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[EM3] Los Angeles Mod By Hoppah


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#161 Guest_Brandon_*

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Geschrieben 01 April 2006 - 09:16

Hoppah fantastic improvements this time very cool...

I can't imagine what to improve for EM4 it couldn't get any better :P :D

#162

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Geschrieben 02 April 2006 - 09:59

I don't know how to use 'get hose connection'.

Please tell me how I use it.

#163 Hoppah

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Geschrieben 02 April 2006 - 10:04

I don't know how to use 'get hose connection'.

Please tell me how I use it.


click here

#164

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Geschrieben 02 April 2006 - 10:32

I don't know how to use 'get hose connection'.

Please tell me how I use it.


click here



Wonderful Homepage!! :D

#165

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Geschrieben 02 April 2006 - 12:25

Also a great mod but In freeplay i cannotopen the gates at the police station.

Ive tried using a police man (like in 2.3 that worked) fireman and an engineer. Is this a bug or am I having a blond moment

again great mod hoppah

#166 AgentSmith6

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Geschrieben 02 April 2006 - 01:32

I also found that you can't get rid of the stretcher like you could in 2.3
:?

Rangers, lead the way! General Cota, D-Day 1944

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#167 Hoppah

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Geschrieben 02 April 2006 - 01:59

I also found that you can't get rid of the stretcher like you could in 2.3
:?


hmm, there are more bugs in v2.4 then I thought.
I will make a 'fixed' v2.4 next week.

#168 Guest_Brandon_*

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Geschrieben 02 April 2006 - 02:08

Hey Hoppah, when I want to change from FBI suit 2 HRT my FBI agent Dissappears and their is no HRT unit after?? mayby a bug... ???

#169 Guest_WALKA_*

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Geschrieben 02 April 2006 - 08:07

ive found all the bugs every1 else has - hrt unit dissapears, you cant get rid of stretcher etc - but the most annyoing is the secret service vechile not working

#170 Guest___Uknow___*

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Geschrieben 02 April 2006 - 09:07

hoppah I will give you a list off all the bugs I found, found like 10 already I will send them in a pm

#171 Hoppah

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Geschrieben 02 April 2006 - 10:39

Ok, when I have that list I think I know all bugs. I will fix them and upload a fixed v2.4.

#172 Guest_Baz_*

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Geschrieben 02 April 2006 - 11:00

In the 747 mission, the airport fire and rescue vehicles do not have crews except for the ambulances. The crew of the large airport firetrucks wear clothing similar to ABC clothes. But to protect them from the intense heat of an aircraft fire.

Also, I notice that you did not use the lights that I sent you. I honestly think they looked alot better than the ones now. And they had much more functions too...

#173 Hoppah

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Geschrieben 03 April 2006 - 12:21

This is what I've fixed so far:

Crash when sending Secret Service SUV fixed
MP5 stays in air when using 'Remove MP5' command fixed
When FBI Agent changes to FBI HRT Unit it disappears fixed
'Remove Stretcher' command doesn't work fixed
LAPD SUv doesn't have 'Return to Police Station' command fixed
CHP Crown Vic lights cannot be turned off fixed
When deploying command post lights of vehicle goes on fixed

Other things I have changed:
Paramedics can remove and get their stretcher at 'NEF type' vehicles now.
Improved the Hummer H2 Red Cross physics.

#174 Madman

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Geschrieben 03 April 2006 - 06:54

Also a great mod but In freeplay i cannotopen the gates at the police station.

Ive tried using a police man (like in 2.3 that worked) fireman and an engineer. Is this a bug or am I having a blond moment

again great mod hoppah


Its not a bug, it just works different than 2.3 did. In 2.3 you could simply click on a police man and click the gate and it would open right away. In 2.4 you need to let the police man run to the gate and open it.

#175 Stan

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Geschrieben 03 April 2006 - 08:12

Thats mostly due to patch 3 :wink:
Webmaster & Technical Support

#176 Hoppah

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Geschrieben 03 April 2006 - 10:34

Also a great mod but In freeplay i cannotopen the gates at the police station.

Ive tried using a police man (like in 2.3 that worked) fireman and an engineer. Is this a bug or am I having a blond moment

again great mod hoppah


Its not a bug, it just works different than 2.3 did. In 2.3 you could simply click on a police man and click the gate and it would open right away. In 2.4 you need to let the police man run to the gate and open it.


Thats mostly due to patch 3  :wink:


Yes and no :P

In v2.3 and earlier you could indeed select a fireman and click on the switch to open the gates without walking to the switch first. I have changed the script of that command. The unit walks to the switch and then the gates will open.

#177

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Geschrieben 03 April 2006 - 07:13

can someone help me wiht the last misson?? mission number 19

I don´t understand...I can bring the escape car to the airplaner..?

Someone..please

#178 Hoppah

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Geschrieben 03 April 2006 - 09:44

can someone help me wiht the last misson?? mission number 19

I don´t understand...I can bring the escape car to the airplaner..?

Someone..please


Then clear the area around the airplane.

#179 Guest_jurcek_*

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Geschrieben 04 April 2006 - 10:13

I need some help!

Nothig that is critical but the lighting person with the lighting car!
I position the lamp but i cant turn it on!

sorry for my bad english!

Thanks

Gretings from Slovenia :D

#180 Guest_Danne_*

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Geschrieben 04 April 2006 - 05:05

help me
i can´t open the gate on the last mission i get a error messenger