[EM4] Los Angeles Mod by Hoppah
#741
Posted 10 October 2006 - 07:15 PM
Your K9 mod was for Emergency 3. I am talking about Emergency 4.
#742
Posted 10 October 2006 - 09:05 PM
Everything went well. We found 2 bugs:
I forgot to repair the motorcycle bug (driver doesn't disappear on motorcycle in multiplayer).
Police units can't enter the SWAT Armoured Vehicle sometimes
I am not sure if I can fix that.
I had alot of other bugs (disappearing trucks, siren doesn't follow cars), but that's because of my crappy computer (I have to play MP on lowest settings).
Hoppah
#743
Posted 10 October 2006 - 09:58 PM
#744 Guest_JeffreyCor_*
Posted 10 October 2006 - 11:30 PM
I just tested v1.1 online with Stan . :1046275747_biggthumpup:
Everything went well. We found 2 bugs:
I forgot to repair the motorcycle bug (driver doesn't disappear on motorcycle in multiplayer).
Police units can't enter the SWAT Armoured Vehicle sometimes
I am not sure if I can fix that.
I had alot of other bugs (disappearing trucks, siren doesn't follow cars), but that's because of my crappy computer (I have to play MP on lowest settings).
Hoppah
great news! Is single player testing going well also? That's the only mode I use.
#745
Posted 10 October 2006 - 11:32 PM
#746 Guest_ranger211_*
Posted 11 October 2006 - 04:14 AM
On Long Island, NY where i go every summer, the fire departments have whats called "fire police". Since most towns in that area are under the control of Suffolk County Police, police are dispatched all over the towns inside the county. so, fire departments have fire police. they are able to arrive on scene at the same time the other Apparatus does, and can set up a primeter before police arrive. 2 slight verations i found
http://hmfd.org/imag...aratus/2410.jpg
Large Fire Police
http://www.kingspark...pics/4110_a.jpg
Smaller, van type
http://www.kingspark...pics/4110_b.jpg
picture 2 of above
http://www.eastnorth...ratus/21013.jpg
another one. not really fire police, but used to transport 8 or 9 guys to the scene fast
discription of fire police
where i live in Ma, we have first responder vehicles.
http://www.massfiret...c_Unit_1_06.jpg
Tatical trucks are used because some citys dont have any ambulances, they contract out to a third party service so this unit acts as as first responders until an ambulance comes.
(Basicly your light equipment trucks in 1.1)
http://www.massfiret.../Boston_TCU.jpg
Boston also has a tac unit just because the city is so big and theres a million 1 way streets. thats more like an SUV type thing (like the EM3 vehicle)
so i know were talking LA here, but i think that a fire police vehicle would be awesome. It could just be some firefighters with a vest on, and have the ability to place cones, flairs, barricades, and redirect people and trafic (and maybe those directional light, but i saw you say it might be vary hard to put those on a fire vehicle)
as for the tac unit, your light eqmt vehicle is pretty much that.
one more thing. i would love to see that black undercover SUV in the LA Mod for EM3. (i think it was the FBI or secret service SUV) it would go awesome with the undercover crown vic that you have. i could convert it for you and send it to you and you can see what you think. just a thought...
PS what is the eta on 1.1!!!
(KIDDING GUYS. JUST KIDDING) just making fun of those people who cant take "when its ready" for an answer
Edit by Hoppah:
Pictures too large. Use thumbnails or links.
#747
Posted 11 October 2006 - 06:05 AM
#748 Guest___Uknow___*
Posted 11 October 2006 - 12:44 PM
@__Uknow__:
Your K9 mod was for Emergency 3. I am talking about Emergency 4.
Well I was also talking about EM4 just editing the thing sicne I basically most of mine scripts were based on em4
#749
Posted 12 October 2006 - 06:05 PM
The price of a fireman is $25.
The price of a fireman with mask is $75.
The price of a paramedic is $25.
The price of a paramedics with stretcher unit is also $25.
With the 'Change Clothes' commands for firemen you were able to save $50 (difference between normal and mask fireman).
So, when you change your normal fireman to a fireman with mask it will cost you $50 now.
and when you change back to normal fireman you will get $50.
With the new stretcher script in v1.1, it was possible to save $25 when you change one paramedics with stretcher to two normal paramedics.
So it will cost you $25 when you drop the stretcher and you will get $25 when you get a stretcher (2 paramedics become one paramedics with stretcher).
I changed something else too.
When you use the MP5, M4a1 or Sharpshooter Rifle against an innocent target it will cost you money too ($200 for sharpshooter rifle, $100 for MP5 or M4a1).
Greetz,
Hoppah
#750 Guest_CHP_*
Posted 12 October 2006 - 07:23 PM
#751
Posted 12 October 2006 - 10:09 PM
-Cal Naughton Jr.
#752
Posted 12 October 2006 - 11:22 PM
Say, is there a way to increase the limit of vehicles you can buy in Freeplay (or make it unlimited), or is that hard-coded?
That's possible and I will increase it for v1.1 (It was increased for v1.0, but v1.1 has more vehicles).
#753
Posted 13 October 2006 - 12:20 AM
#754 Guest_FirstResponse_*
Posted 13 October 2006 - 02:34 AM
#755 Guest_ranger211_*
Posted 13 October 2006 - 05:46 AM
#756
Posted 14 October 2006 - 01:40 PM
#757 Guest_ShortCappy_*
Posted 15 October 2006 - 08:25 AM
#758
Posted 15 October 2006 - 08:42 AM
Hoppah, I noticed that the pontoon bridge vehicle is available in the vehicle selection in Freeplay and Multiplayer modes. It doesn't serve a purpose in either of those modes, so can you remove it before the release of the next version, please?
Well why don't u just let it in your base instead of getting it on the map?
#759 Guest_ThaLowrider_*
Posted 15 October 2006 - 11:14 AM
i've downloaded your great mod! it's really cool, but when you play in freeplay, you should get all unit's right?
but i don't get them all
here's a list of what i don't get of the vehicles..
Medic : EMS car, Ambulance 4, Coroner's van
LAFD : Light Equipment, Brush Truck, Crashtender
CHP : Patrol car & Camaro
Misc: Rescue Dog vehicle, Bulldozer(+carrier)
is my mod not installed right, or are some of the vehicles coming in the next version?
Regards ThaLowrider.
#760
Posted 15 October 2006 - 11:25 AM
@ Hoppah
i've downloaded your great mod! it's really cool, but when you play in freeplay, you should get all unit's right?
but i don't get them all
here's a list of what i don't get of the vehicles..
Medic : EMS car, Ambulance 4, Coroner's van
LAFD : Light Equipment, Brush Truck, Crashtender
CHP : Patrol car & Camaro
Misc: Rescue Dog vehicle,
is my mod not installed right, or are some of the vehicles coming in the next version?
Regards ThaLowrider.
easy to explain => Next version
Bulldozer(+carrier) will never be avalable in freeplay => bug + dont come on map