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River Falls Mod (Fictional)


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#481 Bradley Moore

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Gepost 28 december 2014 - 07:48

Option 3 looks great. You should also see if there is a way in the game for to use the limited water script and the hose mounted on the front of the rig



#482 THVFD

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Gepost 28 december 2014 - 07:49

Option 3 looks great. You should also see if there is a way in the game for to use the limited water script and the hose mounted on the front of the rig

Limited water is already in the mod and the pumper gun would require redoing one of the scripts

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#483 axeman1224

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Gepost 29 december 2014 - 12:45

Limited water is already in the mod and the pumper gun would require redoing one of the scripts

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I have seen it done with the Riverside mod.  I do not remember if it actually affected the water supply.  I will have to check.  I also think the boston mod had a water canon on the front of one of the rescue/brush trucks.



#484 THVFD

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Gepost 29 december 2014 - 12:48

I have seen it done with the Riverside mod. I do not remember if it actually affected the water supply. I will have to check. I also think the boston mod had a water canon on the front of one of the rescue/brush trucks.

River Falls is scripted to not have deck guns

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#485 Dennis Reid

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Gepost 31 december 2014 - 12:29

Option 3!

#486 THVFD

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Gepost 31 december 2014 - 12:32

Option 1- 5 votes

 

Option 2-14 votes

 

Option 3-37 votes

 

with option 3 in the lead with 37 votes that will be the type of brush truck to replace Brush two it will be on one of itchboys cabs pictures soon


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#487 PaganiZonda760

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Gepost 01 januari 2015 - 12:26

i like the brush truck

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#488 Fred03

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Gepost 01 januari 2015 - 05:45

Option 1


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#489 THVFD

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Gepost 01 januari 2015 - 06:07

Option 1

Option 3 won and ive already modeled it

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#490 nickbuchanan911

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Gepost 01 januari 2015 - 09:49

will there be the barricade tape mod? like there was in the brooklyn mod


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#491 THVFD

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Gepost 01 januari 2015 - 10:20

will there be the barricade tape mod? like there was in the brooklyn mod

Probably not

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#492 nickbuchanan911

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Gepost 02 januari 2015 - 04:07

Probably not

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ok


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#493 whonneb

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Gepost 04 januari 2015 - 05:56

I just started playing this mod - tonight.  Where is the switch for the doors?  I each station has a switch for the roof,just looking for the doors



#494 THVFD

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Gepost 04 januari 2015 - 05:57

I just started playing this mod - tonight. Where is the switch for the doors? I each station has a switch for the roof,just looking for the doors

Done pm'd you back lol

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#495 WildcatsMike

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Gepost 04 januari 2015 - 06:34

I just started playing this mod - tonight.  Where is the switch for the doors?  I each station has a switch for the roof,just looking for the doors

They are on the inside. Kinda like how the Brooklyn and Manhattan mods do it, if you've played either one of those.


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#496 kwillis

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Gepost 06 januari 2015 - 04:27

Is there a way to save the game, so you dont have to call in all the units every time you play?



#497 gunswat

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Gepost 06 januari 2015 - 05:28

Is there a way to save the game, so you dont have to call in all the units every time you play?

don't know if it works on the mod but when playing press esc then main menu, save/load click the save tab then accept think that should work.


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#498 gizmo719

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Gepost 06 januari 2015 - 07:27

the doors dont open for me


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#499 THVFD

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Gepost 06 januari 2015 - 07:37

the doors dont open for me

press the button on the wall with a FF to get them to open


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#500 kwillis

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Gepost 07 januari 2015 - 12:01

don't know if it works on the mod but when playing press esc then main menu, save/load click the save tab then accept think that should work.


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I click the save tab and it does nothing.