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[EM4] Los Angeles Mod by Hoppah


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#4441 Hairyman

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Geschrieben 22 Juli 2009 - 02:08

WOW

Hoppah, what have you done :)

This will open a huge amount of possibilities but congrats on the achievement so far
Posted Image
Posted Image

#4442 Guest_em4fan_*

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Geschrieben 22 Juli 2009 - 02:25

Hoppah, that's amazing vehicle, good work you done on that ladder!

Can't wait to play :)

em4fan

#4443 Texas_DPS

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Geschrieben 22 Juli 2009 - 03:32

that is awesome hoppah. i like the way it looks and works. cant wait to play. the new map looks awesome as well.

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#4444 Guest_vamatty_*

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Geschrieben 22 Juli 2009 - 03:41

I kept this secret until I made it working, but I managed to make a tiller!
It has it's flaws as explained in many topics before. The model is highly detailed. It has about 8100 polygons including the 6 wheels and all other parts belonging to the vehicle. Ingame, it works pretty well. There are a couple of points I'd like to mention:

- The trailer has no physics when it's not installed and attached to the tractor.
- The ladder can't reach windows. For now, you can only use it to extinguish fires.
- Because of the long size, the trailer makes weird swings when it takes a turn.
- The trailer logic created by Bass-ti, might be buggy on slower computers

The tiller will be a new vehicle', so it doesn't replace the tower in the Los Angeles Mod. Because of the disadvantages explained above the tiller won't spawn in the big fire station for default, but I might make it able to park on the same spot as the tower.

Pictures:
Posted Image Posted Image

The tiller ingame (on the new map):
Posted Image Posted Image

The reason I made it is because I found a way to spawn the trailer on the tractor when it arrives on the map after being send using the menu. The cool looks makes it a great addition to the mod. The tiller will be the only new addition to v1.9 besides the new map. I hope it's worth it.

Hoppah


Great job! :cheers:

#4445 Guest_HPVFD236_*

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Geschrieben 22 Juli 2009 - 03:41

Damn hoppah.. you are the sh*t.. plus i dont know how you can do this and not tell yourself that you are god

#4446 Texas_DPS

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Geschrieben 22 Juli 2009 - 03:43

with the till being possible does that mean trucks like this are possible?

http://www.dallasfir.../Truck.37 R.jpg

- Jon
- Jon

#4447 Guest_HPVFD236_*

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Geschrieben 22 Juli 2009 - 03:46

Midmounts have always been possible.. go take alook at the NY Mod

#4448 Bob

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Geschrieben 22 Juli 2009 - 03:47

Hoppah is God.

Posted Image


#4449 Hoppah

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Geschrieben 22 Juli 2009 - 04:00

Midmounts have always been possible.. go take alook at the NY Mod


If you know how. :)

#4450 Guest_albie17_*

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Geschrieben 22 Juli 2009 - 04:01

Mid-mount are truly possible since it was already featured on NYMod. But I'm wondering if Hoppah could help those guys(NYMod) on adding a bit more details on their rescue units.

#4451 jgreene

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Geschrieben 22 Juli 2009 - 04:25

Mid-mount are truly possible since it was already featured on NYMod. But I'm wondering if Hoppah could help those guys(NYMod) on adding a bit more details on their rescue units.


Im pretty sure that the only thing we have seen from the NY mod is a picture of the model. Here we have in game pictures and video of a working mid mount.
Posted Image

#4452 O'Neill

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Geschrieben 22 Juli 2009 - 04:31

Wow, that looks amazing. I'm guessing the range on the water cannon is the same as the regular ladder?
Posted Image
Posted Image
Posted Image

#4453 soulbody

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Geschrieben 22 Juli 2009 - 04:44

I kept this secret until I made it working, but I managed to make a tiller!
It has it's flaws as explained in many topics before. The model is highly detailed. It has about 8100 polygons including the 6 wheels and all other parts belonging to the vehicle. Ingame, it works pretty well. There are a couple of points I'd like to mention:

- The trailer has no physics when it's not installed and attached to the tractor.
- The ladder can't reach windows. For now, you can only use it to extinguish fires.
- Because of the long size, the trailer makes weird swings when it takes a turn.
- The trailer logic created by Bass-ti, might be buggy on slower computers

The tiller will be a new vehicle', so it doesn't replace the tower in the Los Angeles Mod. Because of the disadvantages explained above the tiller won't spawn in the big fire station for default, but I might make it able to park on the same spot as the tower.

The reason I made it is because I found a way to spawn the trailer on the tractor when it arrives on the map after being send using the menu. The cool looks makes it a great addition to the mod. The tiller will be the only new addition to v1.9 besides the new map. I hope it's worth it.

Hoppah


a hear a nice submod coming for me for the parking lot. nice Tiller you made. love the model. hope there v1.9 is coming soon so i can start on the submods soon

Watch The ''I Mark's Productions Thread'' now.
currently all projects are undergoing a renewal and no help is required.


#4454 Guest_albie17_*

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Geschrieben 22 Juli 2009 - 04:48

Im pretty sure that the only thing we have seen from the NY mod is a picture of the model. Here we have in game pictures and video of a working mid mount.

You got a point then. It looks were having a competition between the two. :loldev:

#4455 Hoppah

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Geschrieben 22 Juli 2009 - 04:50

am a able to give you a boot system but they will delete the files on your (internal) hard disk.


Date: 'Jun 11 2009, 05:02'

Got my new videocard like 2 weeks ago. Better talk Dutch, because I have no idea what you mean.



You got a point then. It looks were having a competition between the two. :loldev:


Right.... competition between a mod that has been released almost 3 years ago and a mod which has just been started. :laugh:

#4456 firefighter111

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Geschrieben 22 Juli 2009 - 05:14

Hoppah, I personally think that 16tons should just hire you to develop any other game in the emergency series they make. Second, on the whole "the tiller and freeplay map will be the only new additions to 1.9" thing, I would say a whole new map and a vehicle that's been thought impossible until now is pretty good for a mod update. You are a beast Hoppah. Quick question though, what made you go with the pierce style tractor rather than the american lafrance ones which seem to be in use more in LA?

95961656.png


#4457 Guest_Gozozh_*

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Geschrieben 22 Juli 2009 - 06:12

Hej,

There I am again. It has been a long time, but now I am in the states, and I saw all this cool stuff that hoppah made, I JUST had to reply! Hoppah Congratulations, you just are unbeliveble.
A few weeks ago, I saw that new truc you made, and thought about it, and I still couldn't figure out wy everybody told eachother that it wasn't possible to make such a thing...

Now you proved that IT IS POSSIBLE to make things everybody sad you couldn't :holdglass:

I can't wait till I'm back home and (probably) see V 1.9 appear on the forum. I want to play it now! :23_31_4:

But anyway, regtards from the US

Gozozh

PS. is on the new map forum, on of the screen shots, is that the staples center? Or am I just being stupid?

#4458 erfd

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Geschrieben 22 Juli 2009 - 08:24

A nice 4 days before birth day present! :)

#4459 jsutton

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Geschrieben 22 Juli 2009 - 08:46

Great Job Hoppah, can't wait to see it in game.

#4460 PFAexplorer

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Geschrieben 22 Juli 2009 - 10:06

Now hoppah i have two questions for you, is the tiller able to be called?

Now hoppah i have two questions for you, is the tiller able to be called by a bc or ems capt? and in the future will it be possible to say put the tiller in one station and the tower in the other? :)