Itchboy's Model Works
#201
Geschrieben 05 Juni 2014 - 11:29
Scotland, the only country in the world where our national animal doesn't exist and our national flower is a weed...
#202
Geschrieben 06 Juni 2014 - 03:37
As Hoppah said, it would be very time consuming for me to have to update cars every time something new comes out. So I wont be considering it too much. Regarding his idea of an objects pack, that would be difficult as I dont really know what objects would be considered "American". Same goes for buildings.
Anyway, I've done an ambulance version of the E350:
http://forum.emergen...e350-ambulance/
The link for the Civil Cars Mod is up again at the download page.
http://forum.emergen...placement-pack/
#203
Geschrieben 07 Juni 2014 - 12:50
I dont really know what objects would be considered "American". Same goes for buildings.
Are you serious? Or don't you want to do other objects for another particular reason? Or do you lack imagination? It was just a suggestion. Like I said, alotta mods will incorporate your car packs, which feels kinda useless to me if maps do not even look like ANY American place. Trust me, the original EM4 maps scream filthy Europe all over the place in this game. The differences are huge and they don't look like the US at all. Obviously, the US is so big you'll have to make choices to make generic objects but it's mostly about adding a little more ambience or atmosphere (whatever) to American mods instead of pursuing 100% realism.
Sometimes the smallest examples are the best:
I've never seen a yellow traffic light like that in Europe whatsoever. The yellow pedestrian signal would be another great example in my opinion, just like the US Post mailboxes.
the new Vauxhaul Astra is a big difference to the previous one and are everywhere the now.
Exactly what I meant actually, while that car looks different its general shape remains pretty much the same and thats what you basically need for EM4. The game is usually played from birds eye view and thats what people tend to forget a bit imo. Also, most players will either (a) not pay attention to different car types or (b) don't recognize the different types at all. It's simply not worth the time and effort to update ALL cars annually in my opinion, but thats just me.
Hoppah.
#204
Geschrieben 07 Juni 2014 - 05:57
Oh you could go on with ideas, the LA mod did a great job with the new map so you might take a leaf out of that book
-American restaurants for buildings (yay stereotypes!!) McDonalds, Burger King, Applebees, Hardees, small town diner.
-Dumpsters/trashcans
-Road signs; speed limit, crosswalk, do not enter, etc
-Powerlines/poles
-Different looking banks and stores; Band of America, JC Pennys etc
-mailboxes in front of houses
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#205
Geschrieben 07 Juni 2014 - 06:14
Thanks for pointing me in the right direction. I guess the signs and mailboxes are the easiest to do. The buildings...not so much, but there is a first time for everything.
#206
Geschrieben 07 Juni 2014 - 07:05
Are you serious? Or don't you want to do other objects for another particular reason? Or do you lack imagination? It was just a suggestion. Like I said, alotta mods will incorporate your car packs, which feels kinda useless to me if maps do not even look like ANY American place. Trust me, the original EM4 maps scream filthy Europe all over the place in this game. The differences are huge and they don't look like the US at all. Obviously, the US is so big you'll have to make choices to make generic objects but it's mostly about adding a little more ambience or atmosphere (whatever) to American mods instead of pursuing 100% realism.
Sometimes the smallest examples are the best:
I've never seen a yellow traffic light like that in Europe whatsoever. The yellow pedestrian signal would be another great example in my opinion, just like the US Post mailboxes.
Exactly what I meant actually, while that car looks different its general shape remains pretty much the same and thats what you basically need for EM4. The game is usually played from birds eye view and thats what people tend to forget a bit imo. Also, most players will either (a) not pay attention to different car types or (b) don't recognize the different types at all. It's simply not worth the time and effort to update ALL cars annually in my opinion, but thats just me.
Hoppah.
Oh you could go on with ideas, the LA mod did a great job with the new map so you might take a leaf out of that book
-American restaurants for buildings (yay stereotypes!!) McDonalds, Burger King, Applebees, Hardees, small town diner.
-Dumpsters/trashcans
-Road signs; speed limit, crosswalk, do not enter, etc
-Powerlines/poles
-Different looking banks and stores; Band of America, JC Pennys etc
-mailboxes in front of houses
Thankfully he won't really have to if he doesn't want to, I'm currently making a lot of those things for my new map.
EMT
Rescue Squad Member
#207
Geschrieben 07 Juni 2014 - 07:18
Well...I sorta want to do road signs and garbage cans. Pretty easy to do compared to buildings.
#208
Geschrieben 07 Juni 2014 - 01:32
#209
Geschrieben 07 Juni 2014 - 01:38
Signs are extremely easy! They can be converted within just a few moments. Extreme basic skinning skills will get the job done.
However, what hoppah stated 'Sometimes the smallest examples are the best'. Small details can completely flip the players gameplay. itchboy, you have done a fantastic job with the models you brought to the EM4 community! In a mod creators point of view, the vehicles are great aids! Although, without the other minor details, the mod won't have the atmosphere of what the creator is trying to set. Already I can go out for a drive and see more foreign(to the U.S.) vehicles than american. So foreign vehicles aren't very rare here. We cannot ask anything more of you, especially since you have already out done yourself with the car pack. But as a future idea as a modder, those are tips you may like to look into.
I personally like the idea of the mailboxes and buildings. Nice suburban homes would add a huge feel the any american mod. As well as some shopping centers.
For anyone else, there are a few already made objects that resemble the american feel. This is the site I found a few of mine. They can be searched for here.
*Real women love cops, the rest marry firefighters*
#210
Geschrieben 07 Juni 2014 - 02:11
Well....since there are already existing object sets, then maybe having to do them may not be so necessary. I will at least try to do what is still missing though.
#211
Geschrieben 07 Juni 2014 - 03:38
Perhaps you could make a pack of models from other American mods (with permission of course) and we would have one big pack of American "things" that would save modders the effort of making new stuff when the Montana or Manhattan mods have already done it.
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#212
Geschrieben 08 Juni 2014 - 02:47
I'll wait when those mods are completed then I'll be sure to ask them. Anyway, I am planning the first addon for the mod. Vans. So far, have done the Ford E Series. Chevrolet Express next on the list. Right now, I have regular and extended E series vans in cargo and passenger sets. Will be making a cargo van similar to this:
#213
Geschrieben 09 Juni 2014 - 11:20
Done:
Em4Deluxe 2014-06-09 17-59-56-44.png 647,21K
44 Anzahl der Downloads
#214
Geschrieben 09 Juni 2014 - 11:29
Looking good! Any plans to do various designs for it, or are you just leaving it white?
By the way, I like the way you put your name on it
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#215
Geschrieben 09 Juni 2014 - 11:31
Maybe I should set up a van designing contest?
#216
Geschrieben 09 Juni 2014 - 11:34
Maybe I should set up a van designing contest?
I was thinking like delivery companies, so UPS, FedEx, DHL etc...
But a contest could work, it's up to you!
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#217
Geschrieben 09 Juni 2014 - 02:22
Delivery companies use the step-van type of vehicle far more than the box type of vehicle, those are mainly used by rental agencies like U-haul
Lazy Moderator - Will warn when agro >)
Executive Director, EMP Internment Camps
#218
Geschrieben 09 Juni 2014 - 04:03
Delivery companies use the step-van type of vehicle far more than the box type of vehicle, those are mainly used by rental agencies like U-haul
FedEx ground uses Box Type but I believe there bigger. There used for medium to larger delivery to local that do not handle 18 wheelers. Before we expand the building here and add 18 Wheeler unloading we use to get them frequently.
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#219
Geschrieben 09 Juni 2014 - 05:33
Em4Deluxe 2014-06-10 00-07-49-20.png 592,25K
12 Anzahl der Downloads
Original model by EA. Extended and cargo versions coming soon.
#220
Geschrieben 09 Juni 2014 - 07:33