Every time I download the mod, my antivirus says that the file is not safe attacks and uninstalls it. anyone know a fix to that?
[RELEASED] Brooklyn "Borough of Fire" (BOF) Modification
#761
Posted 27 December 2014 - 05:12 AM
Do you enjoy text based role-play? Well if you do come visit ERT and take on the role of a Firefighter, EMT (or Paramedic) or a Police officer. Its a great community with a great group of people!
http://www.ertrpg.com/
#762
Posted 27 December 2014 - 06:27 AM
Every time I download the mod, my antivirus says that the file is not safe attacks and uninstalls it. anyone know a fix to that?
1.) Disable your antivirus
2.) Try to install mod.
3.) Re-enable antivirus.
If it deletes it again, most antivirus software's have a way where you can tell it to keep a certain file.
Is it your downloaded antivirus or chrome (or other browser) that deletes it?
Check out my YouTube Channel!
I make intros and stuffs. PM me if you'd like to request one!
"No." - Rosa Parks, 1955.
#763
Posted 27 December 2014 - 08:58 AM
1.) Disable your antivirus
2.) Try to install mod.
3.) Re-enable antivirus.
If it deletes it again, most antivirus software's have a way where you can tell it to keep a certain file.
Is it your downloaded antivirus or chrome (or other browser) that deletes it?
Thanks that worked!
Do you enjoy text based role-play? Well if you do come visit ERT and take on the role of a Firefighter, EMT (or Paramedic) or a Police officer. Its a great community with a great group of people!
http://www.ertrpg.com/
#764
Posted 29 December 2014 - 08:36 AM
Does anyone have a solution or a workaround for the trucks which can't park properly in the fire house?
Peace is constructed, not fought for.
~Brent Davis
#765
Posted 29 December 2014 - 09:25 AM
#766
Posted 29 December 2014 - 03:53 PM
I hope to see new events on the next patch. Is it possible to get a list of the stuff coming in the next patch?
#767
Posted 31 December 2014 - 12:40 PM
I hope to see new events on the next patch. Is it possible to get a list of the stuff coming in the next patch?
BoF (1.7.1.0) Patch Change Log:
FD parking fixed
New FD firehouse (with new rigs)
New ESU k9 Unit
New Patrol SUV
New Dodge Charger
New Chev Express PD Van
New ESU Rep Truck
New fictional bomb squad unit (Didn't like the actual NYPD 2014 rig, so we've replaced it with a fictional one)
Re-mastered skins for all PD peds & Vehicles
Improved/new PD commands
Added PD calls, such as hostage situations bomb threat etc.
More Civil Cars from itchboy
Reduced unnecessary prototypes and models from the mod to imrpove performance.
+ More either still being worked on or I've forgot.
#768
Posted 31 December 2014 - 03:21 PM
#769
Posted 01 January 2015 - 01:47 AM
Hey guys, this isn't exactly necessary, but something I think that would be really cool is if you could add the newer NYPD patrol cars. If not thats perfectly fine, but it would be pretty cool.
Photo for reference:
Check out my YouTube Channel!
I make intros and stuffs. PM me if you'd like to request one!
"No." - Rosa Parks, 1955.
#770
Posted 01 January 2015 - 03:41 AM
Hey guys, this isn't exactly necessary, but something I think that would be really cool is if you could add the newer NYPD patrol cars. If not thats perfectly fine, but it would be pretty cool.
Photo for reference:
Dyson actually asked me to model one of these...but I am still helping in Monida Pass.
When I am free, I will be sure to fly to New York so I can help the mod team with this.
#771
Posted 01 January 2015 - 03:58 AM
Dyson actually asked me to model one of these...but I am still helping in Monida Pass.
When I am free, I will be sure to fly to New York so I can help the mod team with this.
Sounds good. I'd thought it would be more realistic if these were available, since the NYPD has something against Crown Vics all of the sudden.
Great mod so far. Been playing it a lot recently, had a blast.
They got a better deal from the Fusion and Taurus track record with the mechanics is horrible to hard to fix.
I don't care what the statistics say, the NYPD Crown Vic is one of the most beautiful things i've ever seen.
Check out my YouTube Channel!
I make intros and stuffs. PM me if you'd like to request one!
"No." - Rosa Parks, 1955.
#772
Posted 01 January 2015 - 04:42 AM
They got a better deal from the Fusion and Taurus track record with the mechanics is horrible to hard to fix.
Whats up!
#773
Posted 01 January 2015 - 06:12 PM
Sounds good. I'd thought it would be more realistic if these were available, since the NYPD has something against Crown Vics all of the sudden.
Great mod so far. Been playing it a lot recently, had a blast.
I don't care what the statistics say, the NYPD Crown Vic is one of the most beautiful things i've ever seen.
Well unfortunately Ford has stopped production of the Crown Victoria which is why many departments are buying the Taurus and Explorers, but then what Flnn said about the Fusions. Its all about deals who can meet the specifications and produce it the cheapest, which is why you saw the FDNY buying Ferrara ladders and the new engines by KME. I believe Seagrave owns Arielscope which is why this stick to buying the tower ladders from them.
#774
Posted 02 January 2015 - 08:33 PM
PD fleet updates, still a few left to do yet..
#775
Posted 02 January 2015 - 08:41 PM
I was making some adjustments in the editor and scripts and decided to add the 2nd. and 3rd alarm call commands to the battalion chief and division chief along with the 10-75 command. The vehicles spawn and it works fine except for the staffing on the rigs. The engines spawn with 4 Chauffeurs and the ladder with 2( some times with a battalion chief) . I looked at the battalion chief script to see about changing the staffing when they are spawned but could not figure out exactly what the correct changes that should be made . It seems not to be as straight forward as say changing the crew staffing in the FirestationStart script or in the Units.XML.....I am not sure what I am missing...
#776
Posted 02 January 2015 - 10:24 PM
I was making some adjustments in the editor and scripts and decided to add the 2nd. and 3rd alarm call commands to the battalion chief and division chief along with the 10-75 command. The vehicles spawn and it works fine except for the staffing on the rigs. The engines spawn with 4 Chauffeurs and the ladder with 2( some times with a battalion chief) . I looked at the battalion chief script to see about changing the staffing when they are spawned but could not figure out exactly what the correct changes that should be made . It seems not to be as straight forward as say changing the crew staffing in the FirestationStart script or in the Units.XML.....I am not sure what I am missing...
I know why and its why the commands were removed I'll look into making them functional again.
#777
Posted 02 January 2015 - 11:44 PM
I know why and its why the commands were removed I'll look into making them functional again.
Cool....Thanks for the reply....Its a feature that would be handy at times.
#778
Posted 03 January 2015 - 09:25 AM
The upcoming patch is going to improve this good mod to an awesome mod. It's such a good mod but it was frustrating to see the trucks parking outside the station on the road.
Peace is constructed, not fought for.
~Brent Davis
#779
Posted 03 January 2015 - 02:09 PM
#780
Posted 03 January 2015 - 02:16 PM
PD fleet updates, still a few left to do yet..
Sweet Jesus. It looks beautiful. I am so glad I could help make this picture possible. And no one's noticed the 2010 Ford Explorer model yet..
I would recommend adding some equipment to the Suburban like a rambar and some antennas to make it look like something the US Government would use.