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River Falls Mod (Fictional)


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#481 Bradley Moore

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Geschrieben 28 Dezember 2014 - 07:48

Option 3 looks great. You should also see if there is a way in the game for to use the limited water script and the hose mounted on the front of the rig



#482 THVFD

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Geschrieben 28 Dezember 2014 - 07:49

Option 3 looks great. You should also see if there is a way in the game for to use the limited water script and the hose mounted on the front of the rig

Limited water is already in the mod and the pumper gun would require redoing one of the scripts

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#483 axeman1224

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Geschrieben 29 Dezember 2014 - 12:45

Limited water is already in the mod and the pumper gun would require redoing one of the scripts

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I have seen it done with the Riverside mod.  I do not remember if it actually affected the water supply.  I will have to check.  I also think the boston mod had a water canon on the front of one of the rescue/brush trucks.



#484 THVFD

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Geschrieben 29 Dezember 2014 - 12:48

I have seen it done with the Riverside mod. I do not remember if it actually affected the water supply. I will have to check. I also think the boston mod had a water canon on the front of one of the rescue/brush trucks.

River Falls is scripted to not have deck guns

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#485 Dennis Reid

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Geschrieben 31 Dezember 2014 - 12:29

Option 3!

#486 THVFD

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Geschrieben 31 Dezember 2014 - 12:32

Option 1- 5 votes

 

Option 2-14 votes

 

Option 3-37 votes

 

with option 3 in the lead with 37 votes that will be the type of brush truck to replace Brush two it will be on one of itchboys cabs pictures soon


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#487 PaganiZonda760

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Geschrieben 01 Januar 2015 - 12:26

i like the brush truck

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#488 Fred03

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Geschrieben 01 Januar 2015 - 05:45

Option 1


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#489 THVFD

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Geschrieben 01 Januar 2015 - 06:07

Option 1

Option 3 won and ive already modeled it

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#490 nickbuchanan911

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Geschrieben 01 Januar 2015 - 09:49

will there be the barricade tape mod? like there was in the brooklyn mod


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#491 THVFD

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Geschrieben 01 Januar 2015 - 10:20

will there be the barricade tape mod? like there was in the brooklyn mod

Probably not

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#492 nickbuchanan911

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Geschrieben 02 Januar 2015 - 04:07

Probably not

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ok


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#493 whonneb

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Geschrieben 04 Januar 2015 - 05:56

I just started playing this mod - tonight.  Where is the switch for the doors?  I each station has a switch for the roof,just looking for the doors



#494 THVFD

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Geschrieben 04 Januar 2015 - 05:57

I just started playing this mod - tonight. Where is the switch for the doors? I each station has a switch for the roof,just looking for the doors

Done pm'd you back lol

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#495 WildcatsMike

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Geschrieben 04 Januar 2015 - 06:34

I just started playing this mod - tonight.  Where is the switch for the doors?  I each station has a switch for the roof,just looking for the doors

They are on the inside. Kinda like how the Brooklyn and Manhattan mods do it, if you've played either one of those.


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#496 kwillis

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Geschrieben 06 Januar 2015 - 04:27

Is there a way to save the game, so you dont have to call in all the units every time you play?



#497 gunswat

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Geschrieben 06 Januar 2015 - 05:28

Is there a way to save the game, so you dont have to call in all the units every time you play?

don't know if it works on the mod but when playing press esc then main menu, save/load click the save tab then accept think that should work.


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#498 gizmo719

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Geschrieben 06 Januar 2015 - 07:27

the doors dont open for me


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#499 THVFD

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Geschrieben 06 Januar 2015 - 07:37

the doors dont open for me

press the button on the wall with a FF to get them to open


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#500 kwillis

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Geschrieben 07 Januar 2015 - 12:01

don't know if it works on the mod but when playing press esc then main menu, save/load click the save tab then accept think that should work.


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I click the save tab and it does nothing.