[EM3] Los Angeles Mod By Hoppah
#161 Guest_Brandon_*
Geschrieben 01 April 2006 - 09:16
I can't imagine what to improve for EM4 it couldn't get any better
#162
Geschrieben 02 April 2006 - 09:59
Please tell me how I use it.
#163
Geschrieben 02 April 2006 - 10:04
#164
Geschrieben 02 April 2006 - 10:32
I don't know how to use 'get hose connection'.
Please tell me how I use it.
click here
Wonderful Homepage!!
#165
Geschrieben 02 April 2006 - 12:25
Ive tried using a police man (like in 2.3 that worked) fireman and an engineer. Is this a bug or am I having a blond moment
again great mod hoppah
#166
Geschrieben 02 April 2006 - 01:32
:?
Rangers, lead the way! General Cota, D-Day 1944
#167
Geschrieben 02 April 2006 - 01:59
I also found that you can't get rid of the stretcher like you could in 2.3
:?
hmm, there are more bugs in v2.4 then I thought.
I will make a 'fixed' v2.4 next week.
#168 Guest_Brandon_*
Geschrieben 02 April 2006 - 02:08
#169 Guest_WALKA_*
Geschrieben 02 April 2006 - 08:07
#170 Guest___Uknow___*
Geschrieben 02 April 2006 - 09:07
#171
Geschrieben 02 April 2006 - 10:39
#172 Guest_Baz_*
Geschrieben 02 April 2006 - 11:00
Also, I notice that you did not use the lights that I sent you. I honestly think they looked alot better than the ones now. And they had much more functions too...
#173
Geschrieben 03 April 2006 - 12:21
Crash when sending Secret Service SUV fixed
MP5 stays in air when using 'Remove MP5' command fixed
When FBI Agent changes to FBI HRT Unit it disappears fixed
'Remove Stretcher' command doesn't work fixed
LAPD SUv doesn't have 'Return to Police Station' command fixed
CHP Crown Vic lights cannot be turned off fixed
When deploying command post lights of vehicle goes on fixed
Other things I have changed:
Paramedics can remove and get their stretcher at 'NEF type' vehicles now.
Improved the Hummer H2 Red Cross physics.
#174
Geschrieben 03 April 2006 - 06:54
Also a great mod but In freeplay i cannotopen the gates at the police station.
Ive tried using a police man (like in 2.3 that worked) fireman and an engineer. Is this a bug or am I having a blond moment
again great mod hoppah
Its not a bug, it just works different than 2.3 did. In 2.3 you could simply click on a police man and click the gate and it would open right away. In 2.4 you need to let the police man run to the gate and open it.
#175
Geschrieben 03 April 2006 - 08:12
#176
Geschrieben 03 April 2006 - 10:34
Also a great mod but In freeplay i cannotopen the gates at the police station.
Ive tried using a police man (like in 2.3 that worked) fireman and an engineer. Is this a bug or am I having a blond moment
again great mod hoppah
Its not a bug, it just works different than 2.3 did. In 2.3 you could simply click on a police man and click the gate and it would open right away. In 2.4 you need to let the police man run to the gate and open it.
Thats mostly due to patch 3 :wink:
Yes and no
In v2.3 and earlier you could indeed select a fireman and click on the switch to open the gates without walking to the switch first. I have changed the script of that command. The unit walks to the switch and then the gates will open.
#177
Geschrieben 03 April 2006 - 07:13
I don´t understand...I can bring the escape car to the airplaner..?
Someone..please
#178
Geschrieben 03 April 2006 - 09:44
can someone help me wiht the last misson?? mission number 19
I don´t understand...I can bring the escape car to the airplaner..?
Someone..please
Then clear the area around the airplane.
#179 Guest_jurcek_*
Geschrieben 04 April 2006 - 10:13
Nothig that is critical but the lighting person with the lighting car!
I position the lamp but i cant turn it on!
sorry for my bad english!
Thanks
Gretings from Slovenia
#180 Guest_Danne_*
Geschrieben 04 April 2006 - 05:05
i can´t open the gate on the last mission i get a error messenger