Here are my suggestions:
1) Police/Ambulance patrol cars move when there is a emergency vehicle behind them
2) Those paramedics without stretcher should be allowed to call for ambulance, ambulance helicopter or police car.
3) Allow multiple airplanes
4) Better patrolling so they spread out. I always put long time for the cops, I spawn like 20 of them at the same time and I manually do "patrol" once the first car is a bit far away.
5) Again, I am not sure if this is possible or not.. or if it's hard or not.. but more freeplay events would honestly own.
6) Again, if possible.. If the road lane is empty, make the cars drive faster.
7) When calling for backup, make it alert the nearest units.
8) If possible, make the criminals run more far away, or maybe drive fast with their cars. I love to chase! It sucks to see the criminals like someone robbing just stops in middle of road asking you to arrest him/her.
That's all for now.
jeez since you want your ideas looked at so badly ill do it:
1) Hardcoded, pathfinding code will only move Emergency vehicles around civie vehicles, i.e. can't be changed
2) Sounds good but ill leave that one to Hoppah
3) Hardcoded, only one plane can exist at a time, i.e. can't be changed
4) Probably a nightmare to change but ill leave that one to Hoppah
5) Pretty sure its been mentioned before that what we got is all we are getting for two reasons:
- its hardcoded
or
- its too much work
6) All vehicles move at a speed set in a parameter file it can't be changed dynamically
7) see #4
8) Not 100% sure about this but; all criminals attempt to leave the map and how hard they try (ie the quicker and more direct they are, less stops, etc) depends on the crime they commited. see #6 for the car idea.
AND Please stop with the attitude its really irritating especially since stubbers has a valid point. We don't control Hoppah, all we can do is make suggestions and hope that he implements them. Being b****y about it doesn't help.