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[EM4] Central suggestions/ideas topic (CLOSED)


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#961 station9emt/firefighter

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Posted 17 July 2008 - 02:41 AM

LAFD gear is standard though. Helmets are color coded to denote rank, not level of medical training. White Helmets are Chief officers, Orange Helmets are Captain, Yellow Helmets are Engineer and Firefighter. Blue helmets are the only thing that is truly identifiable as Paramedic but unfortunately, these are used only by the Single Function Resource medics who have no fire training and are not allowed to partake in any fire suppression.

Jackets are the same as well regardless of rank. Same color striping and reflective gear regardless of rank or position.

The air tanks are identical as well for department commonality.

As you can see in this photo, the only way to tell these two guys are paramedics is 1) they're leaning on the ALS gear, and 2) the guy on the left is a Single Function Resource medic. If it wasn't for the gear and the blue helmet, they'd be unidentifiable as medics from the rest of the Firefighters on scene.

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i know there is a red helmet group.. ive seen them in LA before. wat is there rank?
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#962 Renal

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Posted 17 July 2008 - 10:24 AM

How about having paramedic be able to change into turnout gear with a blue helmet. They could have a measure of protection from the fire and they could heal. They would be able to use fire extingushers and such, but not hoses and cutters. This still doesen't solve the problem of a paramedic FF though.

Make them firefighters with the 'Heal' command. And give firefighters the 'Get Stretcher' command? I'd be up for that.

#963 mutu

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Posted 17 July 2008 - 11:55 AM

Make them firefighters with the 'Heal' command. And give firefighters the 'Get Stretcher' command? I'd be up for that.

The Heal command is easy to put together in the editor. So is the Get Stretcher command if Im not wrong.
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#964 Guest_Traft_Carissan_*

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Posted 17 July 2008 - 01:53 PM

You mean the sound not light, right?

You can uploud this filer to all :)


Ok I am trying to take them because I've taken GTA 3 and GTA Vice City. xD
And I have to modify them to remove the sound of car engines and the sound of the environment of the game ^ ^.

#965 MARCO

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Posted 17 July 2008 - 02:52 PM

Wow Please HOPPAH make this vehicle to your mod it would be awesome.
HUMMER

#966 Renal

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Posted 17 July 2008 - 03:11 PM

So is the Get Stretcher command if Im not wrong.

Can you apply it to firefighters?

#967 Guest_lala_*

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Posted 17 July 2008 - 03:41 PM

I have yet to try and understand why people want new cars all the time, what is the fun to have something that is fun for a few days? ...

#968 Guest_Traft_Carissan_*

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Posted 17 July 2008 - 03:57 PM

You mean the sound not light, right?

You can uploud this filer to all :)


The sirens of the FBI are ready.

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#969 CrownVictoriaCop

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Posted 17 July 2008 - 04:09 PM

Sound a lot like the sirens from Vice City.

#970 Guest_lord_bonev_*

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Posted 17 July 2008 - 04:16 PM

Sound a lot like the sirens from Vice City.

Thats right, but its not good (for me)

#971 Newfoundking

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Posted 17 July 2008 - 05:58 PM

Wow Please HOPPAH make this vehicle to your mod it would be awesome.
HUMMER


so correct me if I am wrong. You want the brush truck replaced with this... And if not, then what do you want. I see no reason for multiple brush trucks models

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#972 theparanoid

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Posted 17 July 2008 - 06:00 PM

Wow Please HOPPAH make this vehicle to your mod it would be awesome.
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It looks nice. But it appears that truck is out of service.

http://www.flickr.co...N00/2661841467/

This appears the be the current Brush 109 which matchs what in the mod.

#973 thossi69

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Posted 17 July 2008 - 08:24 PM

It looks nice. But it appears that truck is out of service.

http://www.flickr.co...N00/2661841467/

This appears the be the current Brush 109 which matchs what in the mod.


This is correct. That hummer used to be in the LA Mod for EM3. So if you want that car so badly, just get EM3 and download the LA Mod for that game.
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#974 topfuzz

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Posted 17 July 2008 - 10:12 PM

Photoshop. Its easy, takes some time to do a whole car though, well at my skill level anyway. Dont ask how to unpack the .dds files though, dont ask how to open .dds files in photoshop either. Search for it instead.

Anyway:
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Hoppah, theyre yours if you want them.


so you used photoshop to take the pictures and what did you use to make the new textures and paint job

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#975 Newfoundking

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Posted 17 July 2008 - 10:22 PM

Photoshop, save as TGA then Editor converts to what it needs

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#976 Bernt

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Posted 17 July 2008 - 10:25 PM

Photoshop, save as TGA then Editor converts to what it needs

TGA? not .dds?
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#977 Guest_Cal-Fire (CHF District)_*

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Posted 17 July 2008 - 11:59 PM

Hi there, and welcome to the Forums. As a former member of RRU who wore the Khaki and Green as well as the Navy before going over to County, I'd like to address some of the issues you mention.

You say it'd be more realistic, which is defined as: portraying an object like it is in everyday life.

You are correct in stating that the USFS handles all Federal Forest Land, such as the Los Padres, where as the California Dept of Forestry and Fire Protection, a State Agency, handles all State Responsibility Area land which includes a wide mix of timber, forest, brush, mountains, and even cities as a full function Fire and EMS department with many City and County (35!) contracts throughout the State of California.



Here... is where I am a bit confused. Can you tell me what State units are stationed in the Los Angeles area in any way, shape or form? Living in the city of Los Angeles, and working in a Mutual aid zone with County and City, I've never seen a CDF apparatus stationed with the LAFD. The nearest CAL fire units are in Riverside Co, San Diego Co, San Bernardino, or San Luis Obispo to the north. .

Compare that to the Angeles National Forest which shares a common border with Los Angeles City. In the areas of the 210 Corridor up to the 5 freeway and through out the Angeles Crest, USFS firefighters respond direct mutual aid to all Wildland Urban Interface incidents at time of dispatch along with Los Angeles City and County units.

With an USFS response time measured in minutes, and many times having them arrive on scene as quickly as the LAFD and LACoFD units, it doesn't compare to the CDF units which respond to brush fires in the City and County limits in hours after initial time of dispatch.



I believe that an USFS Crew bus may be worked on in the not-so near future to further develop the USFS contingent in the game, especially with so many type I and II crews working in the ANF.

As for the USFS, with 2 Type I engines, and a type 3 already in the game, I'm not sure what having an OES rig would provide except that they look different, especially those weird Westates rigs. LACoFD now has 5 Type III OES Engines modeled after the CDF Model 34/35 configuration. They're currently assigned up north and have been getting pretty rave reviews from the crews on them. That might be one option.



And they're not bad one, but as this is an LA mod, the key has always been to accurately reflect the Los Angeles Area, which unfortunately, unless it is a major fire incident, like the 2003, 2005 and 2007 fires or disaster, like the Northridge Earthquake, Cal Fire does not have a presence in this county. LACoFD is the designated SRA manager for this area which explains why they recieved the Type IIIs and have such a large wildland/forestry program and Camp Crew program.

Mike


Hi, sorry for such a long time with no reply. Thank you for correcting me there are none in LA. Sorry about that but i just joined so i couldn't tell you where every CDF station is :) . I was on a family trip to LA and I saw a Type III Engine for Cal-Fire in front of an LA station cant remember which one sorry. So i figured "Oh a CDF station." Thanks once again for the reply Mike.

#978 topfuzz

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Posted 18 July 2008 - 06:26 AM

Photoshop, save as TGA then Editor converts to what it needs


so all i would need to do that is photoshop and the editor

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#979 Guest_[SAP]Francis_*

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Posted 18 July 2008 - 06:32 AM

Not really lol.

#980 anto.fra88

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Posted 18 July 2008 - 01:35 PM

I have an idea of the next version of the mod, create units of CTU(Counter Terrorist Unit) and the CIA(Central Intelligent Agency).
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