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NL Modification v2.0 released! Signal Torch screenshot!


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#61 Ropie58

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Geschrieben 30 August 2015 - 02:28

Watched thenorthernalex's video on this and i have just played the mod, it is great, i think it might get me back in to Em5 :)

I rest my case... ;)

 

Cheers!!   :holdglass:

 

Robert.


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#62 The Governor

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Geschrieben 30 August 2015 - 05:26

Hey Arariel,

 

Thanks for your enthusiasm! ;)

If you downloaded the modification you should now have a 'NL Modification v2.0.zip' file on your computer. Upon opening the file with WinRar or 7-zip you should see a ReadMe file and another .zip-file called dutch_modification. The 'dutch_modification.zip' should extracted to an easy reachable place on your computer because this is the file you'll have to drag and drop onto the modifications tab after you launched the game (just launch the game but don't click 'Start Game' yet) The ReadMe file goes much more into detail when in comes to the installation method. I'd advise you to open the ReadMe file and scroll to page 5 where I put the installation notes.

 

Let me know if it worked out for you ;)

 

FrozenOne

 

Hey FrozenOne!

 

After playing a bit, I have to say that I'm really loving your mod!  The textures are amazing, and I'm in love with the new features, especially cops having guns. I NEEDED THIS!!!

 

Thank you so much for your hard work.  This will definitely be a permanent texture mod I use!


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#63 FrozenOne-94

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Geschrieben 30 August 2015 - 01:54

Hey Bram,

 

Exactly 15 minutes before going to work for my night shift I downloaded and installed the update. I only was capable in giving it a no more look than 5 minutes, but as always, I was stunned! It looks really great and very professional again. In the coming days I will play the update and I'm absolutely certain that your Dutch MOD will convince the EM4 players to have a serious look at your MOD in EM5 as well. Maybe they now will be convinced after all, that EM5 is perfectly suitable to be MODDED as well. If only they were willing to and provided they have the knowlegde to get the job done. I'm sure the making of an American Mod for EM5 would be their next goal, instead of hanging on to the also great MODS of EM4!

 

Keep in touch!!

 

Cheers!!  :holdglass:

 

Robert.

Hey Robert,

 

Thank you for the kins words as always, glad you like the update! ;)

With the screenshots of the Dodge Charger I finally showed people it is actually possible to modificate the game big time and I hope others can see the potential of the game now.

 

Cheers,

Bram.


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#64 FrozenOne-94

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Geschrieben 30 August 2015 - 01:56

Hey FrozenOne!

 

After playing a bit, I have to say that I'm really loving your mod!  The textures are amazing, and I'm in love with the new features, especially cops having guns. I NEEDED THIS!!!

 

Thank you so much for your hard work.  This will definitely be a permanent texture mod I use!

Awesome to see your support for the modification ;)

There is much more to come of course, stay tuned for further updates, latest news I've got is the Signal Torch coming to the Dutch Mod as seen in the screenshot in the first post of this topic ;)


Three Hole Punch


#65 Ropie58

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Geschrieben 30 August 2015 - 04:57

Oke, it's official now - you're now hooked, an example AND a promiss to "MODDING land" and its American MODDERS for EM5 as well. Great job !!   :12:

 

What else is there left to say... (sigh)   :rolleyes:

 

Keep in touch!!

 

Cheers.     :holdglass:

 

Robert.


I always think very hard before asking stupid questions... :cool:


#66 TACRfan

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Geschrieben 30 August 2015 - 06:41

Love this mod, i made a video on it on my youtube channel 


8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

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#67 FrozenOne-94

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Geschrieben 31 August 2015 - 01:59

Love this mod, i made a video on it on my youtube channel

Very nice ;) I love to see them so keep them coming :D I'll add it as a showcase video in the original post ;-)

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#68 TACRfan

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Geschrieben 31 August 2015 - 02:03

Very nice ;) I love to see them so keep them coming :D I'll add it as a showcase video in the original post ;-)


:)

8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#69 Guido Cautreels

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Geschrieben 31 August 2015 - 06:53

hello

 

I just noticed that when i use the laddertruck, something strange...the ladder isnt fully visible...with all mods disabled, this isn't an issue. Anyone else this prob?



#70 theparanoid

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Geschrieben 31 August 2015 - 10:54

hello
 
I just noticed that when i use the laddertruck, something strange...the ladder isnt fully visible...with all mods disabled, this isn't an issue. Anyone else this prob?


I saw this as well. I was going to check different visu setting I currently play on utlra? What setting do you play on? IT like the bottom part those not animate up.

#71 Ropie58

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Geschrieben 01 September 2015 - 06:51

I noticed it as well, a couple of days ago, but I thought it was just a glitch; I figured that "next time" everything would be normal again, but I never got to a "next time" since I didn't play the game since then...

 

So now that more people are dealing with the same issue, I wonder what is going on here. Is any of you playing with a MOD here? If so, which MOD are you playing?

 

Greetings,

 

Robert.


I always think very hard before asking stupid questions... :cool:


#72 theparanoid

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Geschrieben 01 September 2015 - 11:33

I noticed it as well, a couple of days ago, but I thought it was just a glitch; I figured that "next time" everything would be normal again, but I never got to a "next time" since I didn't play the game since then...

So now that more people are dealing with the same issue, I wonder what is going on here. Is any of you playing with a MOD here? If so, which MOD are you playing?

Greetings,

Robert.


Just this mod.


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#73 William Stapleford

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Geschrieben 01 September 2015 - 01:20

Just FYI, I had a similar problem with animations when I attempted to add some lighting or effect to a piece of a default model the had an animation attached. In my case it was the Tow truck. It may be the same thing here.

It would no longer animate the boom swing or anything until I removed the object from the animated piece. Same thing happened with the ladder truck when trying to place lighting on the basket.

So you may want to start looking in that part first. The developers did not make this game easy to troubleshoot.

Keep up the great work.

Bill
Delaware, USA

#74 Ropie58

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Geschrieben 01 September 2015 - 03:21

Just this mod.


Sent from my iPad using Tapatalk

 

Just FYI, I had a similar problem with animations when I attempted to add some lighting or effect to a piece of a default model the had an animation attached. In my case it was the Tow truck. It may be the same thing here.

It would no longer animate the boom swing or anything until I removed the object from the animated piece. Same thing happened with the ladder truck when trying to place lighting on the basket.

So you may want to start looking in that part first. The developers did not make this game easy to troubleshoot.

Keep up the great work.

Bill
Delaware, USA

 

I assume that this is a problem that more players may be bumping into. But, since I am only a player and NOT a MODDER, I won't be able to do what William is suggesting in his solution... :huh:  

 

I am sure that FrozenOne-94, reading these messages, will look into it and seek for a solution.

 

 

Cheers!!    :holdglass:

 

Robert.


I always think very hard before asking stupid questions... :cool:


#75 FrozenOne-94

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Geschrieben 01 September 2015 - 04:06

The bug became a part of this mod after update 1.4.1 of the core game. It probably corrupted the data. I'll resolve the problem soon ;)

P.S. heavy duty crane has the same issues sometimes

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#76 TACRfan

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Geschrieben 01 September 2015 - 04:25

The bug became a part of this mod after update 1.4.1 of the core game. It probably corrupted the data. I'll resolve the problem soon ;)

P.S. heavy duty crane has the same issues sometimes


Yea I have found the crane cab will stay elevated sometimes but it's not a big problem

8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#77 Barrrrrrtjeh

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Geschrieben 02 September 2015 - 06:49

Hey there FrozenOne-94,

 

I just uploaded a video on YouTube which is about your mod and me playing in free play with your mod! :D Could you add this to your first post's video showcase?

 

Here it is:

 

https://www.youtube.com/watch?v=AWFtTbFciSQ

Thanks a lot! :)

 

Cheers.



#78 FrozenOne-94

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Geschrieben 07 September 2015 - 06:32

Hey there FrozenOne-94,

 

I just uploaded a video on YouTube which is about your mod and me playing in free play with your mod! :D Could you add this to your first post's video showcase?

 

Here it is:

 

https://www.youtube.com/watch?v=AWFtTbFciSQ

Thanks a lot! :)

 

Cheers.

Nice video! I added it as a showcase video ;)

 

Message to everyone:

My study takes up quite some time so it could take a while before there is a new update or new information. I'm getting a lot of messages of people asking how to modificate the game. I do not have any free time to give an in-depth tutorial. Every bit of free time I have is used for my personal appointments and my own modification so I won't be able to assist.


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#79 Flipsyde

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Geschrieben 27 September 2015 - 08:29

gaaf man.. jammer dat er geen ME meer bij zit!



#80 randomperson139

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Geschrieben 27 September 2015 - 09:14

gaaf man.. jammer dat er geen ME meer bij zit!

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