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[EM4] Los Angeles Mod by Hoppah


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#1361 Mrtucker555

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Gepost 25 juni 2007 - 12:26

i use it all the time and it works great!

#1362 Guest_Robbyboy_*

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Gepost 25 juni 2007 - 04:32

It works for me too

#1363 firefighter111

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Gepost 25 juni 2007 - 05:21

really great mod Hoppah, I've been playing with it for the whole time I've had 911FR (which is only 3 hours) but still I have it. Again really nice Hoppah :1046275747_biggthumpup:

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#1364 AgentSmith6

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Gepost 25 juni 2007 - 06:39

I have to say Hoppah, that it is the best mod out there! :1046275747_biggthumpup:

Rangers, lead the way! General Cota, D-Day 1944

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#1365 Guest_JeffreyCor_*

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Gepost 25 juni 2007 - 07:28

Can someone confirm that the Bomb Squad (+robot) works in freeplay? So can the robot disarm bombs in freeplay?
I am trying to test this, but I never get a bomb alert in freeplay, even after playing more than 1 hour. :huh:


Yes it does. I have had 3 bombs, I did 1 with the bomb squad officer himself and the other 2 with the robot. In all cases it worked perfectly. :1046275747_biggthumpup:

#1366 MARCO

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Gepost 27 juni 2007 - 11:28

Hi Hoppah how i can added two new police cars i mean lapp and laap to freeplay ? I added this lines to frreplaybase
<vehicle prototype="mod:Prototypes/Vehicles/03 LA Police/cv_lapp.e4p" count="20" />
<vehicle prototype="mod:Prototypes/Vehicles/03 LA Police/cv_laap.e4p" count="20" />
but it doesn't work. Please help.

#1367 MARCO

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Gepost 27 juni 2007 - 03:59

HOPPAH please help me

#1368 Guest_Utrechtterror_*

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Gepost 27 juni 2007 - 06:11

HOPPAH please help me

Just have some little patience

#1369 Hoppah

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Gepost 27 juni 2007 - 07:56

You have to edit the unit ID files too (Los Angeles Mod v1.3/Units/Vehicles/Police/...). Add 22 to "missions value"

#1370 MARCO

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Gepost 27 juni 2007 - 09:06

Thx Hoppah its work
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#1371 Guest_ZildjianDrummer_*

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Gepost 27 juni 2007 - 10:51

Thx Hoppah its work
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lol you made the Lambo a normal car? what do you do with that? just drive it around?

#1372 MARCO

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Gepost 28 juni 2007 - 08:05

I replace Lambo as Camaro ( i don't like this police camaro) this unmarked lambo :P

#1373 Guest_xpoky_*

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Gepost 28 juni 2007 - 07:45

Hi ppl! First of all i have to thank Hoppah for this great great mod! I have installed the new version and think about some things:

- In the FD units they all have the same material, and i think it would be better if different units have different tipes of things
- In PD it would be great to have a house like FD because in PD you don't see the units, and you can't send units like SWAT or anti bomb to Hpolice house, you have to send them away to the HQ.
- We have many different tipes of units, but in the neverending mode, you only use 3 or 4 units of the FD, PD or medics because the game does not requiere more!!Is it possible to make some new things in freeplay to make us use Army units or Coast guard heli for example?

Thanks again Hoppah and good work :)

#1374 Guest_Tomato_*

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Gepost 29 juni 2007 - 01:22

an idea for 1.4...

I know you want to concentrate more on the missions and scripting... but I think in freeplay the petrol station next to the police station could be an impound lot... space for an engineers van, couple of flat beds and a couple of police cars maybe!.... just an idea!

Also to add.... police cars should be able to call for backup and paramedics also... just as an extra thing!

#1375 MCERT1

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Gepost 29 juni 2007 - 08:09

Playing around with 911:FR first of all I have to say this mod is what made me download the game, and thank you for all of your hard work this is awesome.

Secondly, the equipment trailers, I was wondering if they could be made more useful by making them serve extra functions. Like you could have one trailer be capable of deploying an Incident comand tent . It could have dispatch commands and maybe the tent could also serve as a rehab station so emergency workers could go in and regain health, and also have the trailer let the firefighters switch to any of the uniforms. The other trailer could deploy an extra decon tent or even a mass casualty tent, something like that. I don't know if any of this is possible I know there are lots of limitations on the trailers.

Anyways, awesome mod you do great work
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#1376 AgentSmith6

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Gepost 29 juni 2007 - 08:12

Sorry to nag, but also maybee add the Port police and Airport police as emergency units (sorry to nag) and maybb add Voodoo's units too?

Rangers, lead the way! General Cota, D-Day 1944

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#1377 Guest_Mugenr_*

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Gepost 29 juni 2007 - 08:23

lol you made the Lambo a normal car? what do you do with that? just drive it around?


Did you put some lights on it too ?? or is it just used to transport. i quite like that idea. If you dont mind id actually like to even get the file from you??
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#1378 MARCO

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Gepost 29 juni 2007 - 09:24

off course with lights and flashing lights

#1379 bennie900

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Gepost 30 juni 2007 - 12:02

http://video.google....6...h&plindex=4

is it possible to do that?????????/ if not i think that the first set of lights are better than the normal ones
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#1380 Stan

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Gepost 30 juni 2007 - 12:08

lol why do you guys need to crack down hoppah to make each damn change you guys want "i want this, i want that, i want so"

Yes it's psosible, but i suggest you to go to the editor and make those changes for your own.
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