Not if my upload speed is 90kbps.
MEGA says it would take 13 hours to upload the mod at that speed.
sORRY IF I CAME OFF RUDE THE FIRST TIME BUT DO YOU HAVE AN UPDATE FOR THE RELEASE TIME? Sorry For caps
Posted 24 December 2014 - 02:48 PM
Not if my upload speed is 90kbps.
MEGA says it would take 13 hours to upload the mod at that speed.
sORRY IF I CAME OFF RUDE THE FIRST TIME BUT DO YOU HAVE AN UPDATE FOR THE RELEASE TIME? Sorry For caps
SIGNATURE IS TOO LARGE. REMOVED.
Posted 24 December 2014 - 03:00 PM
This is one of them. The one everyone is curious about. This is ALPHA version gameplay. Things have gotten better
B-b-but that's the wrong way! Gotta put a patrol car nearby...
Posted 24 December 2014 - 03:37 PM
Yall are amazing... that is all.
Posted 24 December 2014 - 04:24 PM
Posted 24 December 2014 - 04:30 PM
Thank the Lord I finally went to sleep last night. Any updates?
FDNY Engine 56 is bæ
Posted 24 December 2014 - 04:35 PM
INDEED!!!!
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Posted 24 December 2014 - 04:40 PM
I know the stresses when it comes to the final release day, but please don't ask the modders for specifics because its always subject to change, they need to debug, package, and upload and you can never be 100% sure. Its happened to me and I've released the mod and a huge bug that I didn't notice basically made the mod unplayable. Just give him his sweet time and things will be mint
Posted 24 December 2014 - 04:46 PM
Posted 24 December 2014 - 04:57 PM
Have begun writing the script to call off map units. There will be two units on the map whose sole purpose is to call off map units.
Have killed more than 10 minor bugs. 3 major bugs still remain.
It is midnight here now, so Merry Christmas to you all. Thank you for putting up with us and our failed release day.
It won't be me giving you guys the link because my poor internet doesn't permit it, so we're gonna have to wait for bama to wake up and do it.
Posted 24 December 2014 - 05:02 PM
It's unfortunate but not so bad because we are all going to get the mod anyways sooner or later. And we all know how this works you can practise something 10 times alone and it always works but when you try to demonstrate it with people watching you it somehow fails.
For now, Merry Christmas!
Peace is constructed, not fought for.
~Brent Davis
Posted 24 December 2014 - 05:14 PM
Posted 24 December 2014 - 05:15 PM
Posted 24 December 2014 - 05:21 PM
Signature Removed due to size
Posted 24 December 2014 - 05:22 PM
So all that has to be done is that it needs to be uploaded and then it's out?
I dont know. I could find 10 more bugs while I am doing that. And while I find those 10 bugs, another 10 will be found. In short, there is no constant.
Sorry if this bothers you.
Posted 24 December 2014 - 05:35 PM
Just how mods are pre and post releaseI dont know. I could find 10 more bugs while I am doing that. And while I find those 10 bugs, another 10 will be found. In short, there is no constant.
Sorry if this bothers you.
Posted 24 December 2014 - 05:37 PM
Posted 24 December 2014 - 05:49 PM
Everyone should stop stressing over the release of this mod and go enjoy Xmas eve with family and friends. When you come back who knows it may be out. Its better than refreshing the page every 5 minutes!
Posted 24 December 2014 - 05:50 PM
The volunteer script isn't taken from any of your scripts. I can promise you it is scratch made. Thanks for the help though with the other scripts you did.
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Posted 24 December 2014 - 05:50 PM
Take your time with the mod guys. I would prefer to see this mod released with perfection and be rushed and released with many bugs. Everyone needs to be patient with them. If I have to wait another month for the mod, I would do it. Its worth the wait. We all know that if it was released and everyone started finding bugs, people would start blowing up the topic and complaining about them. Lets all be thankful for what these guys are actually doing.
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