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Kent (UK) Mod (Dev Release)


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#2241 Kieran Townsley

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Geschrieben 29 September 2015 - 01:37

No problem

love the map but would like to see a place where i could fit two pumps at the festival on stand by (would try my self but its the only mod that doesnt work in the editor)


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#2242 TACRfan

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Geschrieben 29 September 2015 - 01:40

love the map but would like to see a place where i could fit two pumps at the festival on stand by (would try my self but its the only mod that doesnt work in the editor)

Will look in to it

 

If anyone has any suggestions on thing to add to the map feel free to say and i may put them in. (depending on complexity as im not the best)


Dieser Beitrag wurde von TACRfan bearbeitet: 29 September 2015 - 01:49

8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#2243 poole3003

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Geschrieben 29 September 2015 - 02:02

I would suggest that you have return to station that would be good lol and loving the map so far

#2244 TACRfan

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Geschrieben 29 September 2015 - 02:25

I would suggest that you have return to station that would be good lol and loving the map so far

Sorry i wouldn't know how to do that, im not to good with scripting


8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#2245 IdleMegaPixel

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Geschrieben 29 September 2015 - 02:30

Is this Alpha MP compatible?



#2246 TACRfan

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Geschrieben 29 September 2015 - 02:42

 

Is this Alpha MP compatible?

no because i requires a call out menu which currently is not in the game

 

 

-------------------------------------------------------------------------------------------------

 

Festival updated Emergency services base coming in the next update.

 

This is how it will look in game.

https://flic.kr/p/zemqSZ

 

Room for fire engines to park. (these will not be there in game you will have to move the fire engines that you want from the stations to here.

https://flic.kr/p/zfc7AB


8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#2247 Kieran Townsley

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Geschrieben 29 September 2015 - 08:52

 

 

no because i requires a call out menu which currently is not in the game

 

 

-------------------------------------------------------------------------------------------------

 

Festival updated Emergency services base coming in the next update.

 

This is how it will look in game.

https://flic.kr/p/zemqSZ

 

Room for fire engines to park. (these will not be there in game you will have to move the fire engines that you want from the stations to here.

https://flic.kr/p/zfc7AB

 

1) for me i would replace the cia with bobbies

2) replace the cars at the festival with vans and have more police

3) remove the cars in the emergency zone only have real vehicles there 

4) fire station on the right its IRVs remove them so you can park the pumps there after a call (gives more space and the station manager can ride in papa 1)

5) make it so most if not all cars 

thanks 


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#2248 Kokiri

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Geschrieben 29 September 2015 - 09:06

i think the CIA in the festival are supposed to look liek security i think.



#2249 FFMeredith

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Geschrieben 29 September 2015 - 09:40

Don't know if it's possible but;
a) Add the 'put in car' option for the special agents at the event 

b) Lower the damage taken by police, mine are getting to 1/4 health remaining when arresting unarmed criminals 


'Next to creating a life, the finest thing a man can do is save one' -Abraham Lincoln 

 


#2250 TACRfan

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Geschrieben 29 September 2015 - 10:33

 

1) for me i would replace the cia with bobbies

2) replace the cars at the festival with vans and have more police

3) remove the cars in the emergency zone only have real vehicles there 

4) fire station on the right its IRVs remove them so you can park the pumps there after a call (gives more space and the station manager can ride in papa 1)

5) make it so most if not all cars 

thanks 

 

 

1: The CIA are supposed to be security but i will add more police.

 

2: When you say cars do you mean police cars out front in the road, will change them.

 

3: In this upcoming update there will be a emergency service base containing the private fire service land rovers, a police ford ranger, a ambulance discovery and room for two fire engines. The old emergency service area will be left empty so you can send ambulances/police/fire engines in there.

 

4: Will remove the cars but will but will put one somewhere else where a fire engine can not go. 

 

5: I don't really know what you mean by this one

 

Don't know if it's possible but;
a) Add the 'put in car' option for the special agents at the event 

b) Lower the damage taken by police, mine are getting to 1/4 health remaining when arresting unarmed criminals 

 

1: Will add that option in this upcoming update.

 

2: I will look in to it but i may not be able too.


8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#2251 Kieran Townsley

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Geschrieben 30 September 2015 - 03:30

 

 

 

 

1: The CIA are supposed to be security but i will add more police.

 

2: When you say cars do you mean police cars out front in the road, will change them.

 

3: In this upcoming update there will be a emergency service base containing the private fire service land rovers, a police ford ranger, a ambulance discovery and room for two fire engines. The old emergency service area will be left empty so you can send ambulances/police/fire engines in there.

 

4: Will remove the cars but will but will put one somewhere else where a fire engine can not go. 

 

5: I don't really know what you mean by this one

 

 

1: Will add that option in this upcoming update.

 

2: I will look in to it but i may not be able too.

 

oops my last one was cut off -_- i meant make it so most cars can patrol 


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#2252 TACRfan

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Geschrieben 30 September 2015 - 03:38

oops my last one was cut off -_- i meant make it so most cars can patrol


Ok fire aswell?

8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#2253 Kieran Townsley

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Geschrieben 30 September 2015 - 03:52

for me i liked the idea of having one or two pumps patrol as it makes it look like there out doing fire safety checks so maybe the pumps 


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#2254 TACRfan

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Geschrieben 30 September 2015 - 04:35

for me i liked the idea of having one or two pumps patrol as it makes it look like there out doing fire safety checks so maybe the pumps


I did have this in version 0.4 but when it was updated to V0.4.5 I forgot to add it back, the reason I did this was exactly what you said.

8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#2255 slinkierbus268

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Geschrieben 30 September 2015 - 10:10

Could we have a few more skodas In the police car park as there is only 1 on the whole map

#2256 TACRfan

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Geschrieben 30 September 2015 - 10:43

Could we have a few more skodas In the police car park as there is only 1 on the whole map


Will do :)

8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#2257 Mark_

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Geschrieben 01 Oktober 2015 - 04:31

What's happening about hato and btp?

#2258 Pottyscotty

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Geschrieben 01 Oktober 2015 - 04:49

What's happening about hato and btp?

Will make announcement soon.


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#2259 Pj Woodhead

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Geschrieben 01 Oktober 2015 - 05:03

i personally feel that send back to station buttons need to be added to the units as for me its the only thing thats stopping me from playing long games as it annoys me having to send the units back manually and having to make sure they are not blocking other vehicles from getting in or out apart from that the mod seems really good



#2260 jim

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Geschrieben 01 Oktober 2015 - 05:09

i personally feel that send back to station buttons need to be added to the units as for me its the only thing thats stopping me from playing long games as it annoys me having to send the units back manually and having to make sure they are not blocking other vehicles from getting in or out apart from that the mod seems really good

Can you please tell me that you have read the mod pages at all then you would know that this is an alpha release it will be added in time so in future please read all  the posts before commenting on it.

 

PottyScotty I love the mod they small amount of details and TACRfan I love how you keep members of the mod up to date engaging with map updates.