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Ladder 49 - Baltimore here we come!


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#21 Enterpriese E

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Posted 01 July 2014 - 11:15 PM

Thank you. Now I work a bit on the sidewalk around the station.

Attached File  Map Preview 30.7.png   254.77KB   34 downloads

 

Greets from Germany,
Luca

 

Edit: Maybe I have pics from the firehouse soon ;)



#22 Ghost Graphic Designs

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Posted 02 July 2014 - 01:47 PM

Looking good! :D


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#23 Enterpriese E

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Posted 02 July 2014 - 05:13 PM

Our 3D-Artist have just send me new screens from his work at the firehouse ;)

Attached File  10471128_648887198536652_1039473723_o.jpg   125.65KB   99 downloadsAttached File  10530865_648887158536656_56174287_o.jpg   38.8KB   71 downloadsAttached File  10502359_648887155203323_283887606_o.jpg   34.31KB   59 downloadsAttached File  10515733_648887131869992_602698262_o.jpg   34.13KB   64 downloadsAttached File  10523172_648887115203327_774865559_o.jpg   38.97KB   63 downloads

 

Greets Luca 



#24 THVFD

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Posted 02 July 2014 - 05:27 PM

amazing


Riverfalls2_zps22a28fd9.png


#25 Enterpriese E

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Posted 30 July 2014 - 03:11 PM

This is how the map looks at the moment in the Editor:

Attached File  Em4 2014-07-30 15-57-48-97.png   1.69MB   25 downloads

 

Acts by: cgtextures.com, FloH, Enterpriese E



#26 Ghost Graphic Designs

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Posted 30 July 2014 - 03:42 PM

That looks really impressive. Any idea on how the unit callout system will work?

 

Keep up the excelent work, this is one of the very few modifications with good quality that I'm looking forward to.


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#27 The Loot

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Posted 30 July 2014 - 03:55 PM

This is how the map looks at the moment in the Editor:

 

That's a pretty slick way of getting a map design figured out.



#28 Enterpriese E

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Posted 30 July 2014 - 04:13 PM

It's easy. You create the map with help of Google Maps and start making the texture. Then load it in the Editor and look how it looks. If it's okay you add new textures, and at the end you have a complete new map ;) (the screen is WIP)



#29 rcmp123

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Posted 30 July 2014 - 05:55 PM

Awesome man!! The first mod for Mary's land

#30 Enterpriese E

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Posted 30 July 2014 - 11:12 PM

Thank you. The first mod for this state, nice ;)

 

@Ghost Graphic Designs: We have two different ways for the callout system, we are testing them in the next weeks.



#31 willowfork fire capt

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Posted 01 August 2014 - 03:28 AM

the maps awsome



#32 Tommy van Extel

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Posted 15 August 2014 - 11:54 AM

Would be great to play a new map :)



#33 JMRamos1701D

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Posted 18 August 2014 - 03:23 AM

wow!



#34 Enterpriese E

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Posted 04 September 2014 - 05:36 PM

We are working on the new map. At the moment the team is all over the world at vacation, so we take  little break at the minute ;)

 

News to come in 2 weeks



#35 skynyrd47

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Posted 05 September 2014 - 06:37 PM

looks good



#36 nbrown8568

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Posted 12 September 2014 - 06:13 PM

Good looking map of Harford Road corridor, and Clifton Park(even the ball diamonds). I have the BCPD Caprice, Impala, and Crown Vic done. The laighting has not been done as of yet. Will you be adding Maryland State Police or Baltimore County Police?

Norm,

#37 Enterpriese E

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Posted 05 January 2015 - 07:37 PM

Hi guys,

happy new year. I have two new screens for you here:

 

Attached File  Map Preview 5.1.png   622.49KB   18 downloads Attached File  Map Preview 5.1 detail.png   841KB   18 downloads

 

@nbrown8568: I don't know yet, first we try to get the FD units into the game!



#38 rescue_nerd

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Posted 06 January 2015 - 08:33 AM

Nice concept, I like maps which aren't purely urban but have rural bits as well. What are the brown onion-ish things on the fields at the bottom of the map though? :laugh:


Peace is constructed, not fought for.

                                                            ~Brent Davis


#39 EmergencyFan97

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Posted 06 January 2015 - 04:40 PM

Baseball diamonds.
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#40 THVFD

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Posted 06 January 2015 - 07:38 PM

looks great man i can't wait to play this mod


Riverfalls2_zps22a28fd9.png