
SubMod: Tony's Lights, v1.8.6 and overview with all prototypes OUT NOW!
#621
Posted 04 January 2009 - 07:13 PM
#622
Posted 05 January 2009 - 12:23 AM
As to the Submod People, let me know in a PM when this supports 1.8 I will update your topic information for you if you can't.
well really, what we have set up is made that way for a reason... This looks more realistic when you are looking down from above... I have to ask though... What is that flash effect you are talking about? I haven't ever seen what you are describing on my lights before(real life ones)
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#623
Posted 05 January 2009 - 08:31 PM
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#624
Guest_Caddi17_*
Posted 10 January 2009 - 09:48 PM
#625
Posted 10 January 2009 - 11:37 PM
I just have a quick question, will Tony's lights work for LA mod v1.8?
yes, they should, but the stand-by commands etc will not, I am currently working on getting them ready for 1.8, but between life and computer troubles, Don't expect them before friday, but I'll still try
Well, due to major issues with my computer, I will probably have to delay the changing until Friday, but hopefully, I can get it before then... I'll PM you to let you know when to change it.
I hope this answers your question, try to read a topic first before asking a question next time please.
Edited by pyrothijs, 10 January 2009 - 11:38 PM.
greetz,PyroThijs, (Moderator/FAQ author)
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#626
Posted 21 January 2009 - 12:07 PM

So my next post here should also include an attachment, if it doesn't... Then you can all yell at me in my PM inbox

Well its coming on quarter to eight and then rush hour starts, so I will talk to you guys when I have those done, until then...
Newfoundking!
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#627
Posted 21 January 2009 - 12:13 PM
#628
Posted 21 January 2009 - 08:32 PM
Included...
Battalion chief no longer has running board lights
Readme
All 1.7 vehicles and light schemes with updated commands!
Included in the read me is how to install and the copyright information. Any bugs and such can be reported here. Also if you have suggestions, I will do my best to accept those in and work away at them... The new vehicles that don't have the lights will be available to be downloaded when I get some time(probably the weekend) This is version 1 of them, and I will continue to work on them as I get time.
Enjoy!
-Newfoundking
Member Tony's Lights Team
Attached Files
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#629
Guest_erfan_*
Posted 21 January 2009 - 11:01 PM

#630
Posted 22 January 2009 - 08:27 PM

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Executive Director: EMP Gulag
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#631
Posted 22 January 2009 - 09:54 PM
I just had to re-install the OS the other day


#632
Posted 23 January 2009 - 12:17 AM
Same goes to Battalion's Grillie. They're like foggy lights.
#633
Posted 23 January 2009 - 02:04 AM


I am going to get those done either tomorrow morning before I leave, or after I finish that exam, and by what I've been told to expect, I should be out of there by Maybe January 23, 2011.
In all seriousness though, I will fix the blurry lights tomorrow for sure, just need to be reminded a couple times maybe... I'll write it on my white board, that'll make me remember!
Watch this post, or one around it for the patch with the "un-blurred" lights
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#634
Posted 23 January 2009 - 03:41 AM
#635
Guest_Evel_*
Posted 23 January 2009 - 03:44 AM
#636
Posted 23 January 2009 - 02:36 PM
Okay, heres what I'll do, I'll eat lunch, pass my math final, then I'll go home and try to figure out what's on the go with thtose rims, sound good?
EDIT:
I've eaten(twice) passed (once) and now the problems are solved. The rims were just backwards, and I flipped the wheels around, and it's all good now

NEW PATCH READY, WITH 1.8.1!
Attached Files
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#637
Guest_Evel_*
Posted 23 January 2009 - 10:45 PM
Well hthe ights on the windsheild is something I am going to fix completely, and then youg uys can see the upadted version, and as for the charger rim, yes I have noticed that problem, and the only soution I can think of is to try to replace them...
Okay, heres what I'll do, I'll eat lunch, pass my math final, then I'll go home and try to figure out what's on the go with thtose rims, sound good?
EDIT:
I've eaten(twice) passed (once) and now the problems are solved. The rims were just backwards, and I flipped the wheels around, and it's all good now
Great, thanks.
#638
Guest_Twix623_*
Posted 23 January 2009 - 11:10 PM
#639
Posted 24 January 2009 - 12:02 AM
#640
Guest_Evel_*
Posted 24 January 2009 - 03:20 AM
Well hthe ights on the windsheild is something I am going to fix completely, and then youg uys can see the upadted version, and as for the charger rim, yes I have noticed that problem, and the only soution I can think of is to try to replace them...
Okay, heres what I'll do, I'll eat lunch, pass my math final, then I'll go home and try to figure out what's on the go with thtose rims, sound good?
EDIT:
I've eaten(twice) passed (once) and now the problems are solved. The rims were just backwards, and I flipped the wheels around, and it's all good now
I've tried it and it fixes the siren issues, but the rims are still bad. I looked in the patch, and there's no file that replaces the current Charger file. Maybe you forgot to include it.