New York Modification V.1.01
#421
Posted 28 April 2011 - 06:34 AM
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#422
Posted 28 April 2011 - 04:02 PM
#423
Posted 28 April 2011 - 04:38 PM
It's a patch, not a new version so take what you can get... Detectives in the "normal" 911/EM4 ver don't have any real purpose other than to be dressed in crappy suits, since we've not yet developed a Deluxue map... Pointless to waste the time on anything like detectives.Wow, nice to see new units and uniform in v1.01, but i hoped to see detectives in civil with unmarked cars...
Such ingratefulness, next time we do a patch for the mod we won't bother adding new features to it since they're just not quite up to par...
Lazy Moderator - Will warn when agro >)
Executive Director, EMP Internment Camps
#424
Posted 28 April 2011 - 06:55 PM
#425
Posted 28 April 2011 - 08:45 PM
With this new mod and the now released patch you even extended the game play and made it so much more enjoyable.
Thank you very much.
#427
Posted 29 April 2011 - 02:19 AM
I have two things on Med Evacs in this mod. First, with a hospital about every 5 minutes from every location in the city and no good location for them to land, med evacs are rarely used, as in basically never. In terms of switching the med evac from NYSP to Life net 7-4 or "Air 2", NYSP Life Guard 18 is closer than air 2 to the city and life net requires a 100' x 100' LZ at all times and any object 25' tall must be an additional 50' from the LZ, any object 50' tall must be an additional 100' from the LZ and on and on, and I don't know any place where that exists in the city.hey ny mod makers, i have a suggestion, in the next patch(if one) you should make a flight nurse on the life flight helicopter. maby the nurse could treat the patient 2x faster than the paramedics.
#428
Posted 29 April 2011 - 02:35 AM
I can land there *ponders mission mikeypi crashes helo he stole trying to land in street!I have two things on Med Evacs in this mod. First, with a hospital about every 5 minutes from every location in the city and no good location for them to land, med evacs are rarely used, as in basically never. In terms of switching the med evac from NYSP to Life net 7-4 or "Air 2", NYSP Life Guard 18 is closer than air 2 to the city and life net requires a 100' x 100' LZ at all times and any object 25' tall must be an additional 50' from the LZ, any object 50' tall must be an additional 100' from the LZ and on and on, and I don't know any place where that exists in the city.
In the end the helo that is a medivac is more or less for the orig mission pack, in the mod it is pretty much obsolete, MERV for big incidents, ambos for baby ones... Some people like playing with the helos though and in the end someone said that the NYPD 412 does medical crap along with everything else it does... Might make a version of it into a medical helicopter... We'll see on that front. The fake NYSP helo was just so you could actually do the missions successfully since sometimes you do need the helo in the orig missions, where in freeplay I don't think I ever have used it in any mod other than when I was being impatient and didnt wanna send an ambo.... That's just me though.
Lazy Moderator - Will warn when agro >)
Executive Director, EMP Internment Camps
#429
Posted 29 April 2011 - 03:37 AM
#430
Posted 29 April 2011 - 08:26 PM
#432
Posted 29 April 2011 - 08:45 PM
#433
Posted 29 April 2011 - 09:44 PM
#434
Posted 30 April 2011 - 02:24 AM
just Downloaded the mod and am very impressed. You have done some fantastic work .
One thing I noted with the Dodge Charger Highway Patrol, when deploying the redirect lights, the flashing lights are missing.
This may only be my version, I guess, but I took the liberty of putting some in - they are not perfect (alot of guesswork with the positioning) but seem to be alright in game.
If you would like me to throw you the prototype file to have a look at, I would be more than happy, either way you might like to look at that for the next patch (or not).
Great job
Shane
#435
Posted 30 April 2011 - 04:14 AM
#436
Posted 30 April 2011 - 05:14 AM
Wanna play multiplayer without any of the commitment? Emergency Planet hosts casual multiplayer to all its members! Contact me for more information
Executive Director: EMP Gulag
Do you have a warning that you want to go away, or are you facing another punishment you don't want? Contact me for the NEW alternative!
#437
Posted 30 April 2011 - 05:58 AM
Lazy Moderator - Will warn when agro >)
Executive Director, EMP Internment Camps
#438
Posted 30 April 2011 - 08:25 PM
this is patched to 1.01 can i release a patch to you guyshey mikey or someone from the mod you guys mind if i release a map fix for the MP i have patrol routes in the MP map and along with that i have a light mod that i made
EDIT: heres a link to what i've been doing link here its still processing as of this point and time but its working on it
Edited by griffy, 01 May 2011 - 09:41 PM.