I like the new map mostly, good work to whoever made it. I will edit it privately though on Saturday to change it to my liking.
Kent (UK) Mod (Dev Release)
#2081
Posted 10 September 2015 - 05:53 PM
http://www.youtube.com/user/999madtom
St John Ambulance Cadet
Volunteer Police Cadet
Emergency Service enthusiast, PM me if any questions about English Emergency Services.
#2082
Posted 10 September 2015 - 06:00 PM
So with the secret service agents they are permentaly stuck with the bag
Not if you do what I said to do.
I like the new map mostly, good work to whoever made it. I will edit it privately though on Saturday to change it to my liking.
It's the normal Kent Mod map with some great edits by TACRfan while I work on the proper one.
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
#2083
Posted 10 September 2015 - 07:27 PM
Not if you do what I said to do.
You can't get another piece of equipment as the secret service agents don't have the option, I might change that though later today
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#2084
Posted 10 September 2015 - 07:37 PM
You can draw the gun while the secret service agents are still healing. This removes the medic bag.
Executive Director: Forum Child Watch
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#2085
Posted 10 September 2015 - 07:55 PM
You can't get another piece of equipment as the secret service agents don't have the option, I might change that though later today
Oh I thought they had that command
You can draw the gun while the secret service agents are still healing. This removes the medic bag.
I think redirect may work as well (Maybe it's just anything that puts something in their hands).
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
#2086
Posted 10 September 2015 - 08:04 PM
You can draw the gun while the secret service agents are still healing. This removes the medic bag.
Oh I did not know this, thanks
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#2087
Posted 10 September 2015 - 10:14 PM
already done it (:
all it is is a case of just adding the command in the editor
#2088
Posted 10 September 2015 - 10:37 PM
already done it (:
all it is is a case of just adding the command in the editor
Yea it's an easy fix, I am going to upload a patched version but I have not had time today
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#2089
Posted 11 September 2015 - 10:01 AM
well I can upload it for you if needed as im not at school today
#2090
Posted 11 September 2015 - 10:33 AM
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#2091
Posted 11 September 2015 - 12:01 PM
well I can upload it for you if needed as im not at school today
It's ok I will upload a new one today with more bug fixes
---------------------------------------------------------------------------------------
Update to map. once again replace your freeplay.e4p file with this one.
- Fixes police car getting stuck issue (Moved car next door to petrol station forecourt)
- Added a command to allow secret service personnel at the music festival to get equipment (Should fix issue of them not being able to drop the medic bag)
- Added a police Ford Ranger to the festival and two extra officers
- Added a few more objects to the festival
- Added a construction area in the lower right corner of the map (Where the ambulances originaly spawned)
- Added Bomb threats and Gas explosions to the festival
- Added a gas explosion event to the construction zone
I will make updates and changes in the future so please keep posting bugs so i can fix
I hope you enjoy
https://mega.nz/#!tx...wlpP4VTzq5ZlCAY
Edited by TACRfan, 11 September 2015 - 05:20 PM.
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#2092
Posted 11 September 2015 - 07:09 PM
Events at the festival sound like they might be quite tricky! 100 odd people who are contaminated and hardly any room to move :0 Could be interesting...
Thanks for another update though!!
I created both of the above signatures and you are free to use both as your signature on this website.
Currently playing: Kent Mod (Development Version 0.4.9 Released), London MP Mod ( v1.0.0 Released)
#2093
Posted 11 September 2015 - 07:28 PM
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#2094
Posted 11 September 2015 - 07:29 PM
Thanks, another thing I forgot to add is that I added a place for emergency vehicles coming to the festival (ambulances)a open gate where they can park off the road next to the police, fire, ambo first responders
Is the gate operational like you can open and close it?
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#2095
Posted 11 September 2015 - 07:44 PM
Is the gate operational like you can open and close it?
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No Its always open so you can easily get emergency vehicles in and out, another reason the fences i am using are not animated so they would just fly open and i dont know how to do that but may look in to it in the future But the opening goes into an internally fenced area with no civilians so if there is a major incident you could set up triage here
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#2096
Posted 11 September 2015 - 07:45 PM
Sweet! Thanks for all the hard work! Both you and everyone on the mod team! It's going to be one of the best British Mods out there!! Is that a new CCTV Camera and cones I spot?No Its always open so you can easily get emergency vehicles in and out, another reason the fences i am using are not animated so they would just fly open and i dont know how to do that but may look in to it in the future
Edit: I've found away to not kill rabid dogs on the Rabies Animal call. Peber spray the dog so then the officer arrests it and take it to the PS like you normally would and then it clears the missin!
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#2097
Posted 11 September 2015 - 08:52 PM
its a real pain with riots since only some cars can take people back to the station and all inckuding vans only carry one person
#2098
Posted 11 September 2015 - 08:53 PM
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#2099
Posted 11 September 2015 - 09:00 PM
Nice idea on the dog! Sounds good
Haven't used the latest version yet, but the bomb robot worked on one before. Sure you are using it right?
I created both of the above signatures and you are free to use both as your signature on this website.
Currently playing: Kent Mod (Development Version 0.4.9 Released), London MP Mod ( v1.0.0 Released)
#2100
Posted 11 September 2015 - 09:02 PM
That sounds great TACRfan! cheers
Nice idea on the dog! Sounds good
Haven't used the latest version yet, but the bomb robot worked on one before. Sure you are using it right?
Think so.... Get it out, click use, click the bomb, click get equipment, deactivate bomb robot and then you can't deactivate
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