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[EM4] Central suggestions/ideas topic (CLOSED)


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#181 Guest_andrewonice_*

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Geschrieben 14 April 2008 - 09:37

Is it possible for a police officer or battalion chief to call in a tow truck, or is it only possible to call in units from on the map?

#182 Newfoundking

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Geschrieben 18 April 2008 - 06:46

you can only call units that are one the map, but you can use the send to command to work sortof like taht. But as far as I know, there is no way of calling tow trucks with units

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#183 Guest_francismori7_*

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Geschrieben 20 April 2008 - 12:58

Horn command that will enable a horn sound while the sirens. If possible, make the traffic cars move out of the road. :)

Like the sirens, you click and the horn sound starts and stops after 1 second.

What you think?

I think its best because the horn is not included in the alarm. :) Now, you start the siren and the car starts to horn... Lol.

If you won't do it, tell me how to and I'll try it :D

Thank you.

#184 firefighter111

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Geschrieben 22 April 2008 - 04:54

Two things:
A)LAPD/LASD, who ever is responsinble for transporting large numbers of prisoners, they shoud have a bus or van unit for transporting large numbers of prisoners.
B) looking online at pics of the LAPD bomb squad SUV, I realized the light bar needs to be a bit smaller.
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#185 Mrtucker555

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Geschrieben 22 April 2008 - 12:20

the lightbar in game is smaller

#186 Woltep

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Geschrieben 22 April 2008 - 01:41

I've suggested them before but here are my major suggestions in one place:
-replace boat unit with a Swift Water Rescue truck(either with the boat on top or on a trailer, using the script. Of course would require a new boat too)
- replace the crane with a heavy rescue ( the back of the unit does rotate so it would be like the crane with the boom facing backward)
- USFS firefighters in hotshot gear
-LAX firefighters in ARFF gear
-Specialized hazmat firefighters(decon/ medical/ and fire control, maybe different protection level suits, and SWAT in hazmat gear?)
-Firefighters in water rescue gear which can move fast on land and swim out to rescue but not dive (would look a lot like USAR firefighters...probably not possible)
-A reset script for the trailers behind the fire station


I really like the idea of putting heavy rescue 56 in the mod.

Here is are some pictures: 1
2

I personally thing the yellow faun crane doesn´t fit in the LA mod.



I also propose to give swat units the possibility to drop down from helicopter.
I have already made a script for it (which can be downloaded on my homepage and does not have the bug with the THW bag). So it would not be much work to bring that feature in the la mod.

Regards

Woltep

#187 Hoppah

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Geschrieben 22 April 2008 - 05:25

I really like the idea of putting heavy rescue 56 in the mod.

Here is are some pictures: 1
2

I personally thing the yellow faun crane doesn´t fit in the LA mod.

That Heavy Rescue thing looks awesome, but a crane is a crane. I am almost certain that most of time other companies take care of recovering and transporting debris and wreckages.

I also propose to give swat units the possibility to drop down from helicopter.
I have already made a script for it (which can be downloaded on my homepage and does not have the bug with the THW bag). So it would not be much work to bring that feature in the la mod.


Yes, that's a nice script you've made/edited, but I have some reasons I never added that feature before:
1. People should sliding down a rope, not holding it. Look at this video: Blackhawk rappel. That doesn't look like anything compared to how the engineers go down in EM4.
2. The engineers go down way too slow and it's just one person at a time.
3. The LAPD helicopter doesn't look very suitable for rappeling.
4. You can better animate it than using the engineer commands. Although that requires a lot of work. :) :) :)

#188 tripel7

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Geschrieben 22 April 2008 - 05:32

I also propose to give swat units the possibility to drop down from helicopter.
I have already made a script for it (which can be downloaded on my homepage and does not have the bug with the THW bag). So it would not be much work to bring that feature in the la mod.

That would be sweet, Maybe that the standard Eurocopter EC-135 could be replaced by rescue 5 of the LASD: link, that would be so sweet!
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#189 MCERT1

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Geschrieben 22 April 2008 - 05:47

That Heavy Rescue thing looks awesome, but a crane is a crane. I am almost certain that most of time other companies take care of recovering and transporting debris and wreckages.


Not trying to be pushy or offensive at all, but it is a crane Hoppah in those photos on my original post you can see them using it to pull a crashed car out of the water (just like you have to do in game). The boom even rotates around at least in in a 180 degree arc.......Anyways whatever you do is you choice as it is your mod, I play it and love it regardless.
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#190 Ami89E1234

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Geschrieben 23 April 2008 - 02:52

yeah, i was wondering about adding a rappeling SWAT team for the STLMod, but that might be too much work. for one, you would have to make a new animation. despite what everyone has siad, It IS POSSIBLE. you need 3dsmax and some patience and whatever is needed for .V3o files. a largeer halicopter would be in order (in between Engineer and standard; something like the civil news chopper) for a more realistic platform. plus, youd have to do something about only sending 1 at a time, as rapelling 1 SWAT guy at a time into enemies doesnt seem . . . smart :unsure: :gruebel:

but im sure Hoppah could do it :)

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#191 Guest_francismori7_*

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Geschrieben 23 April 2008 - 12:50

Horn command that will enable a horn sound while the sirens. If possible, make the traffic cars move out of the road. :)

Like the sirens, you click and the horn sound starts and stops after 1 second.

What you think?

I think its best because the horn is not included in the alarm. :) Now, you start the siren and the car starts to horn... Lol.

If you won't do it, tell me how to and I'll try it :D

Thank you.

What about that one? :)

#192 firefighter111

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Geschrieben 23 April 2008 - 11:15

I like the idea of being able to control the aire horn. Although, if it's possible, I'd like to see a siren contol panel for each unit.

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#193 Guest_francismori7_*

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Geschrieben 24 April 2008 - 05:26

Although, if it's possible, I'd like to see a siren contol panel for each unit.

That would be kickass!

#194 Guest_jacob1029_*

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Geschrieben 25 April 2008 - 07:28

That would be kickass!



Dam Right!

#195 Hoppah

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Geschrieben 25 April 2008 - 08:12

Horn command that will enable a horn sound while the sirens. If possible, make the traffic cars move out of the road. :)

Like the sirens, you click and the horn sound starts and stops after 1 second.

What you think?

I think its best because the horn is not included in the alarm. :) Now, you start the siren and the car starts to horn... Lol.

If you won't do it, tell me how to and I'll try it :D

Thank you.


I like the idea of being able to control the aire horn. Although, if it's possible, I'd like to see a siren contol panel for each unit.


A horn is to warn, not to tell people they have to get out of the way.
But controlling sirens/lights require some kind of control panel which is hard to make. I don't have experience with that.
Same thing to make the cars move to the side of the road. Such a script will be very hard to make and time-consuming.
But the ideas are good. :)

#196 Guest_francismori7_*

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Geschrieben 25 April 2008 - 11:05

Means you would be able to get traffic cars on the right side when you horn? :D

#197 firefighter111

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Geschrieben 26 April 2008 - 12:44

A horn is to warn, not to tell people they have to get out of the way.
But controlling sirens/lights require some kind of control panel which is hard to make. I don't have experience with that.
Same thing to make the cars move to the side of the road. Such a script will be very hard to make and time-consuming.
But the ideas are good. :)

Here in the U.S., we tend to use the air horn as another way to get people out of the roadway with the sirens, especially in heavy traffic. see video below for example
youtube video - Warwick E-634 responding for a telephone pole burning - by WFD633Hook

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#198 james23222000

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Geschrieben 26 April 2008 - 01:05

My idea is to give police officers the command to call fire trucks to an incident. ALso perhaps add more spaces to the fire station or elsewhere on the map to put it the heavy equipment tender and the EMS car (as has been mentioned before).

Btw has any one seen the woman in the bikini walking around the streets of LA in Hoppah's mod :P

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#199 Tomyboy

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Geschrieben 26 April 2008 - 02:15

Just an idea, maybe LA Country lifeguard, a car with a boattrailer, and a swimmer with that orange thing in his hand

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#200 Bob

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Geschrieben 26 April 2008 - 03:10

I've got a quick suggestion:

How about replacing the negotiator with a "plainclothes detective" who can arrest, draw his weapon, etc, but can also negotiate?

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