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[EM4] Los Angeles Mod by Hoppah


  • Geschlossenes Thema Dieses Thema ist geschlossen
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#4781 Hoppah

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Geschrieben 01 September 2009 - 08:43

LA Mod freeplay originally had a playlist of only 6 songs, but each time you start freeplay it starts with the same song. I can't change that, but I did add ALL background music to freeplay now. Too bad of the old music which got deleted. I even bought the first Soundtrack CD of that show, but that doesn't mean I can just add the music to the mod. 'Jack in the Limo' was my favorite song of that CD too.

#4782 Luisinho

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Geschrieben 01 September 2009 - 03:04

Good work Hoppah, that is some awesome work!

Ever thought of making something similar to those script but for an ambulance?

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#4783 Sgt.Wulf

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Geschrieben 01 September 2009 - 03:26

So that the ambulance would arrest people and give speeding tickets?
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#4784 Maffegozer

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Geschrieben 01 September 2009 - 03:29

Adding the fire stations, police station and hospital was the first thing I did to the new map. Otherwise you can't test it (game will crash) ingame. Or did you mean something else?


Ricardo Says what i meant:

I think he thinks that because there are no icons on the mini map, like PD and hospital icons



Good work Hoppah, that is some awesome work!

Ever thought of making something similar to those script but for an ambulance?


uhm,,. have you ever seen a walking dieing person;)
There's no point of adding it to the ambulance.

But Hoppah. i've got a new suggestion:
Add a command, that police ESCORT the ambulance to the hospital, or ESCORT a other policecar with criminals to the police station, also that they can ESCORT important persons (Like add an event like: 'Escort the president safely through the city, he arrives in 2 minutes.'
Or something...
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#4785 O'Neill

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Geschrieben 01 September 2009 - 04:23

But Hoppah. i've got a new suggestion:
Add a command, that police ESCORT the ambulance to the hospital, or ESCORT a other policecar with criminals to the police station, also that they can ESCORT important persons (Like add an event like: 'Escort the president safely through the city, he arrives in 2 minutes.'
Or something...


I don't see how that would be useful for freeplay. Besides, the suggestion thread was closed for a reason.
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#4786 Grim_Wizard

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Geschrieben 01 September 2009 - 05:21

Question Hops, Can you give like a parking ticket?
Like a speeding ticket that is issued to a car that is not set on a path.
I thought what I'd do was pretend I was one of those deaf-mutes.

#4787 Luisinho

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Geschrieben 01 September 2009 - 06:25

So that the ambulance would arrest people and give speeding tickets?


uhm,,. have you ever seen a walking dieing person;)
There's no point of adding it to the ambulance.


Nope, That's not what I actually meant, the ambulance could automatically stabilize the wounded person, pick him/her up and put in the ambulance and take him to the hospital.

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#4788 Sgt.Wulf

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Geschrieben 01 September 2009 - 06:48

And that would really be useful, yes. You are right.

I hate the hassle what wa big motor vehicle accident gives, you must help with everything for the guys, hold hands and tell to take step with right leg, then left and so on. So yes, a cool feature.
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#4789 emergency4freak

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Geschrieben 01 September 2009 - 07:10

Yea I agree completely, it is a large hassle at a lot of the incidents (especially if you have more than one active incident requiring EMS) to do things immediately. If you could have an ALS ambulance, which had a command where you will click on the patient, and the ambulance responds to that patient, and the EMS crews run in and treat the patient, I think that would be pretty sick. Probably not even possible, but of course it is just a thought.

Second thing, for the "Police escorting ambulances are unrealistic. WRONG, police will generally escort patients at all major incidents, and any incident where there is an agressive or criminal patient.

Never the less, I'm sure we are all very excited, and we just need to be patient.

Best of luck Hoppah!

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#4790 Grim_Wizard

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Geschrieben 01 September 2009 - 07:17

Lol I always do that. I call in a ambulance in LA mission 9 for the dad and a cop car. THen I have em both go at the same time and turn the lights and sirens on on the cruiser.
I thought what I'd do was pretend I was one of those deaf-mutes.

#4791 Fisk1

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Geschrieben 01 September 2009 - 10:12

Just my two cents about escorting ambulances with police units:

Sure, it looks cool, and it's probably done in a lot of real life situations.
But it's also going to deplete the police presence in an area, since the police unit has to follow the ambulance to the hospital, and then either return to patrol or stand by there.
It doesn't really add anything but visuals to the game.

#4792 Brendon

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Geschrieben 02 September 2009 - 12:43

One thing that's funny with Ambulances is that even if you need to defib then and you only have a BLS Ambulance, if you put them in the ambulance before they completely die they'll start to heal.

Ahh, I miss starting the LA mod with L.A. At 9.00 a.m. A shame of what happened. I'm glad you're adding the rest of the music.

#4793 LACityFFengineCo287

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Geschrieben 02 September 2009 - 12:55

Ricardo Says what i meant:






uhm,,. have you ever seen a walking dieing person;)
There's no point of adding it to the ambulance.

But Hoppah. i've got a new suggestion:
Add a command, that police ESCORT the ambulance to the hospital, or ESCORT a other policecar with criminals to the police station, also that they can ESCORT important persons (Like add an event like: 'Escort the president safely through the city, he arrives in 2 minutes.'
Or something...

It would add to the realism, but you'd actually not want to add follow EMS to hospital to police, only on certain occasions do we do that. We follow paramedics for critical patients, because we had a situation just the other day, where we were following in the engine, and the patient went into cardiac arrest, and we had to stop, and jump in the back of the bus to assist recussitate the patient. thats realism.. o.O any steps torwards realism is cool, like if for the LA mod you could hook the engines up to standpipes or hydrants. That'd be a nice feature, because, also, on most fire calls we hook into the city's water supply. The only time i don't see hooking into hydrants is fighting the wildfires right now. I feel bad for the LA county guys. Best of luck to them. If you know about the California wildfires, my heart goes out to the 2 county firefighters and their families.

BTW, hoppah, i've loved your work since i discovered this amazing site over a year ago. Your my Modding hero! :D
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#4794 jab16

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Geschrieben 02 September 2009 - 01:13

me two i wish you my best, also i heard that californa has used 109 million out of there 155 million dollar forest fire buget but FEMA can pay back 75% or somthing like that
I was there when Pyrothijs deleted Hoppah's weed cat photo!!!!!
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#4795 Paramedic_Engine_2

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Geschrieben 02 September 2009 - 03:55

One thing I would like to see in the ambulances is the capability of transporting two patients, most ambulances in the us have room for 2 patients. Is there a way I can change that myself?

#4796 Guest_[SAP]Francis_*

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Geschrieben 02 September 2009 - 04:51

One thing I would like to see in the ambulances is the capability of transporting two patients, most ambulances in the us have room for 2 patients. Is there a way I can change that myself?


There is, in the editor in the Edit Traits menu. For the auto-spawned ambulances, you would need to edit LAFireStationStart.script.

#4797 emergency4freak

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Geschrieben 02 September 2009 - 04:52

Just my two cents about escorting ambulances with police units:

Sure, it looks cool, and it's probably done in a lot of real life situations.
But it's also going to deplete the police presence in an area, since the police unit has to follow the ambulance to the hospital, and then either return to patrol or stand by there.
It doesn't really add anything but visuals to the game.

Depends on how many units you have on scene. If it is an MVC at an interection, where you only need to close down 2 lanes, you will realistically only require 2-3 police units on scene. You could probably spare one of them.
Just speaking realistically..
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#4798 Sgt.Wulf

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Geschrieben 02 September 2009 - 08:31

More and more ambulances give up on the feature of transporting two patients. And as far as I know, the model represented in this mod arent big enough to transport.
THe reason for abandoning multiple-patient transport is simple. If their condition worsens during the trip, there is usually only one EMT or PM to take care of them, and most people only have two hands.
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#4799 Grim_Wizard

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Geschrieben 02 September 2009 - 01:27

Yeah, but it would make the game more efficeint!
I thought what I'd do was pretend I was one of those deaf-mutes.

#4800 Maffegozer

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Geschrieben 02 September 2009 - 02:45

Just my two cents about escorting ambulances with police units:

Sure, it looks cool, and it's probably done in a lot of real life situations.
But it's also going to deplete the police presence in an area, since the police unit has to follow the ambulance to the hospital, and then either return to patrol or stand by there.
It doesn't really add anything but visuals to the game.

I think it adds some realism to the game.
As for the fact it doesnt add anything else, you/we/me could add a thing that gives you 50 points if you escort ambulances.
Dont know if that makes sense, because that would take some realism away!>
So any suggestions to my suggestion?
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