Don't forget the video is from alpha gameplay, note all the buildings and bushes with missing models. I think its safe to assume many many things have changed since then.
Montana Mod v2.1 (In Development)
#1981
Posted 24 December 2014 - 08:09 PM
#1982
Posted 24 December 2014 - 08:11 PM
New map they just haven't changed the texture.
i dont mean to sound dum im new at this lol
so to get this strait
is there like a brand new map
or is it the default emergency 4 map with just changed buildings and stuff like that
#1983
Posted 24 December 2014 - 08:18 PM
i dont mean to sound dum im new at this lol
so to get this strait
is there like a brand new map
or is it the default emergency 4 map with just changed buildings and stuff like that
Absolutely new map. Bama even made or bought (IDK) some models that have never been used before.
#1984
Posted 24 December 2014 - 08:24 PM
#Page100reached!!!!
#1985
Posted 24 December 2014 - 08:28 PM
i dont mean to sound dum im new at this lol
so to get this strait
is there like a brand new map
or is it the default emergency 4 map with just changed buildings and stuff like that
it is completely new there are a few mods like that:la mod, Montana mod, Manhattan mod, welfordshire. there are quite a few it is rare to see mods that have had previous releases use the same map as alot of mods create a new map to make the mod feel more like the country where its from. the wellfordshire mod map was hilly and had English style village feel where as the Manhattan mod has tall sky scrapers to feel like New york. I prefer these new maps as i think it adds to the feel and atmosphere in the game.
I hope that answers your question
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#1986
Posted 24 December 2014 - 08:35 PM
it is completely new there are a few mods like that:la mod, Montana mod, Manhattan mod, welfordshire. there are quite a few it is rare to see mods that have had previous releases use the same map as alot of mods create a new map to make the mod feel more like the country where its from. the wellfordshire mod map was hilly and had English style village feel where as the Manhattan mod has tall sky scrapers to feel like New york. I prefer these new maps as i think it adds to the feel and atmosphere in the game.
I hope that answers your question
Tons of German mods have new maps as well. Such as Winterberg, Bergstall.. But I think that this mod will be something different.
It would be great if the ANPR on one of the sheriff cars was really working. But it Would be difficult to script.
#1987
Posted 24 December 2014 - 08:38 PM
Tons of German mods have new maps as well. Such as Winterberg, Bergstall.. But I think that this mod will be something different.
It would be great if the ANPR on one of the sheriff cars was really working. But it Would be difficult to script.
yea i know but if i was to name all of the mods that had custom maps the list would be quite long. the ANPR/ALPR system would be a really cool feature as i love role-playing with the units in the mods like setting up checkpoints and things
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#1988
Posted 24 December 2014 - 08:43 PM
yea i know but if i was to name all of the mods that had custom maps the list would be quite long. the ANPR/ALPR system would be a really cool feature as i love role-playing with the units in the mods like setting up checkpoints and things
Does AI in Em4 drive at different speed? I thought all the cars have the same speed limit.
#1989
Posted 24 December 2014 - 08:53 PM
Does AI in Em4 drive at different speed? I thought all the cars have the same speed limit.
All AI cars have 1 speed. User controlled cars have 3 different speeds, Patrol (No Lights or Siren), Lights and then Lights and Siren
SIGNATURE IS TOO LARGE. REMOVED.
#1990
Posted 24 December 2014 - 09:06 PM
Yeah, but I think you can edit how quickly can the car move. It is through Paths / F7 button. If I am not mistake though..
#1991
Posted 24 December 2014 - 09:10 PM
#1992
Posted 24 December 2014 - 09:25 PM
Yeah, but I think you can edit how quickly can the car move. It is through Paths / F7 button. If I am not mistake though..
Maybe but if you change speed of all vehicles then everyone would be driving against the law
#1993
Posted 24 December 2014 - 09:28 PM
Maybe but if you change speed of all vehicles then everyone would be driving against the law
LOL. Yeah, true.
#1994
Posted 24 December 2014 - 09:35 PM
oh cool thanks bro ( :Absolutely new map. Bama even made or bought (IDK) some models that have never been used before.
bet your just as exited as i am
oh yes it dose thank you very much that was what i was looking forward to the most is the new mapit is completely new there are a few mods like that:la mod, Montana mod, Manhattan mod, welfordshire. there are quite a few it is rare to see mods that have had previous releases use the same map as alot of mods create a new map to make the mod feel more like the country where its from. the wellfordshire mod map was hilly and had English style village feel where as the Manhattan mod has tall sky scrapers to feel like New york. I prefer these new maps as i think it adds to the feel and atmosphere in the game.
I hope that answers your question
merry Christmas
#1995
Posted 24 December 2014 - 09:43 PM
oh yes it dose thank you very much that was what i was looking forward to the most is the new map
merry Christmas
merry Christmas to you to
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#1996
Posted 24 December 2014 - 09:56 PM
I think at this point he's trying to fix the paramedics, or he's asleep.Well personally I don't mind a few bugs, I just want to play the mod!!!
#1997
Posted 24 December 2014 - 10:01 PM
To clear a few things up after reading through (most of) the last four pages:
- Yes, it is a completely new map, and yes, there are never-before-seen models (in EM4, at least) in it.
- I honestly can't remember who made the volunteer script we're using, I know BMA made one from scratch and we tested it out, but I'm not sure which one is in use right now. One thing I know for sure is that both Itchboy and BMA have been invaluable to the mod and I'm going to continue working with both of them.
I'm testing out the updates Itchboy sent to me, and as soon as I can verify things are working acceptably I'll start the upload.
EMT
Rescue Squad Member
#1998
Posted 24 December 2014 - 10:08 PM
#1999
Posted 24 December 2014 - 10:08 PM
Finally some great news!To clear a few things up after reading through (most of) the last four pages:
- Yes, it is a completely new map, and yes, there are never-before-seen models (in EM4, at least) in it.
- I honestly can't remember who made the volunteer script we're using, I know BMA made one from scratch and we tested it out, but I'm not sure which one is in use right now. One thing I know for sure is that both Itchboy and BMA have been invaluable to the mod and I'm going to continue working with both of them.
I'm testing out the updates Itchboy sent to me, and as soon as I can verify things are working acceptably I'll start the upload.
#2000
Posted 24 December 2014 - 10:20 PM
yeah I am so excited and I just can't hide it