. The FF would then join the stretcher team and they could pick up people and heal or stablize them. It would solve that problem of the extra PM/EMT and would be more realistic.

#1742 Guest_LAPDguy_*

Guest_LAPDguy_*
  • Guests

Posted 27 September 2008 - 08:00 PM

So, mine isn't realistic?

LAPD Rescue 1 is like this in my mod:
http://img187.images...5lapd4vi9gh.jpg

OR
are you talking about Rescue 3? That one is almost like Rescue 2, but with an Arjent lightbar.
Pics of Rescue 3 here: http://www.swattrucks.com/products.htm

My mod doesn't have Rescue 3 because it's basicly the same vehicle as Rescue 2.

Hoppah



Well LAPD updated Rescue 1s light bar to thisPosted Image

and both Rescue 2 & 3 do have arjents on them. I was only able to get pictures of Rescue 3s light bar (here)Posted Image
Posted Image
Posted Image
Posted Image

Rescue 2 was there but they removed the Arjent lightbar so they could display a second story entry device that you can see in the top right of this picture Posted Image

#1743 Guest_lord_bonev_*

Guest_lord_bonev_*
  • Guests

Posted 27 September 2008 - 08:08 PM

@LAPDguy good pictures :) if Hoppah can made the swat team be otside of vehicles, like picture numb 6

#1744 Spaloo

Spaloo

    Lieutenant

  • Members
  • 81 posts

Posted 27 September 2008 - 09:34 PM

excellent pictures, lapdguy

#1745 Newfoundking

Newfoundking

    The Real Slim Shady

  • Moderator
  • 7,253 posts
  • Gender:Male
  • Location:Newfoundland

Posted 27 September 2008 - 10:18 PM

Bonev, This was discussed before and them hanging off the trucks serves no purpose, they get inside and it takes just as long as if they would have to climb on the sides, but with getting in the truck there is no need for extra buggy animations, you should search first

LAPDguy, the rescue 1 lightbar the only real change is instead of having 6 coloured lights it has 3 LED ones, hardly worth changing the model so it looks like the new one.

Wanna play multiplayer without any of the commitment? Emergency Planet hosts casual multiplayer to all its members! Contact me for more information

 

Executive Director: EMP Gulag

 

Do you have a warning that you want to go away, or are you facing another punishment you don't want? Contact me for the NEW alternative!


#1746 Guest_LAPDguy_*

Guest_LAPDguy_*
  • Guests

Posted 28 September 2008 - 04:51 AM

Bonev, This was discussed before and them hanging off the trucks serves no purpose, they get inside and it takes just as long as if they would have to climb on the sides, but with getting in the truck there is no need for extra buggy animations, you should search first

LAPDguy, the rescue 1 lightbar the only real change is instead of having 6 coloured lights it has 3 LED ones, hardly worth changing the model so it looks like the new one.


i wasnt making any suggestions. i just posted some of my pics to clear up the lightbar issues. thats all

and that isnt the only thing changed. LAPD added the larger exterior camera, the front flood lights and made the wind shield larger. as you can see in Hoppas picture the truck still says LAPD above the wind shield. but i agree it still is not worth changing.

#1747 ARMYBDYGUARD

ARMYBDYGUARD

    Firefighter

  • Members
  • 18 posts
  • Gender:Male
  • Location:TORONTO, ON, CANADA

Posted 28 September 2008 - 05:05 AM

This is a tad off topic, but I am intrigued. In the pic of Rescue 1, it looks like the right (passenger) windshield is cracked. And the right mirror looks like it was in a hail storm.

#1748 Newfoundking

Newfoundking

    The Real Slim Shady

  • Moderator
  • 7,253 posts
  • Gender:Male
  • Location:Newfoundland

Posted 28 September 2008 - 12:01 PM

Well the windsheild is crack, who would have noticed that, you are nuts there with that eye!

And the mirror could be from practice with like shots getting bet out of shape

Wanna play multiplayer without any of the commitment? Emergency Planet hosts casual multiplayer to all its members! Contact me for more information

 

Executive Director: EMP Gulag

 

Do you have a warning that you want to go away, or are you facing another punishment you don't want? Contact me for the NEW alternative!


#1749 ARMYBDYGUARD

ARMYBDYGUARD

    Firefighter

  • Members
  • 18 posts
  • Gender:Male
  • Location:TORONTO, ON, CANADA

Posted 28 September 2008 - 04:38 PM

Well, I am a trained observer. The forced that was used to crack that windshield is quite significant, and a pain to replace for the techs. As for the mirror, it looks like the ends of rifle buts.

#1750 Guest_gfav_*

Guest_gfav_*
  • Guests

Posted 28 September 2008 - 05:03 PM

hi everyone, hey i was playing the game and need pd backup and i call the new car with a female officer and realized that SHE has HE voice, if it´s possible it should be changed because there is not much realism on that

great work staff keep up the good work
thanks

#1751 Newfoundking

Newfoundking

    The Real Slim Shady

  • Moderator
  • 7,253 posts
  • Gender:Male
  • Location:Newfoundland

Posted 28 September 2008 - 05:51 PM

that should be in the bugs topic, but thanks for the notice, Yopu know I never picked up on that. I'm sure that is a minor error.

Wanna play multiplayer without any of the commitment? Emergency Planet hosts casual multiplayer to all its members! Contact me for more information

 

Executive Director: EMP Gulag

 

Do you have a warning that you want to go away, or are you facing another punishment you don't want? Contact me for the NEW alternative!


#1752 dizza

dizza

    Captain

  • Members
  • 153 posts
  • Gender:Male
  • Location:California

Posted 28 September 2008 - 11:12 PM

Well, I am a trained observer. The forced that was used to crack that windshield is quite significant, and a pain to replace for the techs. As for the mirror, it looks like the ends of rifle buts.


There is a cover on the mirror that is wrinkled.. it isn't the actual mirror. If you look, the opposite one is chromed.

-d

#1753 Paramedic_Engine_2

Paramedic_Engine_2

    Senior Captain

  • Members
  • 326 posts
  • Gender:Male
  • Interests:Firefighter/EMT

Posted 28 September 2008 - 11:44 PM

Hi everyone,

Post your suggestions and ideas for the Los Angeles Mod in this thread. New topics about suggestions will be closed from now on.
One tip: Think about the suggestions you're about to post. Do research. You can't just post everything that came across your mind!

A list with frequently posted suggestions/ideas:

1. Second hospital, fire station or police station on freeplay map.
Good idea, but requires alot of time to make it. Won't be added to mod until I have more time.

2. Add the stations to multiplayer.
Bad idea, Unless someone comes up with a genius idea how to deal with 4 players who want to park THEIR cars in the station only.
The stations have nothing to with cooperation and would slow down gameplay. It would just act as a place to mess around.

3. Add a tiller/trailer with ladder.
Good idea. It's possible to add trailers to Emergency 4, but game limitions withhold me. Reasons:
- The trailers in Emergency 4 have problems with physic/collision data.
- You can't send a truck + trailer from the menu, because they're two seperate vehicles (but attached together)
- These tillers are huge. That would cause problems with the ingame pathfinding.
- Installing a tiller near a window would be a pain in the ass. Maybe not even possible.

4. Add a police supervisor.
Bad idea, the normal police officers already have abilities to call for help (patrol cars, ambulances or police helicopter).
What would be the unique function of a supervisor?

5. Remove the paramedics with stretcher.
Bad idea, I want to preserve some of the original gameplay. It will slow down gameplay, because you will have to give paramedics a stretcher manually. Doing this automaticly is useless and unnecessary. The mod already has 'Get/drop stretchter' commands, so this won't be added to the mod.

6. Vehicles can only move when it has at least one passenger (a driver) inside.
Bad idea, it adds realism and makes the game more difficult and challenging. But it will add alot of frustration too, so it won't be added to the mod.

7. Add the LAFD Heavy Rescue 56 Crane.
Unfortunately due to the game engines physics, a mid mount, 180 degree limited, reverse facing crane is not possible at this time.

Hoppah


Hey Hoppah,
I see that your last post on the updates of V1.7 was on Sept. 7 can you give us some more news or what month we may be expecting this mid. oh, It looks freaking awesome

#1754 Policefreak55

Policefreak55

    Lieutenant

  • Members
  • 28 posts
  • Gender:Male
  • Location:Ohio, United States
  • Interests:Police, fire, EMS, hiking, shooting, vidya, pretty much all the guy stuff.

Posted 29 September 2008 - 12:25 AM

Bonev, This was discussed before and them hanging off the trucks serves no purpose, they get inside and it takes just as long as if they would have to climb on the sides, but with getting in the truck there is no need for extra buggy animations, you should search first

LAPDguy, the rescue 1 lightbar the only real change is instead of having 6 coloured lights it has 3 LED ones, hardly worth changing the model so it looks like the new one.


It wouldn't be that big of a deal, put rescue 2's lightbar on rescue 1 and put an arjent on rescue 2, it couldnt be that hard is it?

Don't jump on me cause I dont know how hard this is, we all gotta learn.

#1755 Newfoundking

Newfoundking

    The Real Slim Shady

  • Moderator
  • 7,253 posts
  • Gender:Male
  • Location:Newfoundland

Posted 29 September 2008 - 01:32 AM

Well it will take work to do that plus the light moving, maybe an hour in total?

Wanna play multiplayer without any of the commitment? Emergency Planet hosts casual multiplayer to all its members! Contact me for more information

 

Executive Director: EMP Gulag

 

Do you have a warning that you want to go away, or are you facing another punishment you don't want? Contact me for the NEW alternative!


#1756 theparanoid

theparanoid

    Battalion Chief

  • Members
  • 672 posts
  • Gender:Male
  • Location:Planet Earth
  • Interests:HO Model Traings
    Emergency!
    CHiPS
    Star Trek
    Star Wars
    Computers
    Electronics
    Star Trek Online

Posted 29 September 2008 - 02:19 AM

Hey Hoppah,
I see that your last post on the updates of V1.7 was on Sept. 7 can you give us some more news or what month we may be expecting this mid. oh, It looks freaking awesome


He made post just two days ago? I guess you want daily updates?

http://forum.emergen...amp;#entry55632

#1757 Guest_LAPDguy_*

Guest_LAPDguy_*
  • Guests

Posted 29 September 2008 - 04:26 AM

This is a tad off topic, but I am intrigued. In the pic of Rescue 1, it looks like the right (passenger) windshield is cracked. And the right mirror looks like it was in a hail storm.


Yes currently there are several 7.62 (AK-47) rounds stuck inside some of the windows from a recent shootout and the mirrior had a cover on it.

#1758 tony11139

tony11139

    Captain

  • Members
  • 229 posts
  • Gender:Male
  • Location:quebec/canada

Posted 29 September 2008 - 02:04 PM

Nice ! that's what i was talking about but i doesn't find picture thanks LAPD!

Edited by Hoppah, 29 September 2008 - 03:54 PM.
Don't quote posts with huge pics.


#1759 Guest_Teh Hoff_*

Guest_Teh Hoff_*
  • Guests

Posted 29 September 2008 - 06:22 PM

Well I guess I should have made suggestions a long time ago, but I just started playing EM4 again recently. (Its been so long I can't remember my old EM-planet login credentials).

Anyways, I have a few things I'd love to see. The beauty of this mod is that it has infinite room for improvement.

-An addition of a Tactical Medic to accompany the SWAT units. Basically a clone of the SWAT Officer with the ability to provide ALS care, and (if possible) the ability to enter EMS units. Medics are becoming very popular on Tactical Teams, mainly to reduce liability.

- Police K9. I have talked about that a long time ago, and I belive this was shot down as being impossible to convert the exisiting k9 structure into doing PD work. I was wondering if these 2 solutions could work, Either:
A) Deploy the unit staffed with a K9 Handler as well as the dog. Essentially instead of it being a person, it would be a reskined version of dog that runs around the city. The voice playback would either be barking or just silence, and the only command available when you click on the dog is to arrest, which executes a 'surrender or fight' situation. If the criminal chooses to fight, then the animation could be pulled from the "Animal Attack" mission animation where the dog rears up and bites. After a short period of time the person would be changed into a patient, and EMS would take it from there.
B) The k9 unit would deploy with the handler. It would be setup just like the bomb squad, which would give the handler the option of "Get K9". The dog would then be spawned, and the handler would have the option of sending the dog to a location, or attacking a criminal (same as above).

-The ability for the Police Helicopter to call for EMS and additional Police.

-Extended range for the Aerial's water stream. Our 110' foot ladder truck can hit structures at 50 yards plus, but in the game, they have to be dangerously close to the fire. Also an autodeploy feature would be nice which would send one FF to the Bucket, the other would just exit the vehicle. I would like to see the guys on the aerial to default with SCBA since they are typically the unit that makes entry and search and rescue inside the structure, but this is minute addition since they can always grab them off the units.

I know its too late for this stuff to make it into 1.7, but as I have said, there is plenty of space to improve, so it may come at some point in the future, who knows? Sorry for the long post. I am notoriously bad for rambling in posts.

#1760 Newfoundking

Newfoundking

    The Real Slim Shady

  • Moderator
  • 7,253 posts
  • Gender:Male
  • Location:Newfoundland

Posted 29 September 2008 - 07:16 PM

No rambling noted!

Um, maybe we talk about the K9 and set it up, then that might take a load off Hoppah if it works, because I'm sure he would love to have one in game, just like everyone else

Wanna play multiplayer without any of the commitment? Emergency Planet hosts casual multiplayer to all its members! Contact me for more information

 

Executive Director: EMP Gulag

 

Do you have a warning that you want to go away, or are you facing another punishment you don't want? Contact me for the NEW alternative!