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New York Modification V.1.01


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#61 Brendon

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Posted 02 April 2011 - 07:13 PM

If there is any technical details you need help with (on the NYPD side) let me know. I hope you put this in:

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(DCU: Disorder Control Unit, or the riot police in other words)

Downloading it now. Looking forward to playing it.

#62 Newfoundking

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Posted 02 April 2011 - 07:20 PM

i would be very cool if you add a crime scene unit but still nice job

They wouldn't serve any purpose except for in Deluxe freeplay in which you would investigate the body of the missing person

If there is any technical details you need help with (on the NYPD side) let me know. I hope you put this in:

Posted Image
(DCU: Disorder Control Unit, or the riot police in other words)

Downloading it now. Looking forward to playing it.


This isn't the one we used simply because of restrictions we were stuck with, We just didn't have enough resources. There may possibly be a variation of this added in the next version maybe

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#63 MikeyPI

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Posted 02 April 2011 - 07:23 PM

The DCU is included in a van in this mod, that specific humvee unit is not currently in the mod because of the extremely complex scripting required to make it work without bugs was too great to attempt for Version1.

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#64 Brendon

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Posted 02 April 2011 - 07:40 PM

Yeah, it's only version 1 so I don't really care so much. For V1 is it pretty good, and you did include DCU so props for that!

Over time, this may overtake the LA mod.

#65 Xandarb

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Posted 02 April 2011 - 07:41 PM

Awsome mod! 5/5 stars!

I love all the models especially the firetrucks. I also love the random police car stuff! Great work with the map too. Oh, and i love the sounds.


Great job guys! Thank you!


I miss the pursuit/arrest command for the police and the "call for backup" commands tho. (call for backup would be that every unit could call for ems/police/firetruck backup. I think that we've seen this command in some LAsubmod.)

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#66 Brendon

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Posted 02 April 2011 - 08:30 PM

I agree somewhat. The pursuit/arrest command sometimes made things too easy. It would be better if it was just pursue and not an automatic arrest, to make things more challenging. I miss being able to call for backup too. This is just version one though.

Some other things:
Traffic Agents (Not Officers) do not carry guns. Their cars also don't have sirens and they wear light blue shirts. They are not Police Officers.
Hats! NYPD PO's need 'em.
The Bat Chief and EMS Command seem useless. Then again it is V1 so you probably didn't add functionality for them yet. Hopefully you give us a Police Supervisor.
It would be nice if the PD was similar to the Fire Department in terms of vehicle parking (IE, cars parked in front of the precinct, and you can call officers out of the precinct to go into the parked cars)
REP trucks should be able to patrol. That is their entire purpose.
I'll think of more later.

#67 pyrofreak

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Posted 02 April 2011 - 09:06 PM

Ah yes Dyson, looks as though the A - Team has returned. Impressive! I must say.

#68 Newfoundking

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Posted 02 April 2011 - 09:07 PM

...More thanks....

I miss the pursuit/arrest command for the police and the "call for backup" commands tho. (call for backup would be that every unit could call for ems/police/firetruck backup. I think that we've seen this command in some LAsubmod.)

The pursuit command was contemplated to be included, but was never thrown in, will it be in future versions, maybe, but if for anything, it'd be the NYPD HWY units only, no others. We'll take a look at that for future versions, but it will not be as simple as it is now, ie no automated arrest
The Battalion Chief can currently call for all fire and EMS units, and the NYPD Can call in another police unit, however the other units do not and probably will not get these commands, as the game becomes too easy then. We may include some variation of it though

Some other things:
Traffic Agents (Not Officers) do not carry guns. Their cars also don't have sirens and they wear light blue shirts. They are not Police Officers.
We noted this, but we never fixed it. This will be adjusted for the next version.
Hats! NYPD PO's need 'em.
For the amount of work it'd take to add something that tiny to the model, it really isn't a top priority for us. Hats are supposed to be worn all the time, however it MAY be added
The Bat Chief and EMS Command seem useless. Then again it is V1 so you probably didn't add functionality for them yet. Hopefully you give us a Police Supervisor.
The units solely exist for their call options, no other reason at all. The EMS Command is doctor car basically

It would be nice if the PD was similar to the Fire Department in terms of vehicle parking (IE, cars parked in front of the precinct, and you can call officers out of the precinct to go into the parked cars)
That is something we will look at for another version, but right now, we didn't include it because A, more scripting, and B it wouldn't have been able to work as well as we wanted this version.. We may include something similar to this in future versions though, I have some ideas.
REP trucks should be able to patrol. That is their entire purpose.
We overlooked this, however if this is added as a patrol vehicle, it will be greatly limited in it's functions, since we don't want a game that becomes too easy


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#69 admntrs

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Posted 02 April 2011 - 09:21 PM

Im assuming you intentionally took out the coroner van and we use the ambo instead?
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#70 FutureRanger93

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Posted 02 April 2011 - 09:21 PM

Ok so I unzipped the file and I got a pdf file and a .em4mod, so how do i install it. I put it in the modinstaller and it says the mod package is corrupt. Am i doing something wrong?

#71 starzfan31

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Posted 02 April 2011 - 09:46 PM

Ok so I unzipped the file and I got a pdf file and a .em4mod, so how do i install it. I put it in the modinstaller and it says the mod package is corrupt. Am i doing something wrong?

It does the same for me.. so ya. not so certain how to install it.

#72 Newfoundking

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Posted 02 April 2011 - 10:00 PM

We did indeed remove the coroner van, as the original game never had one, we didn't see it as an urgent addition.

As for the corrupt file problem, I downloaded it just then, and had 0 problem. I recommend clearing your download cache, and redownloading it. I know it's a pain, but at least it's only 70 or 80 something megabytes

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#73 jacobc30

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Posted 02 April 2011 - 10:24 PM

Great work guys I was playing this for hours and hours

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#74 MoonCressler

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Posted 02 April 2011 - 10:55 PM

If there is any technical details you need help with (on the NYPD side) let me know. I hope you put this in:

Posted Image
(DCU: Disorder Control Unit, or the riot police in other words)

Downloading it now. Looking forward to playing it.




just a thought not sure if you had it but if you add this in later version you could use scripts the would normally use for the water cannon just take the imagine of water out.
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#75 Brendon

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Posted 02 April 2011 - 11:04 PM

Snip


In response to the models with hats, the traffic agents have them. It probably wouldn't take much work since they already exist on a model. I agree that making the REP truck patrol might make things too easy as well.

Thanks for addressing my previous post. :)

#76 Station63Fire

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Posted 02 April 2011 - 11:06 PM

Is there anyway I can get the folder itself for the mod? My ModInstaller is corrupted and don't feel like reinstalling the game and losing all my stuff for the LA Mod. Anyone that can help me out here would be great.
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#77 JOSEMA1701

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Posted 03 April 2011 - 12:19 AM

from Spain, I congratulate you, it is the first version and will match and most likely, be improved in LA, thanks for letting us enjoy. :holdglass:
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#78 FutureRanger93

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Posted 03 April 2011 - 12:25 AM

I deleted my cache and still get mod package corrupted message. I will try on another computer shortly though. Could it have anything to do with the fact that I have 911 first responders and not em4, also I bought it off of amazo digitally, if that helps.

#79 jayjay144

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Posted 03 April 2011 - 01:14 AM

how can i get the blue bars for the nypd (to block people out)
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#80 Unit 42

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Posted 03 April 2011 - 02:21 AM

Is there going to be boxes in later versions? That would be AWESOME!
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