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[EM4] Central suggestions/ideas topic (CLOSED)


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#1061 Guest_lord_bonev_*

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Posted 28 July 2008 - 06:38 PM

Something i'd like to see to add realism is with the hazmat tent to have 2 entrances. One end is where the firefighter and contaminated person goes in and the other end is where they come out. This makes having a dirty zone and clean zone (also called hot zone and cold zone) and allows medics to work on person after decontamination safely. IRL the firefighters in suits work in the dirty zone and the rest of the emergency services are safe in the clean zone.

Hazmat screenie

This is for izolate infections people from dirty zone, one plase is dirty and when they moved on this "lager" they going to clean zone and they can medicated, right?

#1062 Madman

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Posted 28 July 2008 - 09:49 PM

LAFD has only 3 water tenders


I'd like to see the tender permanently replaced in the fire hall with something like the USAR truck or even a bush buggy. (Maybe in 1.7, you could have Hazmat in station 1 and then have the bush buggy in station 2.) Leave the tender off screen if someone wanted to use it, but it just seems to make every fire too easy to put out.

Just a suggestion.

#1063 Hoppah

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Posted 28 July 2008 - 10:14 PM

I'd like to see the tender permanently replaced in the fire hall with something like the USAR truck or even a bush buggy. (Maybe in 1.7, you could have Hazmat in station 1 and then have the bush buggy in station 2.) Leave the tender off screen if someone wanted to use it, but it just seems to make every fire too easy to put out.

Just a suggestion.

Nice idea, i'll take it into consideration. :)


Something i'd like to see to add realism is with the hazmat tent to have 2 entrances. One end is where the firefighter and contaminated person goes in and the other end is where they come out. This makes having a dirty zone and clean zone (also called hot zone and cold zone) and allows medics to work on person after decontamination safely. IRL the firefighters in suits work in the dirty zone and the rest of the emergency services are safe in the clean zone.

Hazmat screenie

That's a great idea. It will, however, requires scripting, to spawn or enter the persons on the right side. I'll see what I can do.

#1064 aleksanderwoods

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Posted 28 July 2008 - 10:48 PM

Can you give the Search and Rescue hummer, patrol command?

Another suggest: Mayby you can make Port police dive team. And you can aslo replace the port police with the Harbor patrol.

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#1065 MCERT1

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Posted 29 July 2008 - 12:25 AM

The White over Red box with the oval lights are no longer in service and have long since been replaced. We already have one "old" RA, why have another? This isn't a harp, nor am I jumping on you, but really, what is your reasoning behind wanting it included?


Well thay aren't used as RAs anymore, but they still are used by the LAFD Bureau of Support Services*. So you could modify the skin slightly and make the old RA into SU1 or SU2 and have them as a rehab vehicle. That would require a script though. So instead, you could have it transport extra paramedics to to large disasters. I even made some CERT members to go with it. It could be a way have the old RA in the mod in a realistic role. But that's just my suggestion.

*I realize those photos are 2 years old so if anyone knows they aren't in use please tell me.
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#1066 Guest_Cal-Fire (CHF District)_*

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Posted 29 July 2008 - 02:37 AM

I would never get off my comp if this could maybe replace an Engine

Glendale Engine 23
http://www.code2high...lendalefd23.htm

or Engine 24,28, or 29.


P.S. Here is a great website for station and apparatus and Police vehicles and Helicopters in the LA Area http://www.code2high.com/index.htm




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#1067 C.F.D

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Posted 29 July 2008 - 05:22 AM

I would never get off my comp if this could maybe replace an Engine

Glendale Engine 23
http://www.code2high...lendalefd23.htm

or Engine 24,28, or 29.


P.S. Here is a great website for station and apparatus and Police vehicles and Helicopters in the LA Area http://www.code2high.com/index.htm




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This is Los Angeles Mod, not Glendale.

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#1068 Guest_lord_bonev_*

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Posted 29 July 2008 - 08:53 AM

This is Los Angeles Mod, not Glendale.

The second site is only for Los Angelse Police/Fire Department ;) You didn't see?

#1069 Guest_Mav1701_*

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Posted 29 July 2008 - 09:31 AM

The Forestry trucks and the equipment truck aren't LAFD, but they're certainly in game.

While I do appreciate the differences between the two engine models, they are still very similar given the level of detail possible in EM4. I've personally hoped for a yellow-skinned engine and that one is certainly very cool looking, so I'd like to see it too, maybe as a LaCounty or Auxilary engine :D

#1070 thossi69

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Posted 29 July 2008 - 01:34 PM

This is Los Angeles Mod, not Glendale.


Glendale is in LA.
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#1071 theparanoid

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Posted 29 July 2008 - 01:52 PM

Glendale is in LA.


Yes LA County not LA City.

#1072 Guest_Mav1701_*

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Posted 29 July 2008 - 05:07 PM

Do people not understand that Los Angeles is a huge metropolitan area encompassing not only the City of LA but many surrounding smaller cities and townships? LAFD, LaCoFD, and the other City FD work together to cover a massive area. Is there a reason the LAFD is worthy of being represented while the services around them that cover the rest o the metro area are not? I don't think so, and I don't think Hoppah does either since he has added both a LaCo unit and forestry service units to the fire services, and there are lots of non-city units in the police lineup.

Hoppah has hinted that they are working on the vehicle lineup, so suggestions of what to change/include certainly apply in my book, and I do not see any reason to discount something simply because its not strictly an LAFD unit.

#1073 thossi69

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Posted 29 July 2008 - 05:21 PM

Yes LA County not LA City.


This mod is based on the whole Los Angeles area i.e LA County, Los Angeles City and more. It's not just based on the city. Did you forget that there is a vehicle from the LACoFD in the mod? there is also the CALIFORNIA highway patrol, Los Angeles Sheriff's Department and more.

And sorry for the off-topic discussion.
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#1074 Guest_Orriole_*

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Posted 29 July 2008 - 06:41 PM

Got another thing that'd be good as it's been bugging me for a while. When the LAPD or ambulances are put to patrol the city they should follow all appropriate city laws as they are not in an emergency situation. For example, stopping at red lights. Dunno how hard this would be to script but the general civilian cars stop at them...

#1075 pyrothijs

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Posted 29 July 2008 - 07:02 PM

Got another thing that'd be good as it's been bugging me for a while. When the LAPD or ambulances are put to patrol the city they should follow all appropriate city laws as they are not in an emergency situation. For example, stopping at red lights. Dunno how hard this would be to script but the general civilian cars stop at them...


they already do....

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#1076 Guest_Orriole_*

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Posted 29 July 2008 - 07:40 PM

they already do....


Mine don't... when i set them to patrol they ignore red lights and just keep driving. only time they stop is when a civilian car is in front of my unit... Is this just me??

#1077 theparanoid

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Posted 29 July 2008 - 07:46 PM

Mine don't... when i set them to patrol they ignore red lights and just keep driving. only time they stop is when a civilian car is in front of my unit... Is this just me??



That normal. It a limitation in the game. I believe it been said it is to difficult to change this.

#1078 tripel7

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Posted 29 July 2008 - 08:45 PM

LA Earthquake 2008 mission (AKA, imported regular EM4 mission) : http://edition.cnn.c...e.ca/index.html
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#1079 Bernt

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Posted 29 July 2008 - 10:06 PM

Maybe a idea?
Firefighters or Policemen's can call the fire chief?:)
Or maybe can a Police men a firecar and fire chief simultaneously calling
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#1080 Atomic Monkey

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Posted 30 July 2008 - 01:41 AM

I don't know if this has been discussed before but I'm gonna say my voice.

I find it very strange that the LAFD Commander can call LAPD, but the LAPD can't call the LAFD. What's up with that?

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