Zum Inhalt wechseln


Foto

[BETA July 21][WIP]Los Angeles Mod v2.0 4x4 W00ds Map v1


  • Please log in to reply
320 replies to this topic

#1 Xplorer4x4

Xplorer4x4

    Assistant Chief

  • Members
  • 4.972 Beiträge:
  • Gender:Male
  • Location:Evansville,IN

Geschrieben 21 März 2014 - 02:29

MyDfQUt.jpg

This is a beta release and bugs are expected. Some engines and units serve as place holders for the final models. So things may not be 100% accurate in terms of models at this time. Some units are missing unit images, and such. Some scripts are still being tweaked. That said you should be able to enjoy this with out much issue.The final version will likely be hosted on my dedicated server allowing fast downloads and have very little wait time and nice installer..although technically the mod installer works great, just sucks at compression.
 
Download:
Beta 3
http://www.filesonthe.net/CVkyf


This mod requires Narco's light pack. If you are getting white boxes where the lights should be, it means that the light pack was not installed properly (if at all). It also requires these extra coronas: http://www.filesonthe.net/CVk3M

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
MyDfQUt.jpg

Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
btn_donate_SM.gif


#2 Xplorer4x4

Xplorer4x4

    Assistant Chief

  • Members
  • 4.972 Beiträge:
  • Gender:Male
  • Location:Evansville,IN

Geschrieben 21 März 2014 - 02:42

RESERVED


Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
MyDfQUt.jpg

Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
btn_donate_SM.gif


#3 Xplorer4x4

Xplorer4x4

    Assistant Chief

  • Members
  • 4.972 Beiträge:
  • Gender:Male
  • Location:Evansville,IN

Geschrieben 21 März 2014 - 02:49

reserved


Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
MyDfQUt.jpg

Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
btn_donate_SM.gif


#4 Xplorer4x4

Xplorer4x4

    Assistant Chief

  • Members
  • 4.972 Beiträge:
  • Gender:Male
  • Location:Evansville,IN

Geschrieben 21 März 2014 - 03:18

And now for some info!!!!!!!!

 

I am not going to release all the details just yet! Little by little!

 

So what can we expect from this project? ALOT!!!!!!!!! New models, new call buttons, some new features based on classic features we all know and love!

 

First, lets start out with some info on the po-lice!

1. A new LAPP Crown Vic was added with a nice pretty LED lightbar.

2. A new LAAP Chevy Tahoe complete with LED lighting package courtesy of the light guru himself CFD!

3. SPAWNING! - Don't you hate how you have to take time to send out PD units to various points of the map? Forget it!

    3A. Both LAPP Crown Vics will be spawn at the LAPP station and staffed at the start of the game!

    3B. LAAP Crown Vic and Tahoe will will spawn at the LAAP station and staffed at the start of game!

    3C. A CHP unit(undecided which one of the three) will spawn on the freeway and be staffed at the start of the game!

    3D. All of the above units have specially designated patrol paths. The LAPP wil patrol in and near the port. The LAAP will patrol near the airport(sadly they patrol a bit further out then I would like but I kept them as close as possible to the airport)!

    3E. After the units above have spawned, they will automatically start patrolling after a few seconds!


Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
MyDfQUt.jpg

Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
btn_donate_SM.gif


#5 CFDDIVE11

CFDDIVE11

    Captain

  • Members
  • 171 Beiträge:
  • Gender:Male

Geschrieben 21 März 2014 - 03:39

That is so sweet!! Nice job on that!

Signature Removed due to size


#6 The Loot

The Loot

    Battalion Chief

  • Members
  • 725 Beiträge:
  • Gender:Male

Geschrieben 21 März 2014 - 08:54

W00Ds maps, eh? I'll check this out for a change of pace from the LA mod map, even if it means coming back from all my changes.

 

Sounds like you came up with a lot of ideas I ended up having with my personal submod based on YSBs. I got all my police vehicles spawning at start, complete with the same staffing functions as fire vehicles (except for turning on or off auto-staffing which I might add), and three patrolling vehicles. Beats having to manually send everything out for sure, and gave me the delays in call command dispatching that I wanted.



#7 gunswat

gunswat

    Assistant Chief

  • Members
  • 2.213 Beiträge:
  • Gender:Male
  • Location:Scotland
  • Interests:Computer and console gaming,watching youtube and playing and testing emergency 4 mods mainly.

Geschrieben 21 März 2014 - 12:56

It sounds great man :)

#8 Reaper

Reaper

    Lieutenant

  • Members
  • 61 Beiträge:
  • Gender:Male
  • Location:Western N.Y.
  • Interests:EM4 & GTA SA Model making & Textures for Fire / Rescue Units

Geschrieben 21 März 2014 - 02:41

Look forward to this....alot



#9 Xplorer4x4

Xplorer4x4

    Assistant Chief

  • Members
  • 4.972 Beiträge:
  • Gender:Male
  • Location:Evansville,IN

Geschrieben 21 März 2014 - 09:04

W00Ds maps, eh? I'll check this out for a change of pace from the LA mod map, even if it means coming back from all my changes.

 

Sounds like you came up with a lot of ideas I ended up having with my personal submod based on YSBs. I got all my police vehicles spawning at start, complete with the same staffing functions as fire vehicles (except for turning on or off auto-staffing which I might add), and three patrolling vehicles. Beats having to manually send everything out for sure, and gave me the delays in call command dispatching that I wanted.

Psst check your PMs ;)

 

In your case you could make a transition fairly easy for the most part. I prefer Araxis Merge, but you may try Beyond Compare or any similar software thats lets you compare two scripts/docs side by side. From there merge your scripts in to mine. Then place your VOs and if needed add any new commands you made to the prototypes. Not hard just a bit time consuming.

 

 

 

Fire Stations:

The fire stations are not going to be seeing a lot of extra units parked outside as was the case with the OG 4x4 submod. I have chosen three real life stations as the basis for the project and given the real life apparatus on these stations, I think people will be pretty content with the units already on the map. Plus the usual extra apparatus will be available from off the map!

 

Ideas/Suggestions:

Also if people have any suggestions I am open to ideas but this mod is pretty feature packed as it is so it might wait until the next project but the offer is on the table for suggestions and ideas!


Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
MyDfQUt.jpg

Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
btn_donate_SM.gif


#10 theparanoid

theparanoid

    Battalion Chief

  • Members
  • 672 Beiträge:
  • Gender:Male
  • Location:Planet Earth
  • Interests:HO Model Traings
    Emergency!
    CHiPS
    Star Trek
    Star Wars
    Computers
    Electronics
    Star Trek Online

Geschrieben 22 März 2014 - 11:20

Any plans to add limited water to mod?

#11 The Loot

The Loot

    Battalion Chief

  • Members
  • 725 Beiträge:
  • Gender:Male

Geschrieben 22 März 2014 - 12:20

It'd be nice if that was included, sure.



#12 Tactics

Tactics

    Lieutenant

  • Members
  • 70 Beiträge:

Geschrieben 22 März 2014 - 03:47

When can I get it into my mangy paws?



#13 CFDDIVE11

CFDDIVE11

    Captain

  • Members
  • 171 Beiträge:
  • Gender:Male

Geschrieben 22 März 2014 - 04:48

He literally just started the mod....

Do you the layout of the stations yet?

Signature Removed due to size


#14 gunswat

gunswat

    Assistant Chief

  • Members
  • 2.213 Beiträge:
  • Gender:Male
  • Location:Scotland
  • Interests:Computer and console gaming,watching youtube and playing and testing emergency 4 mods mainly.

Geschrieben 22 März 2014 - 08:07

When can I get it into my mangy paws?

that can be seen as asking for a release date so please don't do it again:)

#15 Xplorer4x4

Xplorer4x4

    Assistant Chief

  • Members
  • 4.972 Beiträge:
  • Gender:Male
  • Location:Evansville,IN

Geschrieben 22 März 2014 - 08:44

He literally just started the mod....

Do you the layout of the stations yet?

Actually, I started this a year or two ago. It was a WIP back when I took hiatus and I been busting ass on it since I returned. So a release might be sooner then you think. ;)


Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
MyDfQUt.jpg

Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
btn_donate_SM.gif


#16 CFDDIVE11

CFDDIVE11

    Captain

  • Members
  • 171 Beiträge:
  • Gender:Male

Geschrieben 22 März 2014 - 08:47

Ohh my bad then lol looking forward to it!

Signature Removed due to size


#17 Graffspee

Graffspee

    Lieutenant

  • Members
  • 38 Beiträge:
  • Gender:Male
  • Location:Florida
  • Interests:Many and Varied......

Geschrieben 22 März 2014 - 08:52

Sounds awesome...It will be worth the wait I am sure of that....I enjoyed the other MOD greatly......



#18 Xplorer4x4

Xplorer4x4

    Assistant Chief

  • Members
  • 4.972 Beiträge:
  • Gender:Male
  • Location:Evansville,IN

Geschrieben 22 März 2014 - 11:10

Survey time:

Should hazmat and ALS RA be parked in back of FS2 or move FS2 to allow for each unit to have it's own bay like at FS1?


Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
MyDfQUt.jpg

Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
btn_donate_SM.gif


#19 CFDDIVE11

CFDDIVE11

    Captain

  • Members
  • 171 Beiträge:
  • Gender:Male

Geschrieben 22 März 2014 - 11:17

Let each unit have it's own bay!!

Signature Removed due to size


#20 gunswat

gunswat

    Assistant Chief

  • Members
  • 2.213 Beiträge:
  • Gender:Male
  • Location:Scotland
  • Interests:Computer and console gaming,watching youtube and playing and testing emergency 4 mods mainly.

Geschrieben 23 März 2014 - 12:27

Let them all have there own bay :)