Well done, Bama. This mod has come a LONG way from the Chester County days!
Montana Mod v2.1 (In Development)
#1721
Geschrieben 22 Dezember 2014 - 12:23
#1722
Geschrieben 22 Dezember 2014 - 12:36
Will the Chief(s) be able to take their vehicles home or will they stay at the station?
The chief is technically an off map unit. They are only called when necessary. For the first release (since you people voted to release it in 3 days) the chief is spawned on the map at startup and he and his vehicle may be called by the player for any reason. The vehicle may NOT be sent off map.
For the future version, there are plans to tie them into the volunteers that can be called.
#1723
Geschrieben 22 Dezember 2014 - 01:17
I am oh so very excited about this one, I think v2 will be the BEST modification since the Manhattan Modification. It's also a nice christmas gift for all of us.
#1724
Geschrieben 22 Dezember 2014 - 09:26
Signature Removed due to size
#1725
Geschrieben 22 Dezember 2014 - 12:07
#1726
Geschrieben 22 Dezember 2014 - 12:59
Will the dev's of the mod make a guide? (basicly something like LA MOD Guide (pdf document))
#1727
Geschrieben 22 Dezember 2014 - 01:06
Will the dev's of the mod make a guide? (basicly something like LA MOD Guide (pdf document))
That's something me or bama never thought about. A readme would definitely be a good idea. It would have to be me to make it though because I am the one responsible for making the scripts, therefore I know how they work best.
#1728
Geschrieben 22 Dezember 2014 - 02:34
That's something me or bama never thought about. A readme would definitely be a good idea. It would have to be me to make it though because I am the one responsible for making the scripts, therefore I know how they work best.
Well it would be really helpful and we would all appreciate it Just do it when you have the time
#1729
Geschrieben 22 Dezember 2014 - 02:41
#1730
Geschrieben 22 Dezember 2014 - 03:03
If I remember right bama said mega because 4 share has a lot of ads and that sort of stuffWill the download be on Mega, or 4shared? Or both?
#1731
Geschrieben 22 Dezember 2014 - 03:48
If I remember right bama said mega because 4 share has a lot of ads and that sort of stuff
If you're correct, that's a good information. Mega is the best, great download speed and no ads. Hope it will be there.
#1732
Geschrieben 22 Dezember 2014 - 03:55
Okay good, because 4shared does scare me when I have to use it but Mega totally works for me and it does not feel like I'm going on some illegal Russian websiteIf I remember right bama said mega because 4 share has a lot of ads and that sort of stuff
#1733
Geschrieben 22 Dezember 2014 - 04:17
But the yellow/blue one's was so nice xD
#1734
Geschrieben 22 Dezember 2014 - 04:59
alright I voted for the first option, but that's just because it looks awesome hahaha
I prefer a full version without any bugs
**NOTE**
I don't take any requests any more,except for ;
Red Watch (RCMP)
#1735
Geschrieben 22 Dezember 2014 - 06:22
#1736
Geschrieben 22 Dezember 2014 - 06:26
I am counting down the minutes. I hope its amazing
#1737
Geschrieben 22 Dezember 2014 - 06:42
Apologies if this has already been answered but; is the mod multiplayer compatible? If so will there be a multiplayer map, so working stations etc?
'Next to creating a life, the finest thing a man can do is save one' -Abraham Lincoln
#1738
Geschrieben 22 Dezember 2014 - 06:49
im sure he said he wanted or got the freeplay map on to multiplayer no idea about the stations thoApologies if this has already been answered but; is the mod multiplayer compatible? If so will there be a multiplayer map, so working stations etc?
Gunswat
#1739
Geschrieben 22 Dezember 2014 - 07:52
#1740
Geschrieben 22 Dezember 2014 - 07:57
alright I voted for the first option, but that's just because it looks awesome hahaha
I prefer a full version without any bugs
Same, but with their work ethic I have no doubt that a patch will be released in a short time. I feel like they'll try to finish the mod no matter what and won't leave us hangin for too long lol.
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