Edit By Hoppah:
Don't quote the whole post.
Edited by Hoppah, 15 September 2007 - 07:13 AM.
Posted 14 September 2007 - 10:45 PM
Edited by Hoppah, 15 September 2007 - 07:13 AM.
Posted 14 September 2007 - 11:41 PM
Posted 15 September 2007 - 03:07 AM
Rangers, lead the way! General Cota, D-Day 1944
Posted 15 September 2007 - 03:39 AM
Posted 15 September 2007 - 06:39 AM
<string name="ID_TOOLTIP_EMSCAR">EMS Car</string>
Posted 15 September 2007 - 07:12 AM
Posted 15 September 2007 - 07:35 AM
Posted 15 September 2007 - 07:22 PM
Posted 15 September 2007 - 07:55 PM
Posted 15 September 2007 - 08:18 PM
Posted 15 September 2007 - 09:42 PM
Posted 15 September 2007 - 11:12 PM
Posted 15 September 2007 - 11:23 PM
Lets burn it:
The barn is a new model. The smoke is much darker (changed it with the particle editor) too, to make it look better. I am using the map from mission 16 (fire at open air concert) for this mission.
Played a test round too. I needed 28 fire fighters with a hose connected on 7 fire engine's and 3 water tenders to extinguish the barn only, so this one will be quite hard.
I still need to make the drug dealers and owners which must be taken into custody too, so the mission isn't finished yet.
Hope you like it,
Hoppah
Posted 16 September 2007 - 12:25 AM
Posted 16 September 2007 - 12:48 AM
Posted 16 September 2007 - 02:26 AM
Posted 16 September 2007 - 06:30 AM
Posted 16 September 2007 - 06:44 AM
Posted 16 September 2007 - 09:32 AM
Building a parking spot won't be that hard. But scripting it ISUtrechterror, were you looking for more things to do on the freeplay map?
How about an auxiliry truck bay somewhere near the fire station to store some of the trucks we don't use too often (the MCU, or USAR, Brushtruck, etc..)
It doesn't need to be fancy like the main station, maybe instead of spawning them from offscreen, just have a "station" where they spawn out of the door and return to despawn.
Posted 16 September 2007 - 11:26 AM