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Itchboy's Model Works


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#221 Marshall8946

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Gepost 09 juni 2014 - 08:38

Looks good! Just a small suggestion, what about looking into smaller vehicles? Like ATVs, UTVs, 4wheelers, go karts, dune buggys, dirt bikes, etc. Or older vehicles. I personally love older more classic cars and trucks. Just an idea to throw out there..


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#222 Fred03

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Gepost 09 juni 2014 - 08:44

64 Mustang, that is all.


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#223 EmergencyFan6299

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Gepost 10 juni 2014 - 07:19

New SUV's or Commercial (Vans,Trucks,ETC).



#224 itchboy

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Gepost 10 juni 2014 - 10:47

New SUV's or Commercial (Vans,Trucks,ETC).

What I'm doing now is actually a bunch of vans...



#225 TacticalRooster22

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Gepost 11 juni 2014 - 12:59

64 Mustang, that is all.

 

Oh yes, some old muscle cars never hurt haha.  Some of those would be nice...


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#226 MikeyPI

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Gepost 11 juni 2014 - 01:51

FedEx ground uses Box Type but I believe there bigger. There used for medium to larger delivery to local that do not handle 18 wheelers. Before we expand the building here and add 18 Wheeler unloading we use to get them frequently.

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Correct, they use the Medium-class model trucks like the International/Freightliner cabs for areas which are not serviceable by the 18 wheeler, commercial/industrial districts mostly... They do not use Light-duty box trucks though, DHL did but that was some years ago since they've went kaput on their attempt at US ground.  UPS does have some of those sprinters in their fleet, but they make up a marginal concentration in the US.


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#227 FDNY Engine 321

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Gepost 11 juni 2014 - 02:16

 

Very nice, in my opinion you should make the front end of the cab a little more out

 

Suggestion: when you finish the trucks and vans maybe you can consider adding a luxury car pack Bentley, Rolls Royce, Maserati etc


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#228 itchboy

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Gepost 11 juni 2014 - 05:04

Bijgevoegd bestand  Em4Deluxe 2014-06-11 23-57-23-04.png   889,1K   14 Aantal downloads
Bijgevoegd bestand  Em4Deluxe 2014-06-11 23-58-06-60.png   672,58K   14 Aantal downloads

A little bit of work and the Van Addon will be out.



#229 FDNY Engine 321

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Gepost 11 juni 2014 - 10:47

See the GMC on the right don't hide it ;)


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#230 itchboy

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Gepost 12 juni 2014 - 12:00

Bama's model. Still WIP ATM..



#231 itchboy

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Gepost 12 juni 2014 - 07:47

OUT NAW...
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Get.

Report any bugs pls.
 



#232 The Loot

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Gepost 12 juni 2014 - 01:02

Awesome work, itchboy! Love the look of the new vehicles (though I'll have to tweak map placements on some as you suggested), and can't wait for some new emergency vehicles. Do you think you could add some new rail cars and engines to your to-do list?



#233 itchboy

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Gepost 12 juni 2014 - 01:43

Awesome work, itchboy! Love the look of the new vehicles (though I'll have to tweak map placements on some as you suggested), and can't wait for some new emergency vehicles. Do you think you could add some new rail cars and engines to your to-do list?

I dont know how to model trains. I think the one included in the LA Mod is enough. BTW, pretty much every car in the mod can be turned into an emergency vehicle.



#234 TheForceRD

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Gepost 12 juni 2014 - 06:06

Itchboy, I notice that since I am using your Civil Vehicles in my LA Mod, all the cars get stuck on traffic lights and turning corners... 


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#235 The Loot

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Gepost 12 juni 2014 - 06:09

Yeah, having that issue, too. I'm assuming it's because the vehicles are slightly larger, and are getting caught on the opposing traffic stop VO. That tan van seems to be the usual culprit, too.

 

A fix might entail moving or shrinking the other VO so it doesn't catch the cars, but still works correctly for the other side.



#236 itchboy

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Gepost 12 juni 2014 - 06:40

Yeah, having that issue, too. I'm assuming it's because the vehicles are slightly larger, and are getting caught on the opposing traffic stop VO. That tan van seems to be the usual culprit, too.

 

A fix might entail moving or shrinking the other VO so it doesn't catch the cars, but still works correctly for the other side.

Could you post a screenshot where they get stuck? Is it in the LA Mod Freeplay map or all maps?
 

 

Itchboy, I notice that since I am using your Civil Vehicles in my LA Mod, all the cars get stuck on traffic lights and turning corners... 

Do ALL CARS do this or some only? Please tell me which ones. So far, the vans and larger pickup trucks are doing this.



#237 The Loot

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Gepost 12 juni 2014 - 07:27

Only one I've noticed so far is the intersection just below the police station. A tan van gets stuck there just about every time, plus a gray pickup though that one seems to go after a bit.



#238 FDNY Engine 321

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Gepost 13 juni 2014 - 01:23

^ ^ yeah thats the only place where im getting the problems and im also having problems with the Mercury


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#239 itchboy

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Gepost 13 juni 2014 - 03:47

I'll look into it. Is anyone else having problems? Does this only happen in the LA Mod?



#240 itchboy

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Gepost 13 juni 2014 - 04:14

I have found a fix for your problems. Go into physics editor for each vehicle and select "always use physics geom". This makes the collision box narrower, therefore they can go around turns better.

WILL RELEASE A PATCH TOMORROW.