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Montana Mod v2.1 (In Development)


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#1681 ATSgaming

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Posted 20 December 2014 - 08:13 AM

Lol



#1682 kris

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Posted 20 December 2014 - 08:57 AM

I have no words for this ... just amazing.



#1683 Obesewalrus

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Posted 20 December 2014 - 10:09 AM

Beautiful screenshots! I love the road texture, makes it seem more rural and American.



#1684 Bugi007

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Posted 20 December 2014 - 12:09 PM

Man, those screenshots.... I have no words to say. It is so freaking awesome! Definitely voted for the early release. Or I would have to be in some coma for the next two weeks till the full release lol. 


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#1685 BeastyBill88

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Posted 20 December 2014 - 12:22 PM

 

Oh wow! The map is so incredibly detailed! It looks amazing great job bama, itchboy, flnn and anyone else who's worked on this :D I just hope my laptop will cope with it lol.


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#1686 cola75

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Posted 20 December 2014 - 12:24 PM

Screenshots look absolutely amazing.. Incredible detail.. Really looking forward to this coming out.. Great work Bama and co..

#1687 TacticalRooster22

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Posted 20 December 2014 - 03:26 PM

Wow, those screens are awesome!  For once, a mod with a rural map and gameplay, I can't wait to see what new features are in store with this mod!  With that being said, I voted for the Dec. 23rd release because I can live with a few bugs until you get the patch out.


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#1688 NYCEmergencyServices

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Posted 20 December 2014 - 05:00 PM

OMG IM SIMPLY IN LOVE WITH THIS MOD!!!!


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#1689 rcmp123

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Posted 20 December 2014 - 05:06 PM

It should be okay if the bugs don't mess with the gameplay to much.

#1690 WHFD ENGINE 23

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Posted 20 December 2014 - 06:06 PM

How big is the map is it manhattan mod v3 big or bigger or smaller?

#1691 Smeal170

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Posted 20 December 2014 - 07:50 PM

Great work Bama you guys say you worked your asses off and it shows, great job! Question with some mods I have downloaded in the past some creators used different light setups so when the vehicles turn on their lights you get little white boxes. Is that something that we might experience with this mod or are you using the same lights as V1.2. Lastly I noticed in your awesome screenshots alot of american cars. Are we gonna need to download the American Car pack for this or do they come with the mod.Thank-you


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#1692 Vojtula

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Posted 20 December 2014 - 08:33 PM

Great work Bama you guys say you worked your asses off and it shows, great job! Question with some mods I have downloaded in the past some creators used different light setups so when the vehicles turn on their lights you get little white boxes. Is that something that we might experience with this mod or are you using the same lights as V1.2. Lastly I noticed in your awesome screenshots alot of american cars. Are we gonna need to download the American Car pack for this or do they come with the mod.Thank-you

Well it sounds like you are missing coronas and I think American Car pack will be included ;)



#1693 KILLERxCOP

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Posted 20 December 2014 - 08:36 PM

As usual great job Bama. I'm all for releasing on the 23rd as long as none of the bugs are game breaking I think we can live with a couple bugs while you polish off the mod for a couple weeks.


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#1694 Wkboy714

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Posted 20 December 2014 - 09:32 PM

Yet again, amazing work, well done and thankyou! :)

A question - how long do you think it's taken, in total, to get your map up to that standard? I guess you started from scratch and had to make your own buildings, models, textures and so on..?



#1695 WHFD ENGINE 23

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Posted 20 December 2014 - 09:51 PM

Yet again, amazing work, well done and thankyou! :)
A question - how long do you think it's taken, in total, to get your map up to that standard? I guess you started from scratch and had to make your own buildings, models, textures and so on..?

Yah bama said that he bought some software to build what he did.

#1696 WildcatsMike

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Posted 20 December 2014 - 10:18 PM

Amazing work. This looks like it's gonna be one of the, if not the, best maps we've seen in EM4.

 

With all the mods coming out, seems like this is what's happening for the time being:

http://bit.ly/1CeQSfG


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#1697 CFDDIVE11

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Posted 20 December 2014 - 10:39 PM

So it looks like it's gonna get released on Tuesday

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#1698 LAD23DER

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Posted 20 December 2014 - 10:48 PM

Those screens look absolutely incredible. Volunteer script is included, correct?

 

Thank you guys so much for all of the hard work you have put in.


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#1699 lamodder

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Posted 21 December 2014 - 12:37 AM

I was wondering... did you make a script to where when units are patrolling, they will stop at red lights?

 

Great work Bama. You have outdone yourself :sporty:  


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#1700 bama1234

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Posted 21 December 2014 - 01:31 AM

Those screens look absolutely incredible. Volunteer script is included, correct?

 

Thank you guys so much for all of the hard work you have put in.

Yes, and you're welcome. 

I was wondering... did you make a script to where when units are patrolling, they will stop at red lights?

 

Great work Bama. You have outdone yourself :sporty:  

I'm pretty sure they stop at red lights, but not at stop signs.

 

Yet again, amazing work, well done and thankyou! :)

A question - how long do you think it's taken, in total, to get your map up to that standard? I guess you started from scratch and had to make your own buildings, models, textures and so on..?

It's taken about a year overall, at least. And most of it is original, but yes, I bought several building and prop models from turbosquid. 

 

Great work Bama you guys say you worked your asses off and it shows, great job! Question with some mods I have downloaded in the past some creators used different light setups so when the vehicles turn on their lights you get little white boxes. Is that something that we might experience with this mod or are you using the same lights as V1.2. Lastly I noticed in your awesome screenshots alot of american cars. Are we gonna need to download the American Car pack for this or do they come with the mod.Thank-you

 

Shouldn't be a problem, the new coronas are included. Civil pack is included too.

 

How big is the map is it manhattan mod v3 big or bigger or smaller?

 

Same size. Max size for an EM4 map.


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