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Kent (UK) Mod (Dev Release)


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#1481 patvmru

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Geschrieben 02 August 2015 - 09:21

I can't do it until Monday as I'm in London and don't have access to my PC

Ok thanks buddy


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#1482 Rubuter1

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Geschrieben 02 August 2015 - 09:35

Ok thanks buddy

Pat if you can wait until 4:30pm I'll upload my savefile with all the units in their cars :)

#1483 patvmru

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Geschrieben 02 August 2015 - 09:45

Pat if you can wait until 4:30pm I'll upload my savefile with all the units in their cars :)

It's Paul mate and yeah thanks my friend your a legend!!!


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#1484 TWMCPE

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Geschrieben 02 August 2015 - 09:50

@twmcpe

Environment agency is an interesting one, I'll add it to the list and see if I can do something with them!

I shall be attempting that Fabia at some point, even as it's the most hated vehicles in KP it's one of my favourite :P

BTP is almost a definite but I'll probably only do immigration enforcement if I add a port.

Yes that is the Station it's based off, I even followed the building plans the council put up so it is as close to the real size as possible. Still needs furnishings etc though.

That would be cool! ;)
Although its a horrible car, I like the Fabia too! :l
Transport police would be an interesting addition. XD
I thought so, it looks so similar to what you did. Its quite snazzy for a fire station

Paul, if I can get to my laptop before that, I will do it, but no promises.

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#1485 Handsup!

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Geschrieben 02 August 2015 - 10:47

This is so rad


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#1486 TWMCPE

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Geschrieben 02 August 2015 - 11:06

This is so rad

What is?

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Currently playing: Kent Mod (Development Version 0.4.9 Released), London MP Mod ( v1.0.0 Released)

 


#1487 Xynox

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Geschrieben 02 August 2015 - 11:10

In terms of fire, maybe you could add a Rural Response Pump or Environmental Van (instead of the agency) aswell? Also, will USAR be implemented along with thier trucks and dogs?

#1488 TWMCPE

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Geschrieben 02 August 2015 - 11:17

In terms of fire, maybe you could add a Rural Response Pump or Environmental Van (instead of the agency) aswell? Also, will USAR be implemented along with thier trucks and dogs?

All sounds good, but isn't that big Man truck USAR?

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Currently playing: Kent Mod (Development Version 0.4.9 Released), London MP Mod ( v1.0.0 Released)

 


#1489 Handsup!

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Geschrieben 02 August 2015 - 11:18

What is?

 

This mod. :P


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Joseph - Handsup!

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Staffordshire Police Cadet

 


#1490 TWMCPE

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Geschrieben 02 August 2015 - 11:19

This mod. :P

Oh, right. Yea, it is! ;)

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Currently playing: Kent Mod (Development Version 0.4.9 Released), London MP Mod ( v1.0.0 Released)

 


#1491 TACRfan

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Geschrieben 02 August 2015 - 11:26

All sounds good, but isn't that big Man truck USAR?


No that's an IRU USAR tend to have the Pod transporters

8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

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#1492 TWMCPE

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Geschrieben 02 August 2015 - 12:04

No that's an IRU USAR tend to have the Pod transporters

Oh right! Thanks :-)

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I created both of the above signatures and you are free to use both as your signature on this website.

Currently playing: Kent Mod (Development Version 0.4.9 Released), London MP Mod ( v1.0.0 Released)

 


#1493 Pottyscotty

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Geschrieben 02 August 2015 - 12:26

In terms of fire, maybe you could add a Rural Response Pump or Environmental Van (instead of the agency) aswell? Also, will USAR be implemented along with thier trucks and dogs?


Kent fire do not use smaller pumps however they do have a few off-road vehicles.

USAR Dogs will be done.

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#1494 TACRfan

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Geschrieben 02 August 2015 - 12:44

In the future will you be including a USAR base?


8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

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#1495 Pottyscotty

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Geschrieben 02 August 2015 - 01:10

In the future will you be including a USAR base?


With the new map the Fire station grounds will be bigger and it will hold USAR round the back.

@Admins sorry if this is a double post, wifi is not working as wanted

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#1496 TWMCPE

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Geschrieben 02 August 2015 - 01:32

With the new map the Fire station grounds will be bigger and it will hold USAR round the back.

That would be cool! :)

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#1497 UKModMan

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Geschrieben 02 August 2015 - 01:51

@twmcpe
Environment agency is an interesting one, I'll add it to the list and see if I can do something with them!
I shall be attempting that Fabia at some point, even as it's the most hated vehicles in KP it's one of my favourite :P
BTP is almost a definite but I'll probably only do immigration enforcement if I add a port.
Yes that is the Station it's based off, I even followed the building plans the council put up so it is as close to the real size as possible. Still needs furnishings etc though.


UK Border Agency sounds interesting, never seen a border force showcased in a mod before. This would be something that might come in an update after version 1.0, but it's still an idea. Would it be possible to make a campaign mission / free play event where illegal immigrants come up and you need to search for them in a general area and arrest them? I didn't explain it amazingly but I'm sure you understand.

#1498 Ace612

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Geschrieben 02 August 2015 - 02:05

UK Border Agency sounds interesting, never seen a border force showcased in a mod before. This would be something that might come in an update after version 1.0, but it's still an idea. Would it be possible to make a campaign mission / free play event where illegal immigrants come up and you need to search for them in a general area and arrest them? I didn't explain it amazingly but I'm sure you understand.

Ehm... LA Mod?
But yeah, any kind of new freeplay even would be nice, though it requires a ton of scripting and very serious skills.



#1499 UKModMan

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Geschrieben 02 August 2015 - 02:12

Ehm... LA Mod?
But yeah, any kind of new freeplay even would be nice, though it requires a ton of scripting and very serious skills.


Never really used the LA mod sorry. The skills needed are why I'm not really too bothered about it being released before the mod is completed, but it is something that would be pretty cool if done.

#1500 TWMCPE

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Geschrieben 02 August 2015 - 04:02

That would be awesome if possible! ;)

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I created both of the above signatures and you are free to use both as your signature on this website.

Currently playing: Kent Mod (Development Version 0.4.9 Released), London MP Mod ( v1.0.0 Released)