Great work man! Looking forward to this vehicle pack! BTW if you're going for realism, the lights in the back window of the unmarked cars are blue and yellow not blue in red.
Ah, thanks for pointing that out. I didn't check if the LAPD uses a different light system, I based the texture on a random video of an unmarked cvpi.
Hey, Kinda noob quistion but im trying to learn it....
But, On torurials i saw you need a blueprint of the car, but where can you find it? XD
There are a few websites with car blueprint libraries like:
http://www.the-bluep...lueprints/cars/
https://getoutlines....utm_content=bar
http://www.smcars.ne...ts-archive.223/
but I think the best way is to do a google search using key words and just look at the image results. Type the mark and model, the year and "blueprint" (eg. 2010 Dodge Charger blueprint). If the car is really new there might not be any blueprints available so in that case you can use photos from different perspectives. You can type make and model, year and side/front/rear/top view or you can look for a 360 degree view (you can find those on official car websites) and take printscreens from each perspective. Before you start modeling always make sure that the blueprint images are scaled and lined up correctly.
I've made a new LASD prisoner transport van (the right side doors are the ones that open)