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Rockport Modification [V2 W.I.P.]


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#141 Ghost Graphic Designs

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Posted 21 June 2012 - 04:22 PM

You mean the pictures that show up in-game?
C:\Program Files (x86)\sixteen tons entertainment\Emergency 4\Data\Units\Vehicles\Police\020MTW Like that?

Yeah, but I'll check out the tutorials to add vehicles. The only problem is that they're not available on the mainsite... :s

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#142 ausavin26

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Posted 21 June 2012 - 04:24 PM

What about this one?
http://forum.emergen...dding-vehicles/

2dozvSf.png

R.I.P Brad Schoener 2010

"Give me a challenge and I'll meet it with joy"


#143 Ghost Graphic Designs

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Posted 21 June 2012 - 04:45 PM

What about this one?
http://forum.emergen...dding-vehicles/

Oh, didn't saw it! :D
Looks like I have lots of work to do... Thank you very much! :)

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#144 ausavin26

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Posted 21 June 2012 - 04:48 PM

No problem.

2dozvSf.png

R.I.P Brad Schoener 2010

"Give me a challenge and I'll meet it with joy"


#145 Ghost Graphic Designs

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Posted 22 June 2012 - 04:33 PM

Hi again!

Just reworked the lights, childs and the paint scheme on the Tactical Support Unit. :happy:
This TSU will be used in situations in when the Fire & Rescue personnel on scene need special equipment.

Note: Reworks like this will be very regular on the next days. (I'll be reworking the F&R units)

Next Update: Both of the Fire & Rescue Ladder trucks will be reworked

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#146 rafaell

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Posted 22 June 2012 - 05:02 PM

nice! :cool:

#147 Brandweer_Rilland

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Posted 22 June 2012 - 05:26 PM

Looks really nice
Keep it up
The official Brandeer Rilland site
http://www.brandweer-rilland.nl/
word ook lid van de brandweer Rilland hyves.
Brandweer Rilland Hyves


The official Brandweer Goes site
Brandweer Goes
Official Brandweer Goes Facebookpage
http://www.facebook....weergoes?ref=ts

#148 ausavin26

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Posted 22 June 2012 - 05:38 PM

Are you gonna do a spartan? :)
http://www.rosenbaue...k/detail/?id=38

2dozvSf.png

R.I.P Brad Schoener 2010

"Give me a challenge and I'll meet it with joy"


#149 Ghost Graphic Designs

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Posted 22 June 2012 - 05:58 PM

Made a little gameplay of what we have so far. You won't be surprised, you may even think that is tottaly crappy. I'm being serious, we still have a lot to do on the map and pictures (commands and units).



Tell us what you think about it and please, make your comments based in the positive aspects that you saw on the gameplay. :happy:

@ausavin - I don't know, scripting something like that may be complicated... :)

Note: For some reason, Fraps didn't captured the coronas.

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#150 577-PSM01

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Posted 22 June 2012 - 06:08 PM

Wow nice vehicles i like that ^^.

scevs8.jpg
 


#151 gunswat

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Posted 22 June 2012 - 06:15 PM

didnt watch it all but it looks like its coming along keep up the great work :)

#152 ausavin26

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Posted 22 June 2012 - 06:21 PM

Maybe the quality won't let the coronas show up...What FPS do you use?

2dozvSf.png

R.I.P Brad Schoener 2010

"Give me a challenge and I'll meet it with joy"


#153 Ghost Graphic Designs

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Posted 22 June 2012 - 06:27 PM

Well these are my settings...

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#154 ausavin26

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Posted 22 June 2012 - 06:37 PM

Try leaving it at 60 fps...Eyes don't usually recognize anything above that.

2dozvSf.png

R.I.P Brad Schoener 2010

"Give me a challenge and I'll meet it with joy"


#155 ThePoliceGuy

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Posted 22 June 2012 - 06:38 PM

Loving the look of this mod! Seems to have a perfect balance between quality and overload!


Add 'djchill95' on skype for constant MP gaming, English only, no mic required!

#156 Ghost Graphic Designs

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Posted 22 June 2012 - 06:41 PM

Try leaving it at 60 fps...Eyes don't usually recognize anything above that.

All right, thanks for the tip. Going to test that right away! :)

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#157 ausavin26

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Posted 22 June 2012 - 06:45 PM

Yep, no problem. :D

2dozvSf.png

R.I.P Brad Schoener 2010

"Give me a challenge and I'll meet it with joy"


#158 Ghost Graphic Designs

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Posted 22 June 2012 - 07:01 PM

I start to be annoying with this but does anyone know how can I raise the number of vehicles and people on the streets? (I've already edited the freeplay parameters xml file and edited the spawn points, but without any sucess...)

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#159 ThePoliceGuy

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Posted 22 June 2012 - 07:03 PM

By edited spawn points, do you mean on the map? I would just suggest physically adding more people and vehicles to the starting map.


Add 'djchill95' on skype for constant MP gaming, English only, no mic required!

#160 EmergencyFan97

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Posted 22 June 2012 - 07:08 PM

Looking good.
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