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Is EM5 dead already


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#21 C.F.D

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Posted 31 March 2015 - 08:32 PM

I felt like a mortician when I did the project reality lights for EM5. You know, someone who prepares a corpse with make-up before the funeral ...

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#22 PaganiZonda760

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Posted 31 March 2015 - 08:45 PM

a perfect example for a game development, working with forum and community is te Unkownworlds team for the game "subnautica". Very good example.


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#23 Tactics

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Posted 10 April 2015 - 06:02 AM

A shitshow of a game we paid $49 for.



#24 Vicky Fox

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Posted 10 April 2015 - 08:48 PM

It was a failure form the start:

First off there was the Emergency 2000s series spin off games which had no modification capabilities which was a BAD mistake!

 

3 to 4 years later Emergency 5 came out which was filled with bugs and glitches as well as the numerous occasions of game crashing, sadly Emergency 4 was more player friendly, easier on the computer and although EM5 had better graphics, it doesn't make up for the losses and is just not worth the time.

 

Also a real bit of disappointment was the fact that the game is centred around Germany which they are showing off their pride possibly a bit too much and looking egocentric and although the game is made for most regions of the world, simple fact is that the culture and some themes just don't apply well.

 

The saddest part of EM5's flop is the probably the fact that the game was worked on and rushed because lots of loyal fans were disappointed with Emergency 2012,13 and 14 and felt that they needed to act quick as they were running late for a deadline too.

 

I wish they showed more international interest other than including Obama in a mission, actually took time in vast range of bugs, glitches and game crashes as well as look up what the difference is between a Patch and DLC.



#25 MikeyPI

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Posted 11 April 2015 - 12:13 AM

Em5 was rushed out frankly way before it should have been, poorly optimized and requiring too much power to make it run on machines, for a graphics upgrade only it demands quite a bit of power considering if anything the gameplay was dumbed down.

 

Everyone who's been within the community for a while and played previous entries can admit that the game is and always was tailored to the German community first and foremost, that really is not anything new for this franchise.  Most people have been spoiled by all the mods from various other places and forget that even the moddable games previous to 5 were when they initially came about German games, modders took them from German to various other locales which increased the appeal to a larger niche group.

 

The thing that rubs most people the wrong way with regards to em5 I believe is more or less what was promised to them in comparison to what was delivered.. They promised far more than what was given on release, and even still today, but that aside I think the price-point that they sold this thing at is what really upset most people.  For what was paid for the game people were expecting a proper premium game title to be delivered, instead what was delivered was more or less at best a budget title with very attractive graphics but largely unoptimized and incomplete in many ways.  The end result that was delivered is more comparable to a "project greenlight" early-access game you could find on steam, the difference being the price and the fact most of them are honest about the incomplete nature of the product they're selling.  Seems to me they were expecting the end-user to make the game complete for them, but without documentation it made it to where many modders asked why would I want to step backwards and have to learn all this over again just to maybe break even with what I already have with just better graphics?

 

They never cared about the international market directly in their games before, so it should not come as a shock that they still did not when it came to em5.

 

In the end I think it was more the price point for what was delivered that really got under people's skins, far too often devs will overcharge for something that is simplified but prettier, and requires a monster machine to run it right.. That just makes people feel like they've been taken for a ride and in this case I can't fault them for feeling that way. In regards to the patch vs DLC thing, it's a minor point, but I do agree their "DLC" is more of a patch to put in the things they promised in the first place, so in my book that was more of a patch than a DLC, but in the end the terminology does not really matter in my book unless you're planning to charge for content that is added.


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#26 Dosedmonkey

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Posted 27 April 2015 - 06:45 PM

Put it simply, full of potential, but the main killer for me was the bugs and performance issues. The lack of english tutorials and modding support was the last nail in the coffin.

 

I'm not paying a full retail price to fix their game for them. I'd prefer to spend my time making my own indie game thanks.

 

Won't be buying any of their future emergency products. Not for ten years or so, when maybe virtual reality/oculus rift will be incorporated, but i expect that will be developed by another developer.


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#27 Ropie58

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Posted 28 April 2015 - 09:25 AM

Hi guys,

 

I can't say I disagree with you all together. The reason for our disappontmet in EM5 so far, probably lies in the fact that SixteenTons promissed us "the world" with this new game or, at least, made the suggestion that they did. We all, former EM4-gamers, are eagerly waiting and looking for successful MODS to go with the EM5-game that, in time, could compare themselves with the successful LA-MODS that "Hoppah" created for the EM4-game.

 

Well now, I think there is someone who is making severe efforts to do so with the creating of his Dutch Mod for EM5. To me, it's looking professional and promissing as I played the MOD for several weeks now. I know he is now constantly, and passionately, working on this MOD. At the moment he is making smaller enhancements and/or preparing bigger updates of the MOD (to be released within a couple of days) while there are great future plans to follow. And now, on top of this, he recently announced that he would start working on a American MOD as well in the very near future. However, he really needs to be fed with suggestions of us all to make his plans work.So, why not giving him a chance, by installing and playing the MOD and come up with your ideas?

 

If SixteenTons won't do the job, let the gamers do so! Check it out: http://forum.emergen...new-info-added/

 

Cheers!!   :holdglass:

 

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#28 Handsup!

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Posted 30 April 2015 - 10:44 AM

That may be, but right now, all I see is rextextures.


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#29 William Stapleford

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Posted 01 May 2015 - 12:45 PM

Please check out the mods section im getting ready to put a few new lighting concepts and a few unit changes.
Also if you want to try to play around with stuff I have been working on some tips and tricks to mess with the editor in English.

No luck on getting new models into the game or getting scripts to run as of yet though.

#30 Chris Van Assche

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Posted 20 June 2015 - 09:49 AM

Hoppah and most of the pro modders have said it before that they are too busy these days to make something as big as the LA Mod was at the time. EM5 itself hasn't proven to be the most friendly or easy to use thing ever, and it will take time for the EMP modders to catch up.

 

The Germans probably will make an epic mod to kickstart EM5 modding, just as they did with the Winterberg mod back in 2006.

 

This is exactly what happened 10 years ago when EM4 modding began. Germans started some things and only by 2006 -2007 did the EM4 LA Mod become as good as it is.

 

I am tired of people wishing "Hoppah will make LA Mod for EM5". No, he said he won't. It would have to be someone else with the time and patience to get into EM5 modding, and most of the pros have no more time to do that.5.

 

Sorry to say, But what Hoppah (and all that helped him) did with the LA mod was awesome. So I can understand the comunity to keep on bringing his name to the table.

I really respect he's choice to not create mods for EM5.

 

But like all others here on the formum. I do hope somebody will step up and kickstart EM5 again. Since the developer lacks in this.

 

Next time I will think twice before buying anny of there games.



#31 doogie000

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Posted 11 July 2015 - 04:32 AM

 Guys Bought the Game EM5, I tell you it has taken a week to down load only a fraction of the update  and I have all the latest mod con for my computer I was excited because I have been tracking all the games from the start Em 1 till now ???  I for the Bin........



#32 Corsair

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Posted 11 July 2015 - 03:29 PM

Sorry to say, But what Hoppah (and all that helped him) did with the LA mod was awesome. So I can understand the comunity to keep on bringing his name to the table.
I really respect he's choice to not create mods for EM5.
 
But like all others here on the formum. I do hope somebody will step up and kickstart EM5 again. Since the developer lacks in this.
 
Next time I will think twice before buying anny of there games.


I think it's good that most good modders are staying with EM4.
1. Most of the people on this forum have EM4
2. Now days there are more and more people learning how to mod in EM4
3.As said before, EM4 has more stuff and scripts in it. You can enter buildings, turn on/off lights,

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#33 The Governor

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Posted 16 August 2015 - 03:40 AM

So, the new peole to the EM series who started with EM5 have to suffer because the modders are familiar with EM4 and don't wanna move to 5?  It's too late to get a refund on EM5, and I prefer it over EM4 (tried it, really wasn't impressed with the controls and how things worked. on my first free-play run I had an annoying glitch where vehicles at the stations wouldn't respond to right click and go anywhere).  Am I, and the others who play and prefer EM5 just going to be screwed over with a severe lack of mods?  If so, that is highly unfair to us.  Thus far, the mods I find most helpful have already been made, but it would be nice to get out of the UK/EU and go to America/Canada's apparatus.

 

Really lame.


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#34 MikeyPI

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Posted 16 August 2015 - 06:44 AM

Well, to be honest with you there are pretty much two basic courses of action for you:  1). Try to learn to modify the game yourself.  2). Wait to see if anyone shows any interest in attempting to mod this game.  Love it or leave it, they did not provide enough documentation to really get cracking into thorough modding of this game, add into it the massive performance requirements to get good gameplay outta this game.  I can't say I'm shocked more modders arent chewing at the bit for this product.  To most of the modder community, they were promised a good deal, and found out that alotta what was promised just isnt there.  

 

The truth is that no game is a 100% guarantee of a proper modding community for it, even if software is included to make that process easier/the files are unlocked to be modified.  If people are not interested in taking their valued time and putting it into working on a game, they have a right to have their reasons, after all people are not currently paid to make these mods.  IMO it is unfair to expect people to modify a game, which for their reasons they do not wish to do (be it time constraints limiting their ability to learn the new systems, disappointment with the game in general, or lack of access to required programs/apps to work with this new system) to you, it is unfair that you don't have the mods you want, to me it's just as unfair to expect others to do what they do for their hobby in a way they don't wish to.  

 

Either you can try to learn the system which this game employs yourself, along with purchasing all required programs to make the resources it uses and see what you can do, or you will have to learn to be patient and hope someone finds the same appeal you do within this game, enough so that they wish to invest their time and money into making a proper mod for it.   Sorry to have to state the truth about it and I do feel bad for those who purchased EM5 expecting it to be a feeding frenzy, but for many many reasons most of the modding community just does not seem to want to get behind this game.


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#35 Ropie58

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Posted 16 August 2015 - 09:25 AM

Well, for one thing, I really was convinced that FrozenOne-94 had it all. He made a well working "Dutch MOD", which unfortunately he decided to stop with, in order to get started with the so-called "Las Vegas" MOD. I got to know him as a very enthousiatic and devoted MODDER, having great plans for his "Las Vegas" MOD to be build. Now, for some reason I really don't understand, he got of the grid. I cannot seem to get in touch with him (through e-mail) anymore; that is - I do not receive any reply... The last e-mail I received from him was on June 14, 2015. I sent him several e-mails afterwards and even tried to get in touch with him trough Facebook, but no reply whatsoever!

 

Just a couple of days ago, I found that his "Las Vegas" topic had been removed from the forum as well. I don't know however, if a topic removal is always done by the site moderator or by the topic owner himself. Should the topic has been removed by the owner himself, then maybe we should assume that Frozenone-94 is not interested in the game and/or MODDING anymore. Should the topic has been removed by the moderator, then I really would like to know the reason for this action... 

 

Although, being very disappointed about the present situation... :cry:

 

As always,

 

 

Cheers!!    :holdglass:

 

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#36 MikeyPI

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Posted 16 August 2015 - 04:49 PM

There was no reason to take action against the user "Frozenone-94", he has done nothing wrong to justify an action to be taken against him, if nothing wrong is done we will not take an action against a user.  I have checked the logs of actions and no staff has altered his topics.  The user in question would be the one responsible for removing the content of his topics, which is his right.  IMO it would have been better-served to either directly request removal of the content and/or to post an announcement as to why he was removing the projects, but that is more of a courtesy than a requirement.  To my knowledge, nobody in the staff knows the reasons for him seemingly abandoning the projects, but the state of his topics pretty much leads to the conclusion that he's done just that.


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#37 Ropie58

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Posted 16 August 2015 - 10:13 PM

It's what I already assumed that this had happened. I also think, it would have shown some decency if he would have posted an announcement up front, rather than just removing the project and leave us just like that, forgetting all about the promisses he made to help the MODDERS who came to him with their questions. I thought I "knew" the guy (even defending him on our forum at some point...) It's a pretty disappointing and completely unexpected action he just performed. Go figure...

 

Anyway, thank you for your reply.

 

Cheers!!  :holdglass:

 

Robert,

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#38 William Stapleford

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Posted 21 August 2015 - 04:08 AM

Well sorry for the long and sudden disappearance. Army duty called and so I had to go for some time. I see that not much has changed except losing someone who knew far more about modding this game them I ever will. Hope someone can start this work again. I will once again be releasing some lighting mods for the default vehicles and a few game mods that allow the police to do other things. I have to test them with the newest version of the game. I also need someone to make a video showcase is they could.
They are not the best but far more realistic to patterns found in the US.
If anyone knows how to get North American version fire trucks into the game I would love to do some lighting for them.

I still hope that someone will step up and make a breakthrough in modding this game. It has potential but time must be invested into learning it.

Have a great day
Bill
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#39 Ropie58

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Posted 21 August 2015 - 08:04 PM

Hi Bill,

 

Maybe someone will answer our prayers and is EM5 not "that much dead" as it seems. After all, SixteenTons recently released some patches for the game (1.4.0 and 1.4.1) in a two days period, and they also refreshed their web site; that is - they took away their advertisement for their symposium they had in August in Frankfurt I believe (https://www.world-of-emergency.com/). So I do have a silent hope that EM5 is still "under construction" and hopefully for the best...

 

Keep in touch!

 

Cheers!!   :holdglass:

 

Robert,

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#40 theparanoid

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Posted 21 August 2015 - 09:54 PM

Hi Bill,
 
Maybe someone will answer our prayers and is EM5 not "that much dead" as it seems. After all, SixteenTons recently released some patches for the game (1.4.0 and 1.4.1) in a two days period, and they also refreshed their web site; that is - they took away their advertisement for their symposium they had in August in Frankfurt I believe (https://www.world-of-emergency.com/). So I do have a silent hope that EM5 is still "under construction" and hopefully for the best...
 
Keep in touch!
 
Cheers!!   :holdglass:
 
Robert,
Netherlands


Big woop the final released some patch on game after taking over four months to do nothing to it. After release a few patch that fix a few issues of a unfinished buggy alpha, that was delay twice. I still hate to see how bad this game would been had it release on orignal date.

but hey they did not even brother to see if there bug ridden game would run on windows 10. I contact support but there worthless and do not answer emails.