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New York Modification V.1.01


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#681 Todd15

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Geschrieben 30 August 2011 - 10:02

There are multiple new York mods. A lot of people elected not to have a September 11 mission because that is a touchy subject for most people. Im pretty sure your you saw the 9/11 modification which is different from this mod.

#682 aitor

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Geschrieben 31 August 2011 - 09:38

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Dieser Beitrag wurde von aitor bearbeitet: 31 August 2011 - 09:39

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#683 rafaelmfernandez

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Geschrieben 01 September 2011 - 02:57

i saw on youtube that a 2o mission of the emergency4 series was the plane crash at the airport but now in ny mod is 9/11


you probably saw my video about this mod http://forum.emergen...ade-center-mod/

#684 Newfoundking

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Geschrieben 01 September 2011 - 04:48

We were originally contacted to add it to our mod, but we didn't want to add something subpar, so we asked for some completed material, and it just never followed through, and he left to work with another mod. As for the 9/11, none of us on the team care if it's put in, just none of us want to go through the months of effort it would take to model everything required for that mission

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#685 EM4life

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Geschrieben 01 September 2011 - 05:12

We were originally contacted to add it to our mod, but we didn't want to add something subpar, so we asked for some completed material, and it just never followed through, and he left to work with another mod. As for the 9/11, none of us on the team care if it's put in, just none of us want to go through the months of effort it would take to model everything required for that mission

I agree, I don't think we need a mission where everyone lost that day.

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#686 Kermit

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Geschrieben 01 September 2011 - 09:11

I agree, I don't think we need a mission where everyone lost that day.


I totally agree with that, but I don't understand, why almost every American (correct me if I'm wrong) on this forum, says they don't want a mission of 9/11, but they enjoy playing call of duty? In a world war (I don't want to compare ww2 and 9/11), that was really worse, where more civilians lost and medal of honor, where you play the American hero in Afganisthan, where also harmless civilians are killed. And not want to play 9/11?
Just think about it.
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#687 michaelny

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Geschrieben 01 September 2011 - 02:21


I totally agree with that, but I don't understand, why almost every American (correct me if I'm wrong) on this forum, says they don't want a mission of 9/11, but they enjoy playing call of duty? In a world war (I don't want to compare ww2 and 9/11), that was really worse, where more civilians lost and medal of honor, where you play the American hero in Afganisthan, where also harmless civilians are killed. And not want to play 9/11?
Just think about it.


having thought about this there is only one answer .... 9/11 was a coward and unprovoked act directed towards innocent civilians

- ww2 is kind of different because it was directed towards a utterly nuts dictator and his regime.....beside the fact that this freed lots of jews and broke the grip the hitler regime had on europe.
- afghanistan is sort of difficult to answer and might be seen as a useless war without any cause but at the end of the day the taliban did have the option of handing over the al qaeda leaders and eventually stepping down themselves after destroying cultural history, oppressing women and girls and supporting terror camps.

no don't get me wrong I am no friend of war but sometimes you can only fight fire with fire....
I don't want to reenact or play something what I experienced first hand and destroyed so many lives .... right then and there or in the aftermath.

Oh and before I forget a very important fact .... us forces ( regardless during ww2 or as part of the isaf ) are not going about to kill civilians on purpose ( yeah I know there is the one or other case where this happened ) and do not consider mass killings of civilians on purpose as a appropriate measure of warfare!

#688 aitor

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Geschrieben 01 September 2011 - 02:40

I think Kermit has reason, another example is Vietnam, more than 60.000 american fallen, 1.000.000 of Vietnamese soldiers casualty, and these all without counting the other countries fallen soldiers, apart from more 2.500.000 civil, from all the sides and killed by both armies, and we watch movies and play video games about it, without saying nothing.
But...let's back to topic.

That ship looks great, nice work :12:
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#689 michaelny

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Geschrieben 01 September 2011 - 02:51

I think Kermit has reason, another example is Vietnam, more than 60.000 american fallen, 1.000.000 of Vietnamese soldiers casualty, and these all without counting the other countries fallen soldiers, apart from more 2.500.000 civil, from all the sides and killed by both armies, and we watch movies and play video games about it, without saying nothing.
But...let's back to topic.

That ship looks great, nice work :12:

yeah.... you are right about this :-(

BTT - the recent additions look very nice ....well done

#690 Newfoundking

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Geschrieben 01 September 2011 - 05:20

And 9/11 conversation is over, anyone who wishes to continue it here will receive a warning. I'm going to put it this way. The mod creators don't care if there is a 9/11 mission, but have no desire to go through all the work to make it ourselves, however if someone made one and brought it to us, we would put it in the mod.

Now on to the mod, and off from 9/11.... Sound good enough?

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#691 Kermit

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Geschrieben 01 September 2011 - 10:29

Ok, sorry if I started this, I really wanted to share my opinion. I stop it now, and yes, the mod is already looking really nice. Are you guys plannig to make the map more New York or leave it as it is?
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#692 O'Neill

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Geschrieben 02 September 2011 - 01:08

Are you guys plannig to make the map more New York or leave it as it is?


They said the new map is going to represent the different parts of New York.
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#693 FDNY Engine 321

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Geschrieben 02 September 2011 - 08:32

This was not good on Belt Parkway in NYC *I DID NOT TAPE THIS*
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#694 chrisfarmer13

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Geschrieben 04 September 2011 - 03:05

i have a question you guys did a great job & i love the game, the only thing is i get stolin car calls often & none of the nypd units have follow why is this?

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#695 Newfoundking

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Geschrieben 04 September 2011 - 04:22

Because this isn't the LA mod and we didn't make the command.

As for the map, we made it to sample the tip of Manhattan as well as an interpretation of parts of Hoboken and Brooklyn. Think of it as an interpretation to let you get the NY feel without really pushing it, because otherwise you'd get maybe 10 blocks of NY on the game's map. No water, no central park, no bridges. The plan for the floor map is an industrial section, a residential section, a part of a park, and a commercial area, as well as a peice of liberty island. Obviously this is all not near any scale, but it is the best you'll get for a map representation in emergency 4

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#696 sleepyzsx

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Geschrieben 04 September 2011 - 07:13

I noticed you had a NYS Trooper chopper, will you be adding any State Troopers?

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#697 MikeyPI

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Geschrieben 04 September 2011 - 07:29

Not in the next version, no... NYSP got picked just because their medic helo was faked into the mod, The NYPD apparently has helos that can do that role... So the fake NYSP one will be replaced.

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#698 Guest_Joel A17 1_*

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Geschrieben 09 September 2011 - 10:24

first of all, great work!
will there be a v.1.0.2 (or 1.2) and will it include the pursuit feature for patrol cars as in the la mod?

#699 chrisfarmer13

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Geschrieben 09 September 2011 - 10:34

first of all, great work!
will there be a v.1.0.2 (or 1.2) and will it include the pursuit feature for patrol cars as in the la mod?


i think they might be making a new version however idk if it will have that command thow it really needs it cause everytime my officer responds time gets there the suspect shoots up a car in front of him it blows up his car catchs on fire then i get to arrest i could spike strip him but its hard to know what way he will go

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#700 Newfoundking

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Geschrieben 09 September 2011 - 09:27

We are. As we've stated a half million times...

The command will be added eventually in some sense, not like the way it is in LA, but there will be some sense of that script... PS Using the police helicopter stops the car. If he blows things up, deal with it, it's the game and how it works.

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