Option 3 looks great. You should also see if there is a way in the game for to use the limited water script and the hose mounted on the front of the rig
River Falls Mod (Fictional)
#481
Posted 28 December 2014 - 07:48 PM
#482
Posted 28 December 2014 - 07:49 PM
Limited water is already in the mod and the pumper gun would require redoing one of the scriptsOption 3 looks great. You should also see if there is a way in the game for to use the limited water script and the hose mounted on the front of the rig
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#483
Posted 29 December 2014 - 12:45 AM
Limited water is already in the mod and the pumper gun would require redoing one of the scripts
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I have seen it done with the Riverside mod. I do not remember if it actually affected the water supply. I will have to check. I also think the boston mod had a water canon on the front of one of the rescue/brush trucks.
#484
Posted 29 December 2014 - 12:48 AM
River Falls is scripted to not have deck gunsI have seen it done with the Riverside mod. I do not remember if it actually affected the water supply. I will have to check. I also think the boston mod had a water canon on the front of one of the rescue/brush trucks.
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#485
Posted 31 December 2014 - 12:29 AM
#486
Posted 31 December 2014 - 12:32 AM
Option 1- 5 votes
Option 2-14 votes
Option 3-37 votes
with option 3 in the lead with 37 votes that will be the type of brush truck to replace Brush two it will be on one of itchboys cabs pictures soon
#487
Posted 01 January 2015 - 12:26 AM
#488
Posted 01 January 2015 - 05:45 AM
Option 1
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
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#489
Posted 01 January 2015 - 06:07 AM
Option 3 won and ive already modeled itOption 1
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#490
Posted 01 January 2015 - 09:49 AM
will there be the barricade tape mod? like there was in the brooklyn mod
#491
Posted 01 January 2015 - 10:20 AM
Probably notwill there be the barricade tape mod? like there was in the brooklyn mod
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#492
Posted 02 January 2015 - 04:07 AM
Probably not
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ok
#493
Posted 04 January 2015 - 05:56 AM
I just started playing this mod - tonight. Where is the switch for the doors? I each station has a switch for the roof,just looking for the doors
#494
Posted 04 January 2015 - 05:57 AM
Done pm'd you back lolI just started playing this mod - tonight. Where is the switch for the doors? I each station has a switch for the roof,just looking for the doors
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#495
Posted 04 January 2015 - 06:34 AM
I just started playing this mod - tonight. Where is the switch for the doors? I each station has a switch for the roof,just looking for the doors
They are on the inside. Kinda like how the Brooklyn and Manhattan mods do it, if you've played either one of those.
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#496
Posted 06 January 2015 - 04:27 PM
Is there a way to save the game, so you dont have to call in all the units every time you play?
#497
Posted 06 January 2015 - 05:28 PM
don't know if it works on the mod but when playing press esc then main menu, save/load click the save tab then accept think that should work.Is there a way to save the game, so you dont have to call in all the units every time you play?
Gunswat
#498
Posted 06 January 2015 - 07:27 PM
the doors dont open for me
#499
Posted 06 January 2015 - 07:37 PM
the doors dont open for me
press the button on the wall with a FF to get them to open
#500
Posted 07 January 2015 - 12:01 AM
don't know if it works on the mod but when playing press esc then main menu, save/load click the save tab then accept think that should work.
Gunswat
I click the save tab and it does nothing.