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[EM4] Central suggestions/ideas topic (CLOSED)


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#1461 Policefreak55

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Gepost 27 augustus 2008 - 08:13

Love them, Zallomallo.

And why is it written MIKE in the back of the battalion? LOL.


Thank god I'm not the only one who notices lol.

#1462 Guest_[SAP]Francis_*

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Gepost 27 augustus 2008 - 08:25

Thank god I'm not the only one who notices lol.

Lol.

#1463 FD81

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Gepost 27 augustus 2008 - 08:54

I think the flashlight was in the la mod.LA MOD V1.3(EM3)

#1464 Guest_[SAP]Francis_*

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Gepost 27 augustus 2008 - 09:15

Yup, police officers with the traffic vest had a flashlight on the vest.

#1465 Newfoundking

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Gepost 27 augustus 2008 - 10:03

I would like to have that again, but able to be used for really anyone. Because when I play, I find it hard in the dark sometimes to see, and the flashlight is just awesome

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#1466 Guest_[SAP]Francis_*

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Gepost 27 augustus 2008 - 10:16

This could be easily scripted - Just add a special light to all of the units and adapt the directional light script for units. And then, make a command out of it. And then it's done. :)

One suggestion: A searchlight for the USCG Jayhawk, good? Tried it but the light is only stopped on the end of the heli's model. Making it quite ugly lol.

#1467 billyfromhill

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Gepost 28 augustus 2008 - 04:05

How about a siamese? It's just about the opposite of a wye. It takes two or more small lines and turns them into one big line.

#1468 Guest_Stukov_*

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Gepost 28 augustus 2008 - 04:13

What purpose would it serve though? Without implementing things like water usage and hose sizes, what do you gain from bringing two hoses to supply one? (In-game of course, not real life)

#1469 billyfromhill

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Gepost 28 augustus 2008 - 04:17

The hose coming off the siamese would have a greater extingushing power.

#1470 Guest_Stukov_*

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Gepost 28 augustus 2008 - 04:20

Which would require implementing essentially a new size of hose (ala 2.5in)...I like the idea, but the real question: would it be possible? I'm afraid to ask :(

#1471 billyfromhill

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Gepost 28 augustus 2008 - 04:24

Maybe Hoppah can make each hose coming off the wye slightly less powerful.

#1472 Guest_medic534_*

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Gepost 28 augustus 2008 - 02:01

What are your thoughts for only allowing the engines (1 & 2) a preset amount of water and making them hook a hose up to a fire hydrant or tanker to continue pumping water. They would have enough water for small grass fires, car fires and a pretty good attack on structure fires, but for the long fire calls they would need to hook to a water supply. It would be more realistic and wouldn't be that hard since hoppah's addition of the Y connector for the fire hoses.

Also, I would really like to see the batallian chief vehicle able to patrol. Mabe its not realistic that they "patrol" but Im sure they are driving around town doing this and that.

Is there any way to add the option (such as Em3) to install a command post for police and fire where the chief stands next to a tent?

#1473 Mrtucker555

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Gepost 28 augustus 2008 - 02:09

i dont think a preset water supply can be made and i think the patrol thing has been talked about but i do like the idea of a small command post

#1474 billyfromhill

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Gepost 28 augustus 2008 - 04:02

How about instead of the current hose reel (for lack of a better term) we have something like this, or this. I dont know if the equipment can be remodeled so I'm just throwing these out there because I've never seen the type of hose reel used in-game anywhere in real life.

#1475 Guest_[SAP]Francis_*

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Gepost 28 augustus 2008 - 04:17

One suggestion: A searchlight for the USCG Jayhawk, good? Tried it but the light is only stopped on the end of the heli's model. Making it quite ugly lol.



#1476 Guest_Dacop_*

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Gepost 28 augustus 2008 - 05:27

What are your thoughts for only allowing the engines (1 & 2) a preset amount of water and making them hook a hose up to a fire hydrant or tanker to continue pumping water. They would have enough water for small grass fires, car fires and a pretty good attack on structure fires, but for the long fire calls they would need to hook to a water supply. It would be more realistic and wouldn't be that hard since hoppah's addition of the Y connector for the fire hoses.


Limiting water supply and hooking up vehicles to hydrants is still not possible in Emergency 4.

#1477 MCERT1

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Gepost 28 augustus 2008 - 05:28

How about instead of the current hose reel (for lack of a better term) we have something like this, or this. I dont know if the equipment can be remodeled so I'm just throwing these out there because I've never seen the type of hose reel used in-game anywhere in real life.



I swear I've seen a mod somewhere that had a hose pack close to those...I just can't remember where.I know someone else had also started modeling the various extrication tools... All of which would look awesome in the mod
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#1478 Newfoundking

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Gepost 28 augustus 2008 - 05:36

What purpose would it serve though? Without implementing things like water usage and hose sizes, what do you gain from bringing two hoses to supply one? (In-game of course, not real life)


In game, that allows you to use 8 fire fighters to extinguish a blze instead of just 4, and also with this, that means no more clearing out fire stations plus back-up for a gas explosion. and with 8+the water cannon off a truck, and 2 off each fire hydrant, you can play the game with more ease, plus it is also more realistic :)

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#1479 Madman

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Gepost 28 augustus 2008 - 06:11

In game, that allows you to use 8 fire fighters to extinguish a blze instead of just 4, and also with this, that means no more clearing out fire stations plus back-up for a gas explosion. and with 8+the water cannon off a truck, and 2 off each fire hydrant, you can play the game with more ease, plus it is also more realistic :)

But where would you get 10 firefighters? That is the only problem. Sure, you can have 8 FFs hooked up to the truck but you will need to send 2 trucks to the scene to get 8 FFs and then you have 8 hose capacity with two trucks anyway. It will be fun to play the new mod and figure out all these new wrinkles of the game.

The new connector will be great for distance though, sometimes when fires spread it is a pain to disconnect everyone and move the truck to reach the new fires.

#1480 Hoppah

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Gepost 28 augustus 2008 - 06:24

Water tank isn't really possible and would be annoying because you can't connect hoses to a hydrant to supply the engine's.
So when an engine runs out of water you should send it home.

A siamese is just useless, because I haven't even edited the water strengths yet. I might change that later, but I won't add a siamese.



But where would you get 10 firefighters? That is the only problem. Sure, you can have 8 FFs hooked up to the truck but you will need to send 2 trucks to the scene to get 8 FFs and then you have 8 hose capacity with two trucks anyway. It will be fun to play the new mod and figure out all these new wrinkles of the game.

The new connector will be great for distance though, sometimes when fires spread it is a pain to disconnect everyone and move the truck to reach the new fires.

Lets pretend each engine has 20 chainsaws, should it transport 20 firefighters then?
Let me try to explain it again, I didn't make the wye to enable the possibility to have 8 hoses connected to a single engine.
When you need more firefighters for these connections send a second vehicle and you can leave that one further away from the scene, because the first engine has enough connections (including wyes) to fight fires.
You don't have to pack a whole street with engines to fight big fires anymore.