The Midlands Modification [Released 1.0]
#281
Posted 02 June 2013 - 03:50 AM
#282
Posted 02 June 2013 - 11:43 AM
Nah, We still have normal volunteer first responders, but BASICS medical teams can be sent straight to a major or serious incident or be called in by an already on scene ambulance crew to provoid additional skills beyond that of a normal paramedic
Student Paramedic
#283
Posted 03 June 2013 - 08:10 PM
Not much has been shared about the BASICS units in game, here's one of our teams, which includes a WMAS Officer, BASICS Paramedic, BASICS Nurse and a BASICS Doctor responding to a heart attack.
Can you tell me how you managed to get the hose to connect from the rear of the trucks? I have managed to reposition the valves to the back, just not sure how to egt the fireman to connect
Thanks
Did anybody ever find out, how to get to sesame street?
#284
Posted 04 June 2013 - 08:34 AM
#285
Posted 04 June 2013 - 02:52 PM
Good work when is I going to be complete
When it's ready.
#286
Posted 04 June 2013 - 05:40 PM
Can you tell me how you managed to get the hose to connect from the rear of the trucks? I have managed to reposition the valves to the back, just not sure how to egt the fireman to connect
Thanks
You need to name each connector, name one connector0, another connector1, next connector2 and finally connector3
In traits, ensure the vehicle is a FIREFIGHTERS_GTF
You'll need to copy the attachfirehose script from the LA Mod
Rename this line: const char PROTO_ENGINE01[] = "mod:Prototypes/Vehicles/02 LA Fire Department/fire_engine.e4p";
TO
const char PROTO_ENGINE01[] = "mod:Prototypes/Vehicles/DIRECTORY/PROTOTYPE.e4p"; (Directory and prototype name of your vehicle)
Save that
Then ensure your firefighters have the command "AttachFireHose"
Try it out ingame
(Should work)
Student Paramedic
#287
Posted 17 June 2013 - 08:53 PM
Regards,
Joseph - Handsup!
Emergency Services Enthusiast
Photographer
Staffordshire Police Cadet
#288
Posted 18 June 2013 - 02:38 AM
(Quick question for anyone; How do you do personnel icons. I managed to do vehicles because there is a program for it, but not for persons. And also how do you set up the K9 script for a vehicle. Thanks)
Some specific updates:
-Armed Officers have access to a side arm, MP5, and a taser. They are in full armoured gear.
-All medical personnel can switch between fluoro jacket and shirt (Arrive in shirt by default) (Except BASICS Medics)
-All medical personnel can get a WMAS Responder Bag
-Stryker Stretcher script (I know WMAS use Ferno stretchers but this is the only way i can get units to use a stretcher)
-Development for v1.2 has started while I finish up the mod
(Theres probably loads more things but so much has been done in the last few days i cant remember)
Student Paramedic
#289
Posted 18 June 2013 - 11:36 PM
Yeah, a release will take not much longer hopefully. We relied on people who knew what they were doing but then became inactive, so ive had to learn a million and one things to get it upto a playable standard.
(Quick question for anyone; How do you do personnel icons. I managed to do vehicles because there is a program for it, but not for persons. And also how do you set up the K9 script for a vehicle. Thanks)
Some specific updates:
-Armed Officers have access to a side arm, MP5, and a taser. They are in full armoured gear.
-All medical personnel can switch between fluoro jacket and shirt (Arrive in shirt by default) (Except BASICS Medics)
-All medical personnel can get a WMAS Responder Bag
-Stryker Stretcher script (I know WMAS use Ferno stretchers but this is the only way i can get units to use a stretcher)
-Development for v1.2 has started while I finish up the mod
(Theres probably loads more things but so much has been done in the last few days i cant remember)
Those scripts and features sound awesome! Especially being able to switch between the hi vis jackets and the shirts! Should provide more realism!
Regards,
Joseph - Handsup!
Emergency Services Enthusiast
Photographer
Staffordshire Police Cadet
#290
Posted 21 June 2013 - 03:36 AM
You need to name each connector, name one connector0, another connector1, next connector2 and finally connector3
In traits, ensure the vehicle is a FIREFIGHTERS_GTF
You'll need to copy the attachfirehose script from the LA Mod
Rename this line: const char PROTO_ENGINE01[] = "mod:Prototypes/Vehicles/02 LA Fire Department/fire_engine.e4p";
TO
const char PROTO_ENGINE01[] = "mod:Prototypes/Vehicles/DIRECTORY/PROTOTYPE.e4p"; (Directory and prototype name of your vehicle)
Save that
Then ensure your firefighters have the command "AttachFireHose"
Try it out ingame
(Should work)
I was thinking more along the lines of using what is in the game but just having them connect at the rear of the engine instead of the sides?
Did anybody ever find out, how to get to sesame street?
#291
Posted 21 June 2013 - 11:36 AM
Student Paramedic
#292
Posted 26 June 2013 - 02:09 AM
#293
Posted 26 June 2013 - 07:24 AM
do you check there facebook updates?Any more updates on this mod ?
#294
Posted 26 June 2013 - 12:10 PM
But heres some of the latest stuff:
Specialist Firearms Officer (SFO) & Authorised Firearms Officer (AFO)
Officers with Stab Vests (Can switch between Stab Vest and Fluoro Jacket)
Stryker Stretcher script, weve added a Zoll E Series Monitor/Defibrillator and WMAS Responder Bag ontop of the stretcher
Stryker Stretcher with patient has the Zoll ontop of his legs
Student Paramedic
#295
Posted 26 June 2013 - 12:13 PM
ill say it again...amazing haha lol
#296
Posted 26 June 2013 - 12:43 PM
#297
Posted 27 June 2013 - 01:13 PM
- The Volvo FL with red lockers are now much more red, as before they were pink-ish
- We have re-added the Volvo FL with silver/grey lockers.
- And thanks to Hoppah's amazing skills we have also included a new script that will increase the 'realism' of the game, which will be kept secret but you will find out when you play it when we come round to releasing it.
(Again, does anyone know how to do personnel icons & get the LAPDDog script to work?)
Student Paramedic
#298
Posted 27 June 2013 - 01:21 PM
#299
Posted 28 June 2013 - 01:24 AM
#300
Posted 29 June 2013 - 01:02 PM
IS that HATO's I spy in the screen shot? What can they do?
The OC-D
"Whoever said the pen is mightier than the sword obviously never encountered automatic weapons" - Douglas MacArthur