[EM3] Los Angeles Mod By Hoppah
#201
Posted 06 April 2006 - 06:17 PM
You mean new maps?
I have made 19 NEW missions. They all have an unique script. There are some missions with a new map (ground) too. Do you mean missions like that?
#202
Posted 06 April 2006 - 06:32 PM
I meant the abuse language of one of the visitors of this forum. I see that his IQ is not very high. Anyway,
Let me explain:
Yes you've created new maps and missions that's fine. They are very good and thank you for them. I meant will you go on creating new and new missions with new maps and new tasks. For example you could simulate the flood situation in Europe or consequences of an earthquake.
And I offer to create a knew topic where people will be able to post their ideas concerning new tasks for Emergency staff of Emergency3.
Hope the above is understandable now...
#203 Guest___Uknow___*
Posted 06 April 2006 - 06:57 PM
*look at the script and finds out tha tthe directionall lightbar is also a brakelight liek the blue light *
#204 Guest_HeijnNL_*
Posted 06 April 2006 - 08:14 PM
Not with a policeman and not with a enigineer!
I have patch 3!
So i can't see the problem.
With a policeman i can't click on the switch.
With the enigineer i can click on the switch but nothing happend!!
Who can help me?
Greetz HeijnNL
#205
Posted 06 April 2006 - 08:28 PM
many thanks
#206
Posted 06 April 2006 - 10:09 PM
I can't open the gates!
Not with a policeman and not with a enigineer!
I have patch 3!
So i can't see the problem.
With a policeman i can't click on the switch.
With the enigineer i can click on the switch but nothing happend!!
Who can help me?
Greetz HeijnNL
U need tow ait until the person is at the switch
#207 Guest_drdroopy_*
Posted 06 April 2006 - 11:26 PM
#208
Posted 06 April 2006 - 11:53 PM
(Basic question)
#209 Guest___Uknow___*
Posted 07 April 2006 - 08:31 AM
when you move 2 paramedics to your ambulance to fetch a stretcher and they don't arrive fast enough there already comes a strechtcher team so you have +2 units
#210
Posted 07 April 2006 - 08:35 AM
#211
Posted 07 April 2006 - 05:36 PM
#212
Posted 07 April 2006 - 07:44 PM
Try to install the patch again or wait for the Emergency 4 version of the LA mod.
News:
I am still fixing bugs. There are more bugs in v2.4 than I thought.
This is what I've done so far and I think I've fixed most of the bugs.
Crash when sending Secret Service SUV fixed
MP5 stays in air when using 'Remove MP5' command fixed
When FBI Agent changes to FBI HRT Unit it disappears fixed
'Remove Stretcher' command doesn't work fixed
LAPD SUv doesn't have 'Return to Police Station' command fixed
CHP Crown Vic lights cannot be turned off fixed
When deploying command post lights of vehicle goes on fixed
FBI command bus transport only 4 ppls fixed (changed to 8 )
The Army humvee's flood light command doesn't do anything. fixed (command removed)
Problems with directional lightbar fixed
Mission 4:
Gates do not work fixed
Mission 19:
Rear lightbar of the 2 lax ambulances doesn't work fixed
Other things:
Some sounds from Emergency 4
New lights for the CHP Chevrolet Camaro
#213
Posted 07 April 2006 - 08:11 PM
#214 Guest_Copcarman_*
Posted 07 April 2006 - 10:24 PM
#215
Posted 08 April 2006 - 11:08 AM
I can't help you. Patch 3 is required to use everything.
Try to install the patch again or wait for the Emergency 4 version of the LA mod.
News:
I am still fixing bugs. There are more bugs in v2.4 than I thought.
This is what I've done so far and I think I've fixed most of the bugs.
Crash when sending Secret Service SUV fixed
MP5 stays in air when using 'Remove MP5' command fixed
When FBI Agent changes to FBI HRT Unit it disappears fixed
'Remove Stretcher' command doesn't work fixed
LAPD SUv doesn't have 'Return to Police Station' command fixed
CHP Crown Vic lights cannot be turned off fixed
When deploying command post lights of vehicle goes on fixed
FBI command bus transport only 4 ppls fixed (changed to 8 )
The Army humvee's flood light command doesn't do anything. fixed (command removed)
Problems with directional lightbar fixed
Mission 4:
Gates do not work fixed
Mission 19:
Rear lightbar of the 2 lax ambulances doesn't work fixed
Other things:
Some sounds from Emergency 4
New lights for the CHP Chevrolet Camaro
I've tested the fixed bugs and I think I've fixed everything now.
Did I forgot something?
About the gates. I will explain for the last time how you open them. After this I will remove all posts with the word 'gate'.
The following maps and missions contain the gate(s) where I am talking about:
Freeplay
[NEW] Hostage Situation at Los Angeles Intl. Airport!
[NEW] Drugs gang!
[NEW] Hostage situation in Boeing 747 airplane!
All gates can be opened using a switch. In most of the maps the switch is next to the gate. (In the 'Drugs gang' and 'Hostage Situation at Los Angeles Intl. Airport!' mission you have to find the switch.).
To open the gates: Select a Fire Chief, Supervisor, Police Officer or Engineer. Then click on the switch (you see an icon to reconize the switch). The unit will walk (or run) to the switch. When it's at the switch the gates will open (like he pressed a button).
You can close the gates too.
Greetz,
Hoppah
#216
Posted 08 April 2006 - 03:18 PM
First of all... Thank you Hoppah for this f_cking nice mod, it's even better then the original game, but I got a small question. I realy don't know how to defuse the bomb in the 747 mission. Which unit should be used to defuse it?
Thanks.
#217
Posted 08 April 2006 - 03:38 PM
#218
Posted 08 April 2006 - 05:43 PM
#219
Posted 08 April 2006 - 07:58 PM
'Emergency USA'
#220 Guest_Brandjuh_*
Posted 08 April 2006 - 08:00 PM
and kick off the missionmaker now